fix: 调整技能特效缩放并修正准备动画引用
- 将 reds.prefab 和 blues.prefab 的 _lscale 从 (1,1,1) 调整为 (0.7,0.7,1) - 修正 SkillSet.ts 中技能 6003 和 6008 的 readyAnm 配置,确保引用正确的特效资源
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@@ -99,8 +99,8 @@
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 1,
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"y": 1,
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"x": 0.7,
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"y": 0.7,
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"z": 1
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},
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"_mobility": 0,
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@@ -99,8 +99,8 @@
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 1,
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"y": 1,
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"x": 0.7,
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"y": 0.7,
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"z": 1
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},
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"_mobility": 0,
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