Commit Graph

  • 5c731b61a7 refactor(config): 统一技能范围类型命名与逻辑 new2 panFD 2026-08-21 19:28:04 +08:00
  • 9c226fa2be Merge branch 'new2' of git.eoxnet.com:pan/pixelheros into new2 panFD 2026-08-21 18:15:16 +08:00
  • 43600ca745 style(SkillSet): fix code indent and comment formatting panFD 2026-08-21 18:13:44 +08:00
  • 694d2ad309 fix(gui): 调整任务UI元素的布局与文字样式 pan 2026-08-21 16:46:45 +08:00
  • f3cbb20af0 fix(role_controller): adjust gui prefab position and state values panFD 2026-08-21 12:37:51 +08:00
  • e537170812 docs: add hero personal equip system design pan 2026-08-21 10:43:49 +08:00
  • c3a560d8c5 docs(hero config): add summon count rule and update hero skill config pan 2026-08-21 09:18:18 +08:00
  • 4e66184c5e refactor(skill-config): 重构技能ID与分组,统一技能命名规范 panFD 2026-08-21 08:43:34 +08:00
  • dc51cd2dae feat(skill): add summon_count config for skill summon count panFD 2026-08-20 23:18:57 +08:00
  • 18705ccee3 feat(skill): 新增3个高阶远程技能并优化现有技能名称 panFD 2026-08-20 23:15:22 +08:00
  • 3349b31e2d feat(skill): 新增技能击退概率属性并调整相关逻辑 panFD 2026-08-20 23:01:40 +08:00
  • 9a24f0a9a5 refactor(missionMon): 调整怪物登场排布逻辑 pan 2026-08-20 17:30:36 +08:00
  • 965b04094d refactor(rogue): 调整Rogue模式怪物配置与战斗逻辑 pan 2026-08-20 17:19:24 +08:00
  • e18bcf2133 fix(config): 统一怪物普攻伤害计算方式 pan 2026-08-20 17:19:12 +08:00
  • 75ef3af42b fix(hero): 统一调整英雄预制体尺寸与属性配置 pan 2026-08-20 15:38:24 +08:00
  • 50a8958cb7 fix(skill): 更新技能图标skill4.png panFD 2026-08-20 13:38:43 +08:00
  • 1739e2324c feat: 调整技能配置与英雄技能组,修复技能分类约束 panFD 2026-08-20 13:31:00 +08:00
  • 1523aab402 refactor(hero): 统一英雄编队与出生点的位置配置 pan 2026-08-20 11:11:44 +08:00
  • 8039b052d2 chore: 批量调整游戏角色与地图预制体参数 pan 2026-08-20 10:37:00 +08:00
  • c1286173f7 refactor(missionCard): 重构抽卡逻辑,新增无重复抽取工具方法 panFD 2026-08-20 00:10:44 +08:00
  • 79746409ef refactor(MissionCard): 替换旧版按钮指引为卡牌引导动画,新增选次提示 panFD 2026-08-19 23:28:11 +08:00
  • 6c82c632b6 feat: 重构英雄编队逻辑,优化出生与排队规则 panFD 2026-08-19 22:52:17 +08:00
  • 0ec27b09a4 fix(skill tooltip): adjust tooltip vertical offset from 30 to 60 panFD 2026-08-19 22:51:52 +08:00
  • 54591c78dd feat: 新增麻痹异常状态机制 pan 2026-08-19 17:05:50 +08:00
  • 5585149b12 feat: 新增麻痹控制机制,优化击晕与技能CD逻辑 pan 2026-08-19 16:40:10 +08:00
  • d6e8cb4828 feat(hero): 添加技能CD进度条显示功能 pan 2026-08-19 16:05:58 +08:00
  • f2198b8b92 fix(skillDesc): 修复重生技能血量百分比显示逻辑 pan 2026-08-19 11:23:30 +08:00
  • 58f209e794 feat(hero config): add new hero 紫电魔女 (5306) and adjust 5001 hp panFD 2026-08-19 00:05:19 +08:00
  • ca7642b36e docs(hero-config): add hero configuration UI design documentation panFD 2026-08-18 22:45:20 +08:00
  • a2a52f20f2 docs(配置文档): 更新英雄形态规则与示例配置 pan 2026-08-18 18:12:04 +08:00
  • 6ce324d7ff refactor(config): 移除废弃的6005技能相关配置 pan 2026-08-18 17:31:20 +08:00
  • 2498eb598c refactor(mission): 移除英雄二合一合成逻辑,改为允许同英雄同场 pan 2026-08-18 09:51:19 +08:00
  • 9cd4cbb53d refactor(mission): 调整英雄出生位置判定逻辑 pan 2026-08-18 09:15:02 +08:00
  • 1cc09f3450 fix(mission prefab): repair cards_refresh null config pan 2026-08-17 15:07:20 +08:00
  • af32f2901d refactor(mission): 重构英雄出生槽位分配逻辑 pan 2026-08-17 14:51:49 +08:00
  • b154fb306c refactor(missionCard): 调整抽卡过滤逻辑,过滤已上场英雄 pan 2026-08-17 14:15:49 +08:00
  • a59bfd3e40 fix(ui/mission): 修复任务界面UI布局与激活状态 panFD 2026-08-17 13:44:14 +08:00
  • 667795fd1a refactor(heroSpawn): 重构英雄出生点位分配逻辑 pan 2026-08-17 13:39:37 +08:00
  • 972f40f766 feat(config): add defense-related buffs and corresponding skills pan 2026-08-17 10:43:03 +08:00
  • e46865f216 fix(config): 修正技能6503的buff配置关联 pan 2026-08-17 10:33:36 +08:00
  • 2eb4257dae feat: 实现英雄局外成长系统 pan 2026-08-17 10:01:42 +08:00
  • d34085aa04 feat(hero config): add archer hero grow type and fix hero grow type pan 2026-08-17 09:04:53 +08:00
  • 19d536f06c refactor(hero/monster): 重构属性配置体系,引入职业基础属性模板 panFD 2026-08-17 08:52:37 +08:00
  • 87d3c3970f chore(map): 调整战前英雄招募逻辑,永久隐藏手动插卡按钮 panFD 2026-08-17 00:26:15 +08:00
  • b19256e4f5 feat(hero combat): 新增防御属性与除法递减减伤逻辑 panFD 2026-08-16 23:37:04 +08:00
  • 807db8e173 feat(config): add new skill 6111 群体闪电 panFD 2026-08-16 21:30:39 +08:00
  • e9eedcba87 feat(skill): 新增闪电术技能fb-7与maxm3特效 panFD 2026-08-16 21:05:41 +08:00
  • 22bd377275 fix(config): 修正技能ID配置错误与范围注释偏移 panFD 2026-08-16 20:55:46 +08:00
  • f2dbd30470 feat(heroSet): 为破晓先知添加大招技能及等级成长配置 panFD 2026-08-16 20:55:37 +08:00
  • aec84d169f feat(hero/skill): add skill level override resolution logic panFD 2026-08-16 20:51:58 +08:00
  • 4388a1ed3a chore(skill atk prefab): 批量更新技能预制体配置 panFD 2026-08-16 20:07:16 +08:00
  • c3ddc16d40 feat(skill): 新增多个技能prefab并更新技能配置 panFD 2026-08-16 19:44:27 +08:00
  • a64873c65d feat(skill): 新增max1技能预制件并优化现有攻击技能参数 panFD 2026-08-16 19:30:00 +08:00
  • a5ca43a62c refactor: 统一全量buff数值为百分比口径 panFD 2026-08-16 19:21:23 +08:00
  • 284d124486 feat(skill): 新增召唤技能配置与错峰发射逻辑 panFD 2026-08-16 18:56:15 +08:00
  • 8a506d9b83 feat(skill): 新增并调整技能配置 panFD 2026-08-16 17:40:12 +08:00
  • 6f988dabed feat(skill): add force spawn position setting for skills panFD 2026-08-16 16:49:12 +08:00
  • 4fc9acad7c feat(skill): add 4 new projectile skill configs and assets panFD 2026-08-16 16:40:03 +08:00
  • a601b97f75 chore: 移除金币技能相关代码和配置 panFD 2026-08-15 23:48:47 +08:00
  • c2c1d5b520 feat(skill): 新增并重构火球术技能配置 panFD 2026-08-15 23:44:42 +08:00
  • dc2653b154 feat(config): 新增并调整技能配置数据 panFD 2026-08-15 23:44:31 +08:00
  • d49f4fb77e feat(buff): 新增出血debuff并实现暴击率加成逻辑 panFD 2026-08-15 22:40:14 +08:00
  • 1f4a4c5936 feat(skill&hero): 添加新技能与英雄血条UI panFD 2026-08-15 22:40:02 +08:00
  • 93e02fa292 refactor(config): 按照技能配置规范重构技能配置 panFD 2026-08-15 20:40:56 +08:00
  • 168501ac91 fix(config): 修正多个英雄的技能ID配置错误 panFD 2026-08-15 19:58:04 +08:00
  • c9b2518282 fix(config): 修复技能ID配置错位与范围标注错误 panFD 2026-08-15 19:28:39 +08:00
  • 42c0a25e20 fix(skill): 优化移动系统:简化飞行逻辑 panFD 2026-08-15 16:23:12 +08:00
  • ac2e849821 refactor: 移除驻场技能的折扣与收益加成逻辑 panFD 2026-08-15 16:21:29 +08:00
  • 753563186a refactor(skill&hero): 清理冗余技能配置并调整英雄参数 panFD 2026-08-15 16:05:46 +08:00
  • 812cc3ee9f feat(attr): add vulnerable resist attribute and damage calculation panFD 2026-08-15 15:26:19 +08:00
  • b31cb877fe refactor(debuff-icon): 移动debuff图标配置到公共配置文件 panFD 2026-08-15 15:15:57 +08:00
  • 667ec1abfb refactor(skill&atk): 优化伤害飘字与debuff图标显示逻辑 panFD 2026-08-15 14:55:51 +08:00
  • e8c6a7ca6a feat: 实现DoT灼烧技能与debuff图标系统 panFD 2026-08-15 14:36:38 +08:00
  • 8e5c0d3852 fix(hero prefab): 调整多个英雄预制体的尺寸与偏移参数 panFD 2026-08-15 13:15:15 +08:00
  • fad85b96e5 feat: 新增技能相关资源与调整特效发光宽度 panFD 2026-08-15 11:39:03 +08:00
  • e1c37eb510 docs(config): add meta files for kingdom skill config docs pan 2026-08-14 17:31:14 +08:00
  • 2d11246838 refactor: 移除战斗结束相关的FEnd触发逻辑 pan 2026-08-14 15:28:22 +08:00
  • d759689269 docs: 新增《几何王国》英雄技能汇总配置文档 pan 2026-08-14 10:58:25 +08:00
  • e78f4365e7 refactor(heroSet): 重构英雄攻速配置体系 pan 2026-08-14 10:18:35 +08:00
  • 34a62f0a87 fix(config): adjust map boundary values pan 2026-08-14 10:00:32 +08:00
  • 1988ae5ef1 refactor(hero): 统一击退位移逻辑到MoveSystem pan 2026-08-14 09:53:05 +08:00
  • df0dedba75 refactor: 整理技能与战斗相关的配置与逻辑 panFD 2026-08-14 00:36:26 +08:00
  • 4fee02d82e refactor(hero): 移除英雄等级显示相关逻辑 card0614 panFD 2026-08-13 23:16:44 +08:00
  • 15d14f7d59 refactor(hero&monster): 调整英雄与怪物的攻速配置与近战停止距离 panFD 2026-08-13 23:07:09 +08:00
  • 9579c4f75e refactor(monster): 重构怪物分层显示与战斗逻辑 panFD 2026-08-13 23:05:51 +08:00
  • d54e6ce1d6 fix: 调整游戏地平线高度与UI、场景位置 pan 2026-08-13 17:29:53 +08:00
  • d06c99e2f1 refactor(hero): 重构英雄头顶状态栏逻辑到独立组件 pan 2026-08-13 17:20:38 +08:00
  • 76082d8e1f refactor: 重构护盾机制为数值减免型 pan 2026-08-13 16:53:15 +08:00
  • 695a9e2b66 refactor(skill): 重构技能配置加载逻辑,将参数下沉至prefab配置 pan 2026-08-13 16:26:19 +08:00
  • c6b5e1431f fix(skill): 修复技能相关的显示与逻辑问题 pan 2026-08-13 15:36:57 +08:00
  • 7fa18329d6 fix(skill): 调整普攻技能配置与表现 pan 2026-08-13 15:11:11 +08:00
  • a2c397120c docs(skill): 更新技能4的图标资源 panFD 2026-08-13 14:22:41 +08:00
  • cb2a72da52 refactor(map): 重构rogue战斗数值生成逻辑 panFD 2026-08-13 14:12:05 +08:00
  • 9da3e2d9fd fix(map): adjust global monster power multiplier to 1 pan 2026-08-13 11:17:29 +08:00
  • eb4b370533 refactor: 重构击退机制,将概率改为距离增量 pan 2026-08-13 11:09:37 +08:00
  • a3375ec3b6 refactor(hero): 统一英雄攻击距离默认值并优化队友间距逻辑 pan 2026-08-13 10:23:14 +08:00
  • 011e7b3dde refactor(MissionHeroComp): 重构英雄登场点位逻辑 pan 2026-08-13 09:31:40 +08:00
  • 038abdc5d2 refactor(monster): 重构移动组件体系,统一英雄与怪物移动逻辑 pan 2026-08-13 09:20:27 +08:00
  • c27c81cfa6 refactor: 重构关卡战斗流程与AI逻辑,改为单场Boss战模式 panFD 2026-08-13 00:21:54 +08:00
  • a905db8e48 feat: 大幅优化战斗体验与编队系统 pan 2026-08-12 17:56:59 +08:00