• Joined on 2026-03-30
pan pushed to card0614 at pan/pixelheros 2026-08-12 11:16:43 +08:00
ccce8a11ea fix(hero): adjust default hero movement speed from 100 to 200
762dc91a11 fix(hero&move): 调整英雄基础移速并优化近战逻辑
4594f673b4 feat(hero): 新增英雄职业定位系统,优化编队站位逻辑
426dc24899 feat(config): add official recommended hero combo configurations
1609d3971a refactor(hero desc): 调整技能描述渲染逻辑,适配不同场景显示需求
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pan pushed to card0614 at pan/pixelheros 2026-08-12 08:39:03 +08:00
ae6c69e4f3 refactor(hero): 调整英雄描述展示为满级效果
450a8b81e5 refactor(field): 重构驻场光环数据结构,分离元数据与数值
e328892679 feat(EquipSet): 新增三个等级的破甲加成装备
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pan pushed to card0614 at pan/pixelheros 2026-08-11 21:52:16 +08:00
486c223b65 feat(hero config): add new hero 5106 破甲射手
c65c8a36ab feat: 新增穿透伤害加成机制与相关配置
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pan pushed to card0614 at pan/pixelheros 2026-08-11 19:15:59 +08:00
f251e57c3c refactor(roguemap): 重构怪物ap计算逻辑,脱离总强度框架
pan pushed to card0614 at pan/pixelheros 2026-08-11 19:02:22 +08:00
3c9496d753 build: add missing typescript component meta files
409113e269 feat: 完成肉鸽回合制游戏核心玩法迭代
d57f4c14e0 chore: 清理过期设计文档并新增刷怪心流改造方案
b13178166a style(skill atk prefab): 统一调整技能预制体的本地缩放值
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pan pushed to card0614 at pan/pixelheros 2026-08-11 14:56:42 +08:00
d692251467 fix(config): 调整英雄卡抽取权重随等级递减逻辑
pan pushed to card0614 at pan/pixelheros 2026-08-11 14:15:00 +08:00
805a3928a7 docs(config): add HeroDesignSpec.md meta file
2507940cfd docs: 新增英雄设定重构设计规范文档
de763efb0f refactor(ui&logic): 调整UI边距与英雄属性计算逻辑
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pan pushed to card0614 at pan/pixelheros 2026-08-10 23:33:21 +08:00
4eba1c8ad8 feat: 重构英雄成长系统,支持差异化成长曲线与无限升级
d3ee664b00 fix(shadow prefab): set shadow gui prefab inactive by default
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pan pushed to card0614 at pan/pixelheros 2026-08-10 10:28:49 +08:00
222dddbb05 refactor(heroBox): 优化英雄升级弹窗展示与UI边框
2b3a68fb2a refactor: 统一游戏文本标点格式,优化UI显示
2872b643f8 feat(ui&config): 优化技能名富文本显示效果
2d49c82590 refactor(skill): 统一驻场光环的命名展示逻辑
b098db849b refactor(heroDesc): 统一英雄技能描述文案生成逻辑
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pan pushed to card0614 at pan/pixelheros 2026-08-09 14:51:55 +08:00
c59ba45b5b refactor: 统一将游戏内的「波次」术语替换为「回合」
pan pushed to card0614 at pan/pixelheros 2026-08-09 14:35:47 +08:00
2907c214f1 fix(skill-config): 优化技能触发类型的中文命名
pan pushed to card0614 at pan/pixelheros 2026-08-09 14:16:22 +08:00
b7f64a5aa7 refactor: 新增富文本描边工具并优化深色面板文案可读性
pan pushed to card0614 at pan/pixelheros 2026-08-08 23:28:05 +08:00
158dbeecde feat(gui): 新增技能边框预制体与技能名称配置文件
ac14b8563c feat(hero): 优化英雄详情页技能展示逻辑
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pan pushed to card0614 at pan/pixelheros 2026-08-07 23:18:45 +08:00
6cfe734724 fix(hero prefab & gui): 调整多个英雄预制体和阴影UI的位置参数
4caf20d4b2 feat(ibox): 实现信息弹窗背景自适应高度功能
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pan pushed to card0614 at pan/pixelheros 2026-08-07 15:13:55 +08:00
bcc57de312 refactor(map): 将新手指引动画从抖动改为缩放脉动
pan pushed to card0614 at pan/pixelheros 2026-08-07 11:01:12 +08:00
542c746847 chore(VictoryComp): add cloud data update on battle end
pan pushed to card0614 at pan/pixelheros 2026-08-07 10:05:00 +08:00
ac2de96bd0 refactor(game): 重构游戏云端数据同步逻辑
076e03742d refactor(game): 重构全局数据管理逻辑
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pan pushed to card0614 at pan/pixelheros 2026-08-07 00:17:37 +08:00
f841779e94 refactor: 重构新手引导系统,替换旧引导方案
31f5340866 refactor: 移除多余的新手引导2、3、4相关代码和资源
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pan pushed to card0614 at pan/pixelheros 2026-08-06 22:03:05 +08:00
748f901e01 feat(MissionCard): 添加新手按钮引导功能
pan pushed to card0614 at pan/pixelheros 2026-08-06 19:51:29 +08:00
c78502c4ff fix(equipBox): 修正装备弹窗显示层级和位置问题