refactor(gui): 调整角色控制器UI元素尺寸与资源引用
- 将角色控制器UI元素的尺寸从88x112调整为106x126 - 更新精灵帧引用,并设置关联的精灵图集 - 禁用某个UI节点,可能为优化性能或隐藏暂时不需要的界面 - 重命名部分英雄名称(如盾战士->盾战士1) - 重新组织语言文件中的技能和卡牌文本顺序,提升可读性
This commit is contained in:
@@ -978,8 +978,8 @@
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 88,
|
||||
"height": 112
|
||||
"width": 106,
|
||||
"height": 126
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
@@ -1015,7 +1015,7 @@
|
||||
"a": 255
|
||||
},
|
||||
"_spriteFrame": {
|
||||
"__uuid__": "6165ffc9-a838-4a33-b569-bdbaaab0e6b4@e6454",
|
||||
"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@c6c69",
|
||||
"__expectedType__": "cc.SpriteFrame"
|
||||
},
|
||||
"_type": 0,
|
||||
@@ -1030,7 +1030,10 @@
|
||||
"_fillRange": 0,
|
||||
"_isTrimmedMode": true,
|
||||
"_useGrayscale": false,
|
||||
"_atlas": null,
|
||||
"_atlas": {
|
||||
"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73",
|
||||
"__expectedType__": "cc.SpriteAtlas"
|
||||
},
|
||||
"_id": ""
|
||||
},
|
||||
{
|
||||
@@ -19118,7 +19121,7 @@
|
||||
"__id__": 1162
|
||||
}
|
||||
],
|
||||
"_active": true,
|
||||
"_active": false,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 1179
|
||||
|
||||
Reference in New Issue
Block a user