fix: 移除怪物移动位置限制并扩大移动边界

移除怪物移动目标位置的水平坐标限制,使其可以移动到任意X坐标。
同时将英雄和怪物的移动边界值扩大到极大值,以消除移动范围限制。
This commit is contained in:
panw
2026-03-31 15:10:13 +08:00
parent 3c4e1aad29
commit 86cc55b226
2 changed files with 9 additions and 9 deletions

View File

@@ -189,7 +189,7 @@ export class Monster extends ecs.Entity {
const move = this.get(MoveComp);
move.reset();
move.direction = -1;
move.targetX = Math.max(-320, Math.min(320, pos.x));
move.targetX = pos.x;
move.baseY = dropToY;
move.moving = false;

View File

@@ -67,16 +67,16 @@ export class MoveSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate
*/
private readonly facConfigs: Record<number, MoveFacConfig> = {
[FacSet.HERO]: {
moveFrontX: 320,
moveBackX: -320,
retreatFrontX: 300,
retreatBackX: -300,
moveFrontX: 999999,
moveBackX: -999999,
retreatFrontX: 999999,
retreatBackX: -999999,
},
[FacSet.MON]: {
moveFrontX: -320,
moveBackX: 320,
retreatFrontX: -300,
retreatBackX: 300,
moveFrontX: -999999,
moveBackX: 999999,
retreatFrontX: -999999,
retreatBackX: 999999,
}
};