Commit Graph

  • 279e239e3a refactor(rogue): replace random spawning with rule-based configs card0614 panFD 2026-07-05 22:33:42 +08:00
  • 251caf0b36 docs(rogue): add refactor design for rule-based spawning panFD 2026-07-05 22:29:08 +08:00
  • 9ce8aac12f style(skill4): 修正技能4素材的边框值 panFD 2026-07-05 14:56:34 +08:00
  • 257e0b4870 refactor(map): 重构怪物池配置,改为动态提取 pan 2026-07-03 17:13:52 +08:00
  • 6038bb71c7 refactor(monster): 统一怪物类型配置管理 pan 2026-07-03 16:34:39 +08:00
  • 8a1175bccb feat: 新增随机旋转动画及相关资源配置 pan 2026-07-03 10:59:24 +08:00
  • ce1eb419f1 feat(skill/atk): 批量新增攻击预制体与调整a1参数 pan 2026-07-03 10:39:39 +08:00
  • 204f0f5cd9 refactor(skill): 重构技能预制件与动画资源 panFD 2026-07-03 09:25:43 +08:00
  • 6c2f1defa9 refactor(monster): 重构波次怪物管理逻辑,优化配置与流程 pan 2026-06-23 17:05:07 +08:00
  • 46fa481607 feat(skill): add movement acceleration support for skills pan 2026-06-23 11:07:57 +08:00
  • 72cdf32a75 refactor(TalentItemComp): 优化天赋卡牌UI显示逻辑 pan 2026-06-22 16:24:23 +08:00
  • a8642cb788 chore: 批量更新UI预制体资源配置 pan 2026-06-22 15:08:01 +08:00
  • d60b66350a chore(.claude): update claude settings permissions and adjust config order panFD 2026-06-21 17:33:17 +08:00
  • bfa434634c fix(config-editor): main entry exports methods object + load/unload (Cocos 3.8) panFD 2026-06-21 16:30:39 +08:00
  • fb65fa79c8 test(config-editor): record Plan A verification evidence panFD 2026-06-21 09:57:19 +08:00
  • 24b5c49891 feat(config-editor): extension entry + minimal Vue panel proving end-to-end IPC panFD 2026-06-21 09:56:02 +08:00
  • e3102c63ff feat(config-editor): main-process store (in-memory truth + message impls + asset-db refresh) panFD 2026-06-21 09:26:03 +08:00
  • 6a81630f6f feat(config-editor): port buildSkillDesc to JS for panel preview panFD 2026-06-21 09:17:50 +08:00
  • 4a5659b7ec feat(config-editor): add validation rules (dup/required/enum/ref/overrides/herolist) with tests panFD 2026-06-21 09:11:47 +08:00
  • 4df88c1c90 feat(config-editor): TsConfigFile load/read/patch/add/delete/save (entry-level AST patch, .bak + syntax check) panFD 2026-06-21 00:13:42 +08:00
  • 0d28ad7a5e test(config-editor): add hero/skill fixtures mirroring real config shape panFD 2026-06-21 00:07:00 +08:00
  • 0a960b737c feat(config-editor): add AST parser (speed/enumRef/raw) with tests panFD 2026-06-21 00:06:28 +08:00
  • 7bb5f8bacc feat(config-editor): add RecordValue serializer with tests panFD 2026-06-21 00:05:53 +08:00
  • c0755b3b8d feat(config-editor): add schema types and hero/skill/field table schemas panFD 2026-06-20 23:52:27 +08:00
  • 88c1a28c80 feat(config-editor): add RecordValue type and enum mirror panFD 2026-06-20 23:46:54 +08:00
  • acb038a70a feat(config-editor): scaffold extension manifest, build, i18n panFD 2026-06-20 23:46:15 +08:00
  • 315a1a6af9 docs(config-editor): add Plan A implementation plan (foundation + IO + tests) panFD 2026-06-20 23:20:59 +08:00
  • 5170b2d0dc fix(hero config): 调整全英雄基础属性与数值 panFD 2026-06-20 23:00:55 +08:00
  • d8f02b568b docs(config-editor): add design spec for hero/skill visual config editor extension panFD 2026-06-20 22:59:20 +08:00
  • b7388615ed feat(map): 为英雄信息弹窗和卡牌组件添加点击外部关闭交互 panFD 2026-06-20 21:59:29 +08:00
  • 3056b61ced fix: 修复战斗相关UI显示与技能配置问题 panFD 2026-06-20 17:53:04 +08:00
  • b634cf5383 fix(ui prefab): 调整引导UI位置、文案与样式 panFD 2026-06-20 17:24:27 +08:00
  • 57d2805761 fix(map): 调整信息组件等级节点显示逻辑 panFD 2026-06-20 16:20:21 +08:00
  • 62af155ce8 refactor(skill-card): 统一技能卡牌波次配置为单一数据源 panFD 2026-06-20 16:13:13 +08:00
  • 735bf205fd feat(skillBox): 优化技能框UI表现与图标逻辑 panFD 2026-06-20 16:00:52 +08:00
  • 4d6403e362 feat(card&ui): add custom card icon support and optimize icon display panFD 2026-06-20 15:11:37 +08:00
  • 0a281a95d1 refactor(config): 统一初始金币配置并调整刷新时机 panFD 2026-06-20 14:42:19 +08:00
  • 107e7fde96 fix(map): 修复卡牌描述逻辑的优先级顺序 panFD 2026-06-20 12:42:45 +08:00
  • d456b2d61f fix(config): 修正技能卡牌的uuid编号错误 panFD 2026-06-20 12:32:49 +08:00
  • f61c4a506f refactor(config): 整理驻场技能ID与配置映射 panFD 2026-06-20 12:28:23 +08:00
  • 4247299a86 fix(config): 调整战场技能配置的顺序和位置 panFD 2026-06-20 10:43:30 +08:00
  • 48a174902d refactor(config): 重新排序野外技能配置条目 panFD 2026-06-20 10:42:39 +08:00
  • b9a3c704c7 fix(config): 调整场地技能配置的位置和冗余注释 panFD 2026-06-20 10:40:01 +08:00
  • ea34367d7b feat: 新增攻击/受击触发技能次数加成机制 panFD 2026-06-20 10:38:08 +08:00
  • 1eaaf4ccc5 fix(config): 修改召唤类卡牌的触发波次为1 panFD 2026-06-20 00:03:36 +08:00
  • e422844717 refactor(skillConfig&prefab): 调整技能配置分组与UI控制器尺寸 panFD 2026-06-20 00:01:05 +08:00
  • 5d244e8091 refactor(ui): 移除废弃的技能UI预制件并调整布局 panFD 2026-06-19 23:23:56 +08:00
  • dc8391847b refactor(cardSkill): 完成卡牌技能触发机制类型化改造 panFD 2026-06-19 23:01:24 +08:00
  • a866cba8d1 fix(config): 调整技能卡牌的配置逻辑与描述 panFD 2026-06-19 21:30:02 +08:00
  • 25346c44a2 fix(card): 修复卡牌信息显示逻辑并调整默认状态 panFD 2026-06-19 18:05:54 +08:00
  • 17452167c3 refactor(card): 重构卡牌触摸交互逻辑,替换长按为点击触发信息面板 panFD 2026-06-19 15:51:17 +08:00
  • c30900e508 feat(CardComp): add call_btn node reference panFD 2026-06-19 15:40:39 +08:00
  • 3d7c9bfe54 feat: 新增技能触发类型标识与列表预制体,优化技能提示UI panFD 2026-06-19 15:40:28 +08:00
  • 9220254c56 refactor(skill tooltip): 优化技能触发类型命名与 tooltip 背景配置 panFD 2026-06-19 15:10:19 +08:00
  • 2d4bc1fd05 fix(ui/skillBox): 修复技能选择框布局与文本问题 panFD 2026-06-19 15:02:59 +08:00
  • 18c873999b fix(missionCard): 修复卡牌升级提示逻辑并优化显示 panFD 2026-06-19 08:58:56 +08:00
  • 40c27e04f2 refactor(config): 统一卡池等级与升级波次的数据源 panFD 2026-06-19 08:38:39 +08:00
  • 875d2d68b5 refactor: 调整测试模式、英雄等级和卡池配置 panFD 2026-06-18 23:26:17 +08:00
  • 9f738ab881 fix(map,card): 优化卡牌抽取逻辑,新增去重机制 panFD 2026-06-18 22:18:05 +08:00
  • e0c6622bec refactor(skill config): 统一技能图标资源路径并清理废弃技能 panFD 2026-06-18 21:46:40 +08:00
  • 40cc9ed0f9 fix(gui): 修复多个UI预制体的精灵帧和布局配置 panFD 2026-06-18 21:14:23 +08:00
  • 4d51249b61 style(assets): 更新ui3.png界面资源 panFD 2026-06-18 19:09:30 +08:00
  • 7165fe60d9 refactor(hero-config): 重构英雄配置系统并更新技能弹道类型 pan 2026-06-18 16:41:35 +08:00
  • 8cb81e2db6 docs(heros config): 更新英雄配置文档到v4版本 pan 2026-06-18 16:08:06 +08:00
  • 6c6efb640e refactor(guide prefab): 重构新手引导预制体结构 panFD 2026-06-17 23:06:34 +08:00
  • c35d14b5b5 fix(map): 修复任务卡片池等级UI显示逻辑 panFD 2026-06-17 23:06:16 +08:00
  • eec455cbd9 fix(MissionCardComp): 优化任务卡片提示弹窗动画流程 panFD 2026-06-17 22:54:13 +08:00
  • e6395ba018 refactor(map): 统一使用事件驱动的小提示替代硬编码toast panFD 2026-06-17 22:47:45 +08:00
  • 575b9cf4d3 fix(ui/smalltip): 关闭小提示预制体的默认激活状态 panFD 2026-06-17 21:51:21 +08:00
  • 3d13b6be46 feat(gui): 新增浮动小提示预制体并更新关联资源 panFD 2026-06-17 21:51:02 +08:00
  • b3c41a294d refactor(hero配置): 重构英雄配置为初始9位见习英雄 pan 2026-06-17 16:30:25 +08:00
  • 211f9b4536 docs(config): 更新技能注释描述 pan 2026-06-17 15:38:47 +08:00
  • f20831008c chore(SkillSet): 移除6005和6105风球相关配置 pan 2026-06-17 15:03:22 +08:00
  • d4cd54d5d8 feat(config): 新增卡牌等级上限与技能卡池配置重构 pan 2026-06-17 15:03:16 +08:00
  • 3bd82df5bb docs(skill config): 更新技能注释说明 pan 2026-06-17 14:53:25 +08:00
  • 7597e6874e feat(skill/atk): 新增/更新攻击特效预制体资源 pan 2026-06-17 14:38:40 +08:00
  • 030a5cc096 feat(skill/atk): 调整普攻技能的视觉表现与资源配置 pan 2026-06-17 10:57:13 +08:00
  • 747b6d17cf feat(skill-system): 新增网格AOE技能的目标选择逻辑 pan 2026-06-17 10:46:36 +08:00
  • b6b2dff986 refactor(battle): 重构战斗目标查找与位置管理逻辑 pan 2026-06-17 09:45:46 +08:00
  • 06a47842dd feat(skill): 新增并优化技能相关资源与逻辑 panFD 2026-06-17 08:56:41 +08:00
  • bb7a39c9d2 chore(gui/guide): 调整引导预制体布局并补充缺失字段 panFD 2026-06-15 21:30:28 +08:00
  • 50f43c227a refactor(mission): 优化战斗关卡UI显示与逻辑 card0515 panFD 2026-06-13 22:42:09 +08:00
  • 9c2c0a1621 feat(map): add hero move animation component panFD 2026-06-13 22:12:27 +08:00
  • b12270be66 fix(map): 强制开启信息弹窗的关闭按钮 panFD 2026-06-13 17:57:10 +08:00
  • d926c08582 feat(ui): 为所有按钮添加全局点击音效 panFD 2026-06-13 16:56:41 +08:00
  • 10ab03b871 feat(audio): add new audio assets and replace old wav files panFD 2026-06-13 16:35:56 +08:00
  • 7dd5257fd8 修复(地图任务组件): 调整战斗和主页场景的背景音乐音量 panFD 2026-06-13 11:23:30 +08:00
  • b0d752ab18 feat(游戏): 新增背景音乐资源,添加播放逻辑并优化教程UI panFD 2026-06-13 11:23:00 +08:00
  • 4460c1aaf2 feat(音频): 添加音频资源、音效开关与战斗音效播放逻辑 panFD 2026-06-13 09:37:23 +08:00
  • 092d0e4371 feat(hero&skill): 新增击晕控制相关技能与属性支持 panFD 2026-06-12 22:12:35 +08:00
  • 8fca560efd chore(skill assets): clean up unused skill related prefab and animation files panFD 2026-06-12 22:00:28 +08:00
  • 44ce6cd30c feat: 添加击晕状态相关功能 panFD 2026-06-12 21:34:39 +08:00
  • 3ea1a4d44c feat(skill/buff): 新增眩晕buff相关资源与预制体 panFD 2026-06-12 21:28:54 +08:00
  • 82adaf4069 refactor(hero-config): 调整击退推拉流为穿刺风怒流配置 panFD 2026-06-12 20:37:13 +08:00
  • 7aa8a47a65 refactor(hero): 统一角色状态初始化逻辑并调整UI布局 panFD 2026-06-12 20:28:33 +08:00
  • 488b1632ef feat(测试模式): 新增怪物技能测试覆盖功能并完善测试配置 pan 2026-06-12 16:31:32 +08:00
  • 85ab6b0507 feat(map/rogue): 新增单挑测试模式并优化Rogue阶梯配置 pan 2026-06-12 16:15:04 +08:00
  • 3f73669ba4 feat(rogue模式): 调整前期配置并添加经济推演文档 pan 2026-06-12 16:00:11 +08:00
  • cb515ef00a 重构(任务配置): 提取波次金币奖励配置到 FightSet 枚举 pan 2026-06-12 14:58:16 +08:00
  • 7f5af4c04a fix(game): 调整卡牌与波次金币奖励配置,修复上限失效 pan 2026-06-12 14:57:22 +08:00