diff --git a/assets/script/game/hero/Mon.ts b/assets/script/game/hero/Mon.ts index a6e6f6a0..fa9f5d6d 100644 --- a/assets/script/game/hero/Mon.ts +++ b/assets/script/game/hero/Mon.ts @@ -189,7 +189,7 @@ export class Monster extends ecs.Entity { const move = this.get(MoveComp); move.reset(); move.direction = -1; - move.targetX = Math.max(-320, Math.min(320, pos.x)); + move.targetX = pos.x; move.baseY = dropToY; move.moving = false; diff --git a/assets/script/game/hero/MoveComp.ts b/assets/script/game/hero/MoveComp.ts index 35773a51..6d8e7ffa 100644 --- a/assets/script/game/hero/MoveComp.ts +++ b/assets/script/game/hero/MoveComp.ts @@ -67,16 +67,16 @@ export class MoveSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate */ private readonly facConfigs: Record = { [FacSet.HERO]: { - moveFrontX: 320, - moveBackX: -320, - retreatFrontX: 300, - retreatBackX: -300, + moveFrontX: 999999, + moveBackX: -999999, + retreatFrontX: 999999, + retreatBackX: -999999, }, [FacSet.MON]: { - moveFrontX: -320, - moveBackX: 320, - retreatFrontX: -300, - retreatBackX: 300, + moveFrontX: -999999, + moveBackX: 999999, + retreatFrontX: -999999, + retreatBackX: 999999, } };