fix(skill desc): simplify random teammate skill description
remove redundant "随机" wording from hero skill target descriptions
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@@ -111,7 +111,7 @@ function buildTargetDesc(skill: SkillConfig): string {
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if (skill.kind === SkillKind.Heal) {
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return n > 1 ? `${n}名低血量队友` : "低血量队友";
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}
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return `随机${n}名队友`;
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return `${n}名队友`;
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}
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default:
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return "全体友方";
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