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pan/pixelheros
2026-05-12 16:54:54 +08:00
4ca593107c
refactor(config): 调整英雄最大数量和移除无用注释
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pan/pixelheros
2026-05-12 16:32:48 +08:00
9b35482b3c
refactor(hero): 统一英雄攻击射程配置并优化射程判断
20e9b1d484
refactor(monster&hero): 重构三路分层逻辑与渲染排序
86363f50b0
refactor(game/common): 移除SingletonModuleComp中未使用的WxCloudApi导入
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pan/pixelheros
2026-05-12 12:38:26 +08:00
72feccbcd8
fix: 修复卡牌预制体精灵图集引用并调整怪物移动速度
e7075004fe
feat(monster&spawn): 新增飞行怪物支持,重构怪物移动与刷怪系统
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pan/pixelheros
2026-05-11 22:27:56 +08:00
92db480baf
样式调整(天赋道具预制件): 调整天赋道具UI的布局与显示样式
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pan/pixelheros
2026-05-11 19:48:36 +08:00
5220f5e075
chore(assets/resources/gui): 更新uicons.png图标资源
750e86e858
refactor(ui, talent): 重构图标加载逻辑并简化天赋文案
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pan/pixelheros
2026-05-11 16:41:27 +08:00
2413e4d1cc
feat(gui): 新增顶部栏预制体并优化UI布局与复用
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pan/pixelheros
2026-05-11 16:08:25 +08:00
bcef8fbc64
perf(talent): 优化天赋系统的图集预加载与缓存逻辑
336d7d03db
perf(天赋面板): 优化天赋面板加载性能,减少重复资源加载
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pan/pixelheros
2026-05-11 15:34:35 +08:00
3dd72c13b4
refactor(talent): 拆分天赋项组件并适配精灵图标
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pan/pixelheros
2026-05-11 07:49:59 +08:00
78e325e8e5
refactor(talent): 天赋升级系统重构为金币消耗模式
5e5a152fec
fix(ui): 调整天赋界面布局和精灵边框
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pan/pixelheros
2026-05-09 10:36:34 +08:00
dca6ee555c
refactor(天赋系统): 将天赋和碎片集合改为完整记录并初始化默认值
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pan/pixelheros
2026-05-08 16:02:56 +08:00
38f4a1f47d
fix(ECS): 延迟初始化查询匹配器并添加空值检查
cc60ebf332
fix(任务组件): 修复PhaseTime可能未初始化的空指针异常
64168e576f
fix(mission): 修复组件生命周期与节点安全访问问题
07aec09283
fix: 修复组件销毁时事件解绑和空引用问题并添加任务界面
c70e3bbb4d
feat(ui): 优化任务界面显示逻辑与天赋物品样式
Compare 5 commits »
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pan/pixelheros
2026-05-08 08:48:28 +08:00
2bec1e5336
ui 新增
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pan/pixelheros
2026-05-08 08:38:06 +08:00
2ee8eb097e
feat(talent): 引入天赋碎片系统替换通用天赋点
a895456974
feat(i18n): 新增四个技能的中英文本地化文本
2eaf85c6f5
feat(英雄属性): 新增暴击伤害属性并支持驻场技能加成
7a0b3ee74d
feat(config): 新增英雄属性相关字段技能类型
Compare 4 commits »
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pan/pixelheros
2026-05-02 20:29:13 +08:00
a61df22aa8
fix: 调整游戏地平线并修复UI元素位置与显示问题
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pan/pixelheros
2026-05-02 19:33:22 +08:00
84138fbf7b
refactor(gui) 技能喊话图标修改
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pan/pixelheros
2026-05-02 19:29:35 +08:00
2894acb43b
ui调整
d8e03be71f
chore: 精简 project_rules 规则说明
Compare 2 commits »
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pan/pixelheros
2026-05-01 21:40:48 +08:00
e8df6e6e9c
fix: 统一英雄攻击距离并移除冗余最小距离逻辑
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pan/pixelheros
2026-05-01 21:37:03 +08:00
38ea7b6d57
fix(英雄): 调整英雄出生位置和移动间距参数
baa66b4ece
fix: 将英雄最大数量从5调整为3并统一相关逻辑
Compare 2 commits »
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pan/pixelheros
2026-05-01 20:45:04 +08:00
48b0636d5d
通报风暴英雄流派
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pan/pixelheros
2026-04-29 17:01:20 +08:00
b85fdb2ee2
refactor(gui): 调整角色控制器UI元素尺寸与资源引用
e78c7214c2
docs: 新增核心战斗数值与心流模型设计文档
b977dadcbc
feat(config): 添加英雄攻击速度分级配置并更新英雄攻击间隔注释
Compare 3 commits »
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