fix(hero config): 调整全英雄基础属性与数值

对所有星级英雄的生命值、攻击力进行了统一平衡性调整,修正部分英雄的面板数值与技能加成匹配度,优化游戏前期和后期的战斗体验平衡。
This commit is contained in:
panFD
2026-06-20 23:00:55 +08:00
parent d8f02b568b
commit 5170b2d0dc

View File

@@ -198,30 +198,30 @@ export interface HeroEvolve {
export const HeroInfo: Record<number, heroInfo> = {
// ========== atked 类(战士 · 自身强化) ==========
5011:{uuid:5011,name:"小铁卫",path:"hk1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:400,ap:20,
5011:{uuid:5011,name:"小铁卫",path:"hk1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:300,ap:28,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}},
atked:[{s_uuid:6301,t_num:3,overrides:{TGroup:TGroup.Self,ap:4}}],
info:"每受击3次为自身添加4层护盾"},
5012:{uuid:5012,name:"不死小强",path:"hk2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:350,ap:25,
5012:{uuid:5012,name:"不死小强",path:"hk2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:600,ap:57,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}},
atked:[{s_uuid:6302,t_num:3,overrides:{TGroup:TGroup.Self,ap:250}}],
info:"每受击3次为自身回复攻击力250%的生命值"},
5013:{uuid:5013,name:"铁骨头",path:"hk3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:300,ap:20,
5013:{uuid:5013,name:"铁骨头",path:"hk3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:600,ap:57,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}},
atked:[{s_uuid:6402,t_num:5,overrides:{TGroup:TGroup.Self,ap:100}}],
info:"每受击5次永久提升自身最大生命值100点"},
5014:{uuid:5014,name:"怒火武者",path:"hk4", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:320,ap:30,
5014:{uuid:5014,name:"怒火武者",path:"hk4", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:900,ap:85,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow1].cd,ccd:0}},
atked:[{s_uuid:6401,t_num:3,overrides:{TGroup:TGroup.Self,ap:12}}],
info:"每受击3次永久提升自身攻击力12点"},
5015:{uuid:5015,name:"血刃武者",path:"hk5", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Melee,hp:450,ap:35,
5015:{uuid:5015,name:"血刃武者",path:"hk5", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Melee,hp:1200,ap:113,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}},
atked:[
{s_uuid:6301,t_num:3,overrides:{TGroup:TGroup.Self,ap:3}},
{s_uuid:6401,t_num:5,overrides:{TGroup:TGroup.Self,ap:15}}
],
info:"每受击3次加3层护盾每受击5次永久+15攻击力"},
5016:{uuid:5016,name:"狂血战士",path:"hc1", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee,hp:380,ap:45,
5016:{uuid:5016,name:"狂血战士",path:"hc1", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee,hp:1500,ap:142,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}},
atked:[
{s_uuid:6401,t_num:3,overrides:{TGroup:TGroup.Self,ap:10}},
@@ -230,18 +230,18 @@ export const HeroInfo: Record<number, heroInfo> = {
info:"每受击3次永久+10攻击力每受击5次永久+15%暴击率"},
// ========== atking 类 — 刺客(自身强化) ==========
5021:{uuid:5021,name:"小刺客",path:"hc1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:200,ap:40,
5021:{uuid:5021,name:"小刺客",path:"hc1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:300,ap:28,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast2].cd,ccd:0}},
atking:[{s_uuid:6401,t_num:5,overrides:{TGroup:TGroup.Self,ap:8}}],
info:"每攻击5次永久提升自身攻击力8点"},
5022:{uuid:5022,name:"嗜血剑客",path:"hc2", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:240,ap:60,
5022:{uuid:5022,name:"嗜血剑客",path:"hc2", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:900,ap:85,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast2].cd,ccd:0}},
atking:[
{s_uuid:6403,t_num:5,overrides:{TGroup:TGroup.Self,ap:10}},
{s_uuid:6401,t_num:7,overrides:{TGroup:TGroup.Self,ap:12}}
],
info:"每攻击5次永久+10%暴击率每攻击7次永久+12攻击力"},
5023:{uuid:5023,name:"暗影杀手",path:"hc3", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee,hp:280,ap:85,
5023:{uuid:5023,name:"暗影杀手",path:"hc3", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee,hp:1500,ap:142,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast1].cd,ccd:0}},
atking:[
{s_uuid:6403,t_num:5,overrides:{TGroup:TGroup.Self,ap:10}},
@@ -250,15 +250,15 @@ export const HeroInfo: Record<number, heroInfo> = {
info:"每攻击5次永久+10%暴击率每攻击7次永久+15%暴伤"},
// ========== atking 类 — 射手队友强化hit_count 控制目标数) ==========
5031:{uuid:5031,name:"援护弓手",path:"ha1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:160,ap:45,
5031:{uuid:5031,name:"援护弓手",path:"ha1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:143,ap:40,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal2].cd,ccd:0}},
atking:[{s_uuid:6401,t_num:5,overrides:{TGroup:TGroup.Team,hit_count:1,ap:8}}],
info:"每攻击5次为随机1名队友永久提升攻击力8点"},
5032:{uuid:5032,name:"战术弓手",path:"ha2", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:190,ap:60,
5032:{uuid:5032,name:"战术弓手",path:"ha2", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:430,ap:120,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal1].cd,ccd:0}},
atking:[{s_uuid:6403,t_num:5,overrides:{TGroup:TGroup.Team,hit_count:3,ap:10}}],
info:"每攻击5次为随机3名队友永久提升暴击率10%"},
5033:{uuid:5033,name:"鹰眼弓将",path:"ha3", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:220,ap:75,
5033:{uuid:5033,name:"鹰眼弓将",path:"ha3", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:717,ap:200,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast3].cd,ccd:0}},
atking:[
{s_uuid:6401,t_num:5,overrides:{TGroup:TGroup.Team,hit_count:6,ap:8}},
@@ -267,11 +267,11 @@ export const HeroInfo: Record<number, heroInfo> = {
info:"每攻击5次为随机6名队友永久+8攻击力每攻击7次永久+12%暴伤"},
// ========== dead 类(战士+刺客 · 死亡遗产) ==========
5041:{uuid:5041,name:"殉道卫士",path:"hk1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:300,ap:25,
5041:{uuid:5041,name:"殉道卫士",path:"hk1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:300,ap:28,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}},
dead:[{s_uuid:6301,t_num:1,overrides:{TGroup:TGroup.Team,ap:3}}],
info:"死亡时为全队添加3层护盾"},
5042:{uuid:5042,name:"遗志将军",path:"hk2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:350,ap:30,
5042:{uuid:5042,name:"遗志将军",path:"hk2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:600,ap:57,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}},
dead:[
{s_uuid:6401,t_num:1,overrides:{TGroup:TGroup.Team,ap:20}},
@@ -279,18 +279,18 @@ export const HeroInfo: Record<number, heroInfo> = {
],
revive:{s_uuid:6501,r_num:1,upr:0.3},
info:"死亡时全队永久+20攻击力、+80最大生命值死后复活一次"},
5043:{uuid:5043,name:"亡魂刺客",path:"hc1", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:220,ap:50,
5043:{uuid:5043,name:"亡魂刺客",path:"hc1", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:900,ap:85,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal1].cd,ccd:0}},
dead:[{s_uuid:6405,t_num:1,overrides:{TGroup:TGroup.Team,ap:15}}],
info:"死亡时全队永久提升击晕概率15%"},
5044:{uuid:5044,name:"血誓剑客",path:"hc2", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Melee,hp:250,ap:65,
5044:{uuid:5044,name:"血誓剑客",path:"hc2", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Melee,hp:1200,ap:113,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast3].cd,ccd:0}},
dead:[
{s_uuid:6403,t_num:1,overrides:{TGroup:TGroup.Team,ap:15}},
{s_uuid:6404,t_num:1,overrides:{TGroup:TGroup.Team,ap:20}}
],
info:"死亡时全队永久+15%暴击率、+20%暴伤"},
5045:{uuid:5045,name:"不灭战魂",path:"hk3", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee,hp:420,ap:40,
5045:{uuid:5045,name:"不灭战魂",path:"hk3", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee,hp:1500,ap:142,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}},
dead:[
{s_uuid:6301,t_num:1,overrides:{TGroup:TGroup.Team,ap:5}},
@@ -301,30 +301,30 @@ export const HeroInfo: Record<number, heroInfo> = {
info:"死亡时全队获得5层护盾、永久+30攻击力、永久+120最大生命值死后复活一次"},
// ========== fstart 类(法师 · 战前增益) ==========
5051:{uuid:5051,name:"占卜师",path:"hm1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:140,ap:35,
5051:{uuid:5051,name:"占卜师",path:"hm1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:143,ap:40,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid3].cd,ccd:0}},
fstart:[{s_uuid:6401,t_num:1,overrides:{TGroup:TGroup.Team,ap:15}}],
info:"战斗开始时为全队永久提升攻击力15点"},
5052:{uuid:5052,name:"护盾牧师",path:"hm2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:150,ap:40,
5052:{uuid:5052,name:"护盾牧师",path:"hm2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:287,ap:80,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow1].cd,ccd:0}},
fstart:[{s_uuid:6301,t_num:1,overrides:{TGroup:TGroup.Team,ap:2}}],
info:"战斗开始时为全队添加2层护盾"},
5053:{uuid:5053,name:"血盟法师",path:"hm3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:160,ap:45,
5053:{uuid:5053,name:"血盟法师",path:"hm3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:287,ap:80,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid2].cd,ccd:0}},
fstart:[{s_uuid:6402,t_num:1,overrides:{TGroup:TGroup.Team,ap:100}}],
info:"战斗开始时为全队永久提升最大生命值100点"},
5054:{uuid:5054,name:"暴击法师",path:"hm4", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:170,ap:55,
5054:{uuid:5054,name:"暴击法师",path:"hm4", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:430,ap:120,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid3].cd,ccd:0}},
fstart:[{s_uuid:6403,t_num:1,overrides:{TGroup:TGroup.Team,ap:20}}],
info:"战斗开始时为全队永久提升暴击率20%"},
5055:{uuid:5055,name:"毁灭法师",path:"hm5", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Long,hp:185,ap:65,
5055:{uuid:5055,name:"毁灭法师",path:"hm5", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Long,hp:573,ap:160,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid1].cd,ccd:0}},
fstart:[
{s_uuid:6404,t_num:1,overrides:{TGroup:TGroup.Team,ap:25}},
{s_uuid:6401,t_num:1,overrides:{TGroup:TGroup.Team,ap:20}}
],
info:"战斗开始时为全队永久+25%暴伤、+20攻击力"},
5056:{uuid:5056,name:"预言法师",path:"hm6", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:200,ap:70,
5056:{uuid:5056,name:"预言法师",path:"hm6", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:717,ap:200,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}},
fstart:[
{s_uuid:6405,t_num:1,overrides:{TGroup:TGroup.Team,ap:20}},
@@ -334,32 +334,32 @@ export const HeroInfo: Record<number, heroInfo> = {
info:"战斗开始时为全队永久+20%击晕概率、+15%暴击率、+20%暴伤"},
// ========== field 类(法师 · 驻场光环) ==========
5061:{uuid:5061,name:"亡语法师",path:"hm1", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:160,ap:50,
5061:{uuid:5061,name:"亡语法师",path:"hm1", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:430,ap:120,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid2].cd,ccd:0}},
field:[7015],
info:"驻场期间全队死亡触发技能次数+1死亡后光环消失"},
// ========== fend + atking 类(辅助 · 治疗续航 + 波次增益) ==========
5071:{uuid:5071,name:"治愈牧师",path:"hh1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:130,ap:40,
5071:{uuid:5071,name:"治愈牧师",path:"hh1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:143,ap:40,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}},
atking:[{s_uuid:6302,t_num:5,overrides:{TGroup:TGroup.Team,ap:200}}],
info:"每攻击5次治疗全队200%AP"},
5072:{uuid:5072,name:"小金库",path:"hh2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:140,ap:35,
5072:{uuid:5072,name:"小金库",path:"hh2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:287,ap:80,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid1].cd,ccd:0}},
atking:[{s_uuid:6302,t_num:5,overrides:{TGroup:TGroup.Team,ap:200}}],
fend:[{s_uuid:6303,t_num:1,overrides:{gold:1}}],
info:"每攻击5次治疗全队每波结束获得1金币"},
5073:{uuid:5073,name:"强化牧师",path:"hh3", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:150,ap:45,
5073:{uuid:5073,name:"强化牧师",path:"hh3", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:430,ap:120,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}},
atking:[{s_uuid:6302,t_num:5,overrides:{TGroup:TGroup.Team,ap:250}}],
fend:[{s_uuid:6401,t_num:1,overrides:{TGroup:TGroup.Team,ap:10}}],
info:"每攻击5次治疗全队每波结束全队永久+10攻击力"},
5074:{uuid:5074,name:"生命牧师",path:"hh4", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Long,hp:160,ap:50,
5074:{uuid:5074,name:"生命牧师",path:"hh4", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Long,hp:573,ap:160,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}},
atking:[{s_uuid:6302,t_num:5,overrides:{TGroup:TGroup.Team,ap:250}}],
fend:[{s_uuid:6402,t_num:1,overrides:{TGroup:TGroup.Team,ap:80}}],
info:"每攻击5次治疗全队每波结束全队永久+80最大生命值"},
5075:{uuid:5075,name:"全能牧师",path:"hh5", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:180,ap:55,
5075:{uuid:5075,name:"全能牧师",path:"hh5", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:717,ap:200,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal2].cd,ccd:0}},
atking:[{s_uuid:6302,t_num:5,overrides:{TGroup:TGroup.Team,ap:300}}],
fend:[