refactor(gui): 调整角色控制器UI元素尺寸与资源引用

- 将角色控制器UI元素的尺寸从88x112调整为106x126
- 更新精灵帧引用,并设置关联的精灵图集
- 禁用某个UI节点,可能为优化性能或隐藏暂时不需要的界面
- 重命名部分英雄名称(如盾战士->盾战士1)
- 重新组织语言文件中的技能和卡牌文本顺序,提升可读性
This commit is contained in:
panw
2026-04-29 17:01:10 +08:00
parent e78c7214c2
commit b85fdb2ee2
2 changed files with 39 additions and 36 deletions

View File

@@ -978,8 +978,8 @@
}, },
"_contentSize": { "_contentSize": {
"__type__": "cc.Size", "__type__": "cc.Size",
"width": 88, "width": 106,
"height": 112 "height": 126
}, },
"_anchorPoint": { "_anchorPoint": {
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
@@ -1015,7 +1015,7 @@
"a": 255 "a": 255
}, },
"_spriteFrame": { "_spriteFrame": {
"__uuid__": "6165ffc9-a838-4a33-b569-bdbaaab0e6b4@e6454", "__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@c6c69",
"__expectedType__": "cc.SpriteFrame" "__expectedType__": "cc.SpriteFrame"
}, },
"_type": 0, "_type": 0,
@@ -1030,7 +1030,10 @@
"_fillRange": 0, "_fillRange": 0,
"_isTrimmedMode": true, "_isTrimmedMode": true,
"_useGrayscale": false, "_useGrayscale": false,
"_atlas": null, "_atlas": {
"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73",
"__expectedType__": "cc.SpriteAtlas"
},
"_id": "" "_id": ""
}, },
{ {
@@ -19118,7 +19121,7 @@
"__id__": 1162 "__id__": 1162
} }
], ],
"_active": true, "_active": false,
"_components": [ "_components": [
{ {
"__id__": 1179 "__id__": 1179

View File

@@ -30,10 +30,10 @@
"htype_mid": "中程", "htype_mid": "中程",
"htype_long": "远程", "htype_long": "远程",
"hero_name_5001": "盾战士", "hero_name_5001": "盾战士1",
"hero_name_5002": "圣骑士", "hero_name_5002": "圣骑士1",
"hero_name_5003": "风行剑士", "hero_name_5003": "风行剑士",
"hero_name_5004": "刺客", "hero_name_5004": "刺客1",
"hero_name_5005": "自然骑士", "hero_name_5005": "自然骑士",
"hero_name_5101": "奥术法师", "hero_name_5101": "奥术法师",
"hero_name_5102": "火焰法师", "hero_name_5102": "火焰法师",
@@ -78,34 +78,6 @@
"mon_name_6104": "亡灵法师(boss)", "mon_name_6104": "亡灵法师(boss)",
"mon_name_6105": "兽人首领(BOSS)", "mon_name_6105": "兽人首领(BOSS)",
"skill_name_6401": "单体攻击",
"skill_name_6402": "单体生命",
"skill_name_6403": "单体全能",
"skill_name_6404": "群体攻击",
"skill_name_6405": "群体生命",
"skill_name_6406": "群体全能",
"skill_name_6304": "神圣治疗",
"skill_name_6305": "群体护盾",
"skill_info_6401": "随机{0}个友方+{1}攻击",
"skill_info_6402": "随机{0}个友方+{1}最大生命值",
"skill_info_6403": "随机{0}个友方+{1}攻击,+{2}最大生命值",
"skill_info_6404": "随机{0}个友方+{1}攻击",
"skill_info_6405": "随机{0}个友方+{1}最大生命值",
"skill_info_6406": "随机{0}个友方+{1}攻击,+{2}最大生命值",
"scard_name_7001": "战术晋升",
"scard_name_7002": "进阶战术",
"scard_name_7101": "近战征召",
"scard_name_7102": "远程征召",
"scard_name_7103": "精英筛选",
"scard_info_7001": "升级场上随机1个1级英雄到2级",
"scard_info_7002": "升级场上随机1个2级英雄到3级",
"scard_info_7101": "刷新卡池,都是近战英雄",
"scard_info_7102": "刷新卡池,都是远程英雄",
"scard_info_7103": "刷新卡池都是3级卡池等级英雄",
"skill_name_6001": "攻击", "skill_name_6001": "攻击",
"skill_name_6002": "火球", "skill_name_6002": "火球",
"skill_name_6003": "飓风", "skill_name_6003": "飓风",
@@ -144,6 +116,34 @@
"skill_info_6305": "随机{0}个友方获得{1}次伤害免疫", "skill_info_6305": "随机{0}个友方获得{1}次伤害免疫",
"skill_info_6501": "立即复活,获得{0}%生命", "skill_info_6501": "立即复活,获得{0}%生命",
"skill_name_6401": "单体攻击",
"skill_name_6402": "单体生命",
"skill_name_6403": "单体全能",
"skill_name_6404": "群体攻击",
"skill_name_6405": "群体生命",
"skill_name_6406": "群体全能",
"skill_name_6304": "神圣治疗",
"skill_name_6305": "群体护盾",
"skill_info_6401": "随机{0}个友方+{1}攻击",
"skill_info_6402": "随机{0}个友方+{1}最大生命值",
"skill_info_6403": "随机{0}个友方+{1}攻击,+{2}最大生命值",
"skill_info_6404": "随机{0}个友方+{1}攻击",
"skill_info_6405": "随机{0}个友方+{1}最大生命值",
"skill_info_6406": "随机{0}个友方+{1}攻击,+{2}最大生命值",
"scard_name_7001": "战术晋升",
"scard_name_7002": "进阶战术",
"scard_name_7101": "近战征召",
"scard_name_7102": "远程征召",
"scard_name_7103": "精英筛选",
"scard_info_7001": "升级场上随机1个1级英雄到2级",
"scard_info_7002": "升级场上随机1个2级英雄到3级",
"scard_info_7101": "刷新卡池,都是近战英雄",
"scard_info_7102": "刷新卡池,都是远程英雄",
"scard_info_7103": "刷新卡池都是3级卡池等级英雄",
"fskill_name_7001": "召唤精通", "fskill_name_7001": "召唤精通",
"fskill_name_7002": "亡灵统御", "fskill_name_7002": "亡灵统御",
"fskill_name_7003": "先发制人", "fskill_name_7003": "先发制人",