From 8dc3bccbd8c11b96e34f6278d0bdb86e71553842 Mon Sep 17 00:00:00 2001 From: panw Date: Tue, 17 Mar 2026 11:03:48 +0800 Subject: [PATCH] =?UTF-8?q?fix(=E6=88=98=E6=96=97):=20=E8=B0=83=E6=95=B4?= =?UTF-8?q?=E6=94=BB=E5=87=BB=E6=8A=80=E8=83=BD=E7=A2=B0=E6=92=9E=E5=8C=BA?= =?UTF-8?q?=E5=9F=9F=E4=B8=8E=E7=A7=BB=E5=8A=A8=E9=80=BB=E8=BE=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 统一四个攻击技能的碰撞框宽度从100增加至150,并调整偏移量 - 移除移动系统中保持距离的逻辑,仅在超出最小范围且需要调整阵型时移动 - 为atk_s3和atk_s4技能添加debugMode字段 --- assets/resources/game/skill/anm/atk/atk02.anim | 4 ++-- assets/resources/game/skill/anm/atk/atk03.anim | 4 ++-- assets/resources/game/skill/anm/atk/atk04.anim | 4 ++-- assets/resources/game/skill/atk/atk_s1.prefab | 2 +- assets/resources/game/skill/atk/atk_s2.prefab | 4 ++-- assets/resources/game/skill/atk/atk_s3.prefab | 5 +++-- assets/resources/game/skill/atk/atk_s4.prefab | 5 +++-- 7 files changed, 15 insertions(+), 13 deletions(-) diff --git a/assets/resources/game/skill/anm/atk/atk02.anim b/assets/resources/game/skill/anm/atk/atk02.anim index 20b6d9ce..2f24a166 100644 --- a/assets/resources/game/skill/anm/atk/atk02.anim +++ b/assets/resources/game/skill/anm/atk/atk02.anim @@ -21,12 +21,12 @@ "_exoticAnimation": null, "_events": [ { - "frame": 0.20833333333333334, + "frame": 0.08333333333333333, "func": "", "params": [] }, { - "frame": 0.20833333333333334, + "frame": 0.08333333333333333, "func": "atk", "params": [] } diff --git a/assets/resources/game/skill/anm/atk/atk03.anim b/assets/resources/game/skill/anm/atk/atk03.anim index 13d97d10..bf664129 100644 --- a/assets/resources/game/skill/anm/atk/atk03.anim +++ b/assets/resources/game/skill/anm/atk/atk03.anim @@ -21,12 +21,12 @@ "_exoticAnimation": null, "_events": [ { - "frame": 0.125, + "frame": 0.08333333333333333, "func": "", "params": [] }, { - "frame": 0.125, + "frame": 0.08333333333333333, "func": "atk", "params": [] } diff --git a/assets/resources/game/skill/anm/atk/atk04.anim b/assets/resources/game/skill/anm/atk/atk04.anim index 0eed4bb9..325ac155 100644 --- a/assets/resources/game/skill/anm/atk/atk04.anim +++ b/assets/resources/game/skill/anm/atk/atk04.anim @@ -21,12 +21,12 @@ "_exoticAnimation": null, "_events": [ { - "frame": 0.14814814814814814, + "frame": 0.07407407407407407, "func": "", "params": [] }, { - "frame": 0.14814814814814814, + "frame": 0.07407407407407407, "func": "atk", "params": [] } diff --git a/assets/resources/game/skill/atk/atk_s1.prefab b/assets/resources/game/skill/atk/atk_s1.prefab index 0c07195e..e8e9d6e5 100644 --- a/assets/resources/game/skill/atk/atk_s1.prefab +++ b/assets/resources/game/skill/atk/atk_s1.prefab @@ -523,7 +523,7 @@ }, "_size": { "__type__": "cc.Size", - "width": 100, + "width": 150, "height": 100 }, "_id": "" diff --git a/assets/resources/game/skill/atk/atk_s2.prefab b/assets/resources/game/skill/atk/atk_s2.prefab index 8fbb27f1..32c6d1f3 100644 --- a/assets/resources/game/skill/atk/atk_s2.prefab +++ b/assets/resources/game/skill/atk/atk_s2.prefab @@ -521,12 +521,12 @@ "_restitution": 0, "_offset": { "__type__": "cc.Vec2", - "x": 50, + "x": 0, "y": 50 }, "_size": { "__type__": "cc.Size", - "width": 100, + "width": 150, "height": 100 }, "_id": "" diff --git a/assets/resources/game/skill/atk/atk_s3.prefab b/assets/resources/game/skill/atk/atk_s3.prefab index 068bb3a8..0d68ac38 100644 --- a/assets/resources/game/skill/atk/atk_s3.prefab +++ b/assets/resources/game/skill/atk/atk_s3.prefab @@ -457,6 +457,7 @@ }, "atk_x": 0, "atk_y": 0, + "debugMode": false, "_id": "" }, { @@ -517,12 +518,12 @@ "_restitution": 0, "_offset": { "__type__": "cc.Vec2", - "x": 50, + "x": 0, "y": 50 }, "_size": { "__type__": "cc.Size", - "width": 100, + "width": 150, "height": 100 }, "_id": "" diff --git a/assets/resources/game/skill/atk/atk_s4.prefab b/assets/resources/game/skill/atk/atk_s4.prefab index 63602b25..983d9520 100644 --- a/assets/resources/game/skill/atk/atk_s4.prefab +++ b/assets/resources/game/skill/atk/atk_s4.prefab @@ -457,6 +457,7 @@ }, "atk_x": 0, "atk_y": 0, + "debugMode": false, "_id": "" }, { @@ -517,12 +518,12 @@ "_restitution": 0, "_offset": { "__type__": "cc.Vec2", - "x": 50, + "x": 0, "y": 50 }, "_size": { "__type__": "cc.Size", - "width": 100, + "width": 150, "height": 100 }, "_id": ""