diff --git a/assets/resources/game/skill/ready/blues.prefab b/assets/resources/game/skill/ready/blues.prefab index c7a9af24..f81f0196 100644 --- a/assets/resources/game/skill/ready/blues.prefab +++ b/assets/resources/game/skill/ready/blues.prefab @@ -99,8 +99,8 @@ }, "_lscale": { "__type__": "cc.Vec3", - "x": 1, - "y": 1, + "x": 0.7, + "y": 0.7, "z": 1 }, "_mobility": 0, diff --git a/assets/resources/game/skill/ready/reds.prefab b/assets/resources/game/skill/ready/reds.prefab index 13bbc15f..14c5995e 100644 --- a/assets/resources/game/skill/ready/reds.prefab +++ b/assets/resources/game/skill/ready/reds.prefab @@ -99,8 +99,8 @@ }, "_lscale": { "__type__": "cc.Vec3", - "x": 1, - "y": 1, + "x": 0.7, + "y": 0.7, "z": 1 }, "_mobility": 0, diff --git a/assets/script/game/common/config/SkillSet.ts b/assets/script/game/common/config/SkillSet.ts index 0ccf5cb1..93bd8bc3 100644 --- a/assets/script/game/common/config/SkillSet.ts +++ b/assets/script/game/common/config/SkillSet.ts @@ -203,7 +203,7 @@ export const SkillSet: Record = { buffs:[],debuffs:[],info:"对前方目标造成150%攻击的伤害", }, 6003: { - uuid:6003,name:"闪击",sp_name:"atk_s3",icon:"1173",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"",endAnm:"",act:"max",DTType:DTType.single, + uuid:6003,name:"闪击",sp_name:"atk_s3",icon:"1173",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"blues",endAnm:"",act:"max",DTType:DTType.single, ap:100,hit_count:1,hitcd:0.2,speed:720,with:0, ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd, buffs:[],debuffs:[],info:"对前方目标造成150%攻击的伤害", @@ -233,7 +233,7 @@ export const SkillSet: Record = { buffs:[],debuffs:[],info:"对前方单个目标造成100%攻击的伤害", }, 6008: { - uuid:6008,name:"光箭",sp_name:"arrow_big_yellow",icon:"1135",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"blues",endAnm:"",act:"max",DTType:DTType.single, + uuid:6008,name:"光箭",sp_name:"arrow_big_yellow",icon:"1135",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"reds",endAnm:"",act:"max",DTType:DTType.single, ap:100,hit_count:6,hitcd:0.2,speed:720,with:0, ready:0,EAnm:0,DAnm:9001,RType:RType.linear,EType:EType.collision, buffs:[],debuffs:[],info:"对前方单个目标造成100%攻击的伤害",