From 14dbc425a564dae3550d79dc94bfb0a2a547e9d4 Mon Sep 17 00:00:00 2001 From: panw Date: Thu, 19 Mar 2026 14:58:02 +0800 Subject: [PATCH] =?UTF-8?q?fix:=20=E8=B0=83=E6=95=B4=E6=8A=80=E8=83=BD?= =?UTF-8?q?=E7=89=B9=E6=95=88=E7=BC=A9=E6=94=BE=E5=B9=B6=E4=BF=AE=E6=AD=A3?= =?UTF-8?q?=E5=87=86=E5=A4=87=E5=8A=A8=E7=94=BB=E5=BC=95=E7=94=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 将 reds.prefab 和 blues.prefab 的 _lscale 从 (1,1,1) 调整为 (0.7,0.7,1) - 修正 SkillSet.ts 中技能 6003 和 6008 的 readyAnm 配置,确保引用正确的特效资源 --- assets/resources/game/skill/ready/blues.prefab | 4 ++-- assets/resources/game/skill/ready/reds.prefab | 4 ++-- assets/script/game/common/config/SkillSet.ts | 4 ++-- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/assets/resources/game/skill/ready/blues.prefab b/assets/resources/game/skill/ready/blues.prefab index c7a9af24..f81f0196 100644 --- a/assets/resources/game/skill/ready/blues.prefab +++ b/assets/resources/game/skill/ready/blues.prefab @@ -99,8 +99,8 @@ }, "_lscale": { "__type__": "cc.Vec3", - "x": 1, - "y": 1, + "x": 0.7, + "y": 0.7, "z": 1 }, "_mobility": 0, diff --git a/assets/resources/game/skill/ready/reds.prefab b/assets/resources/game/skill/ready/reds.prefab index 13bbc15f..14c5995e 100644 --- a/assets/resources/game/skill/ready/reds.prefab +++ b/assets/resources/game/skill/ready/reds.prefab @@ -99,8 +99,8 @@ }, "_lscale": { "__type__": "cc.Vec3", - "x": 1, - "y": 1, + "x": 0.7, + "y": 0.7, "z": 1 }, "_mobility": 0, diff --git a/assets/script/game/common/config/SkillSet.ts b/assets/script/game/common/config/SkillSet.ts index 0ccf5cb1..93bd8bc3 100644 --- a/assets/script/game/common/config/SkillSet.ts +++ b/assets/script/game/common/config/SkillSet.ts @@ -203,7 +203,7 @@ export const SkillSet: Record = { buffs:[],debuffs:[],info:"对前方目标造成150%攻击的伤害", }, 6003: { - uuid:6003,name:"闪击",sp_name:"atk_s3",icon:"1173",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"",endAnm:"",act:"max",DTType:DTType.single, + uuid:6003,name:"闪击",sp_name:"atk_s3",icon:"1173",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"blues",endAnm:"",act:"max",DTType:DTType.single, ap:100,hit_count:1,hitcd:0.2,speed:720,with:0, ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd, buffs:[],debuffs:[],info:"对前方目标造成150%攻击的伤害", @@ -233,7 +233,7 @@ export const SkillSet: Record = { buffs:[],debuffs:[],info:"对前方单个目标造成100%攻击的伤害", }, 6008: { - uuid:6008,name:"光箭",sp_name:"arrow_big_yellow",icon:"1135",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"blues",endAnm:"",act:"max",DTType:DTType.single, + uuid:6008,name:"光箭",sp_name:"arrow_big_yellow",icon:"1135",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"reds",endAnm:"",act:"max",DTType:DTType.single, ap:100,hit_count:6,hitcd:0.2,speed:720,with:0, ready:0,EAnm:0,DAnm:9001,RType:RType.linear,EType:EType.collision, buffs:[],debuffs:[],info:"对前方单个目标造成100%攻击的伤害",