fix(战斗): 调整攻击技能碰撞区域与移动逻辑

- 统一四个攻击技能的碰撞框宽度从100增加至150,并调整偏移量
- 移除移动系统中保持距离的逻辑,仅在超出最小范围且需要调整阵型时移动
- 为atk_s3和atk_s4技能添加debugMode字段
This commit is contained in:
panw
2026-03-17 11:03:48 +08:00
parent 2a842f533e
commit 8dc3bccbd8
7 changed files with 15 additions and 13 deletions

View File

@@ -21,12 +21,12 @@
"_exoticAnimation": null,
"_events": [
{
"frame": 0.20833333333333334,
"frame": 0.08333333333333333,
"func": "",
"params": []
},
{
"frame": 0.20833333333333334,
"frame": 0.08333333333333333,
"func": "atk",
"params": []
}

View File

@@ -21,12 +21,12 @@
"_exoticAnimation": null,
"_events": [
{
"frame": 0.125,
"frame": 0.08333333333333333,
"func": "",
"params": []
},
{
"frame": 0.125,
"frame": 0.08333333333333333,
"func": "atk",
"params": []
}

View File

@@ -21,12 +21,12 @@
"_exoticAnimation": null,
"_events": [
{
"frame": 0.14814814814814814,
"frame": 0.07407407407407407,
"func": "",
"params": []
},
{
"frame": 0.14814814814814814,
"frame": 0.07407407407407407,
"func": "atk",
"params": []
}

View File

@@ -523,7 +523,7 @@
},
"_size": {
"__type__": "cc.Size",
"width": 100,
"width": 150,
"height": 100
},
"_id": ""

View File

@@ -521,12 +521,12 @@
"_restitution": 0,
"_offset": {
"__type__": "cc.Vec2",
"x": 50,
"x": 0,
"y": 50
},
"_size": {
"__type__": "cc.Size",
"width": 100,
"width": 150,
"height": 100
},
"_id": ""

View File

@@ -457,6 +457,7 @@
},
"atk_x": 0,
"atk_y": 0,
"debugMode": false,
"_id": ""
},
{
@@ -517,12 +518,12 @@
"_restitution": 0,
"_offset": {
"__type__": "cc.Vec2",
"x": 50,
"x": 0,
"y": 50
},
"_size": {
"__type__": "cc.Size",
"width": 100,
"width": 150,
"height": 100
},
"_id": ""

View File

@@ -457,6 +457,7 @@
},
"atk_x": 0,
"atk_y": 0,
"debugMode": false,
"_id": ""
},
{
@@ -517,12 +518,12 @@
"_restitution": 0,
"_offset": {
"__type__": "cc.Vec2",
"x": 50,
"x": 0,
"y": 50
},
"_size": {
"__type__": "cc.Size",
"width": 100,
"width": 150,
"height": 100
},
"_id": ""