diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts index df8e49f6..3c8ed401 100644 --- a/assets/script/game/common/config/heroSet.ts +++ b/assets/script/game/common/config/heroSet.ts @@ -198,30 +198,30 @@ export interface HeroEvolve { export const HeroInfo: Record = { // ========== atked 类(战士 · 自身强化) ========== - 5011:{uuid:5011,name:"小铁卫",path:"hk1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:400,ap:20, + 5011:{uuid:5011,name:"小铁卫",path:"hk1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:300,ap:28, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}}, atked:[{s_uuid:6301,t_num:3,overrides:{TGroup:TGroup.Self,ap:4}}], info:"每受击3次为自身添加4层护盾"}, - 5012:{uuid:5012,name:"不死小强",path:"hk2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:350,ap:25, + 5012:{uuid:5012,name:"不死小强",path:"hk2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:600,ap:57, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}}, atked:[{s_uuid:6302,t_num:3,overrides:{TGroup:TGroup.Self,ap:250}}], info:"每受击3次为自身回复攻击力250%的生命值"}, - 5013:{uuid:5013,name:"铁骨头",path:"hk3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:300,ap:20, + 5013:{uuid:5013,name:"铁骨头",path:"hk3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:600,ap:57, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}}, atked:[{s_uuid:6402,t_num:5,overrides:{TGroup:TGroup.Self,ap:100}}], info:"每受击5次永久提升自身最大生命值100点"}, - 5014:{uuid:5014,name:"怒火武者",path:"hk4", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:320,ap:30, + 5014:{uuid:5014,name:"怒火武者",path:"hk4", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:900,ap:85, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow1].cd,ccd:0}}, atked:[{s_uuid:6401,t_num:3,overrides:{TGroup:TGroup.Self,ap:12}}], info:"每受击3次永久提升自身攻击力12点"}, - 5015:{uuid:5015,name:"血刃武者",path:"hk5", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Melee,hp:450,ap:35, + 5015:{uuid:5015,name:"血刃武者",path:"hk5", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Melee,hp:1200,ap:113, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}}, atked:[ {s_uuid:6301,t_num:3,overrides:{TGroup:TGroup.Self,ap:3}}, {s_uuid:6401,t_num:5,overrides:{TGroup:TGroup.Self,ap:15}} ], info:"每受击3次加3层护盾,每受击5次永久+15攻击力"}, - 5016:{uuid:5016,name:"狂血战士",path:"hc1", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee,hp:380,ap:45, + 5016:{uuid:5016,name:"狂血战士",path:"hc1", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee,hp:1500,ap:142, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}}, atked:[ {s_uuid:6401,t_num:3,overrides:{TGroup:TGroup.Self,ap:10}}, @@ -230,18 +230,18 @@ export const HeroInfo: Record = { info:"每受击3次永久+10攻击力,每受击5次永久+15%暴击率"}, // ========== atking 类 — 刺客(自身强化) ========== - 5021:{uuid:5021,name:"小刺客",path:"hc1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:200,ap:40, + 5021:{uuid:5021,name:"小刺客",path:"hc1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:300,ap:28, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast2].cd,ccd:0}}, atking:[{s_uuid:6401,t_num:5,overrides:{TGroup:TGroup.Self,ap:8}}], info:"每攻击5次永久提升自身攻击力8点"}, - 5022:{uuid:5022,name:"嗜血剑客",path:"hc2", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:240,ap:60, + 5022:{uuid:5022,name:"嗜血剑客",path:"hc2", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:900,ap:85, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast2].cd,ccd:0}}, atking:[ {s_uuid:6403,t_num:5,overrides:{TGroup:TGroup.Self,ap:10}}, {s_uuid:6401,t_num:7,overrides:{TGroup:TGroup.Self,ap:12}} ], info:"每攻击5次永久+10%暴击率,每攻击7次永久+12攻击力"}, - 5023:{uuid:5023,name:"暗影杀手",path:"hc3", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee,hp:280,ap:85, + 5023:{uuid:5023,name:"暗影杀手",path:"hc3", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee,hp:1500,ap:142, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast1].cd,ccd:0}}, atking:[ {s_uuid:6403,t_num:5,overrides:{TGroup:TGroup.Self,ap:10}}, @@ -250,15 +250,15 @@ export const HeroInfo: Record = { info:"每攻击5次永久+10%暴击率,每攻击7次永久+15%暴伤"}, // ========== atking 类 — 射手(队友强化,hit_count 控制目标数) ========== - 5031:{uuid:5031,name:"援护弓手",path:"ha1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:160,ap:45, + 5031:{uuid:5031,name:"援护弓手",path:"ha1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:143,ap:40, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal2].cd,ccd:0}}, atking:[{s_uuid:6401,t_num:5,overrides:{TGroup:TGroup.Team,hit_count:1,ap:8}}], info:"每攻击5次为随机1名队友永久提升攻击力8点"}, - 5032:{uuid:5032,name:"战术弓手",path:"ha2", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:190,ap:60, + 5032:{uuid:5032,name:"战术弓手",path:"ha2", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:430,ap:120, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal1].cd,ccd:0}}, atking:[{s_uuid:6403,t_num:5,overrides:{TGroup:TGroup.Team,hit_count:3,ap:10}}], info:"每攻击5次为随机3名队友永久提升暴击率10%"}, - 5033:{uuid:5033,name:"鹰眼弓将",path:"ha3", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:220,ap:75, + 5033:{uuid:5033,name:"鹰眼弓将",path:"ha3", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:717,ap:200, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast3].cd,ccd:0}}, atking:[ {s_uuid:6401,t_num:5,overrides:{TGroup:TGroup.Team,hit_count:6,ap:8}}, @@ -267,11 +267,11 @@ export const HeroInfo: Record = { info:"每攻击5次为随机6名队友永久+8攻击力,每攻击7次永久+12%暴伤"}, // ========== dead 类(战士+刺客 · 死亡遗产) ========== - 5041:{uuid:5041,name:"殉道卫士",path:"hk1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:300,ap:25, + 5041:{uuid:5041,name:"殉道卫士",path:"hk1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Melee,hp:300,ap:28, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}}, dead:[{s_uuid:6301,t_num:1,overrides:{TGroup:TGroup.Team,ap:3}}], info:"死亡时为全队添加3层护盾"}, - 5042:{uuid:5042,name:"遗志将军",path:"hk2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:350,ap:30, + 5042:{uuid:5042,name:"遗志将军",path:"hk2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Melee,hp:600,ap:57, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}}, dead:[ {s_uuid:6401,t_num:1,overrides:{TGroup:TGroup.Team,ap:20}}, @@ -279,18 +279,18 @@ export const HeroInfo: Record = { ], revive:{s_uuid:6501,r_num:1,upr:0.3}, info:"死亡时全队永久+20攻击力、+80最大生命值,死后复活一次"}, - 5043:{uuid:5043,name:"亡魂刺客",path:"hc1", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:220,ap:50, + 5043:{uuid:5043,name:"亡魂刺客",path:"hc1", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Melee,hp:900,ap:85, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal1].cd,ccd:0}}, dead:[{s_uuid:6405,t_num:1,overrides:{TGroup:TGroup.Team,ap:15}}], info:"死亡时全队永久提升击晕概率15%"}, - 5044:{uuid:5044,name:"血誓剑客",path:"hc2", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Melee,hp:250,ap:65, + 5044:{uuid:5044,name:"血誓剑客",path:"hc2", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Melee,hp:1200,ap:113, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast3].cd,ccd:0}}, dead:[ {s_uuid:6403,t_num:1,overrides:{TGroup:TGroup.Team,ap:15}}, {s_uuid:6404,t_num:1,overrides:{TGroup:TGroup.Team,ap:20}} ], info:"死亡时全队永久+15%暴击率、+20%暴伤"}, - 5045:{uuid:5045,name:"不灭战魂",path:"hk3", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee,hp:420,ap:40, + 5045:{uuid:5045,name:"不灭战魂",path:"hk3", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Melee,hp:1500,ap:142, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}}, dead:[ {s_uuid:6301,t_num:1,overrides:{TGroup:TGroup.Team,ap:5}}, @@ -301,30 +301,30 @@ export const HeroInfo: Record = { info:"死亡时全队获得5层护盾、永久+30攻击力、永久+120最大生命值,死后复活一次"}, // ========== fstart 类(法师 · 战前增益) ========== - 5051:{uuid:5051,name:"占卜师",path:"hm1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:140,ap:35, + 5051:{uuid:5051,name:"占卜师",path:"hm1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:143,ap:40, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid3].cd,ccd:0}}, fstart:[{s_uuid:6401,t_num:1,overrides:{TGroup:TGroup.Team,ap:15}}], info:"战斗开始时为全队永久提升攻击力15点"}, - 5052:{uuid:5052,name:"护盾牧师",path:"hm2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:150,ap:40, + 5052:{uuid:5052,name:"护盾牧师",path:"hm2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:287,ap:80, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow1].cd,ccd:0}}, fstart:[{s_uuid:6301,t_num:1,overrides:{TGroup:TGroup.Team,ap:2}}], info:"战斗开始时为全队添加2层护盾"}, - 5053:{uuid:5053,name:"血盟法师",path:"hm3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:160,ap:45, + 5053:{uuid:5053,name:"血盟法师",path:"hm3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:287,ap:80, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid2].cd,ccd:0}}, fstart:[{s_uuid:6402,t_num:1,overrides:{TGroup:TGroup.Team,ap:100}}], info:"战斗开始时为全队永久提升最大生命值100点"}, - 5054:{uuid:5054,name:"暴击法师",path:"hm4", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:170,ap:55, + 5054:{uuid:5054,name:"暴击法师",path:"hm4", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:430,ap:120, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid3].cd,ccd:0}}, fstart:[{s_uuid:6403,t_num:1,overrides:{TGroup:TGroup.Team,ap:20}}], info:"战斗开始时为全队永久提升暴击率20%"}, - 5055:{uuid:5055,name:"毁灭法师",path:"hm5", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Long,hp:185,ap:65, + 5055:{uuid:5055,name:"毁灭法师",path:"hm5", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Long,hp:573,ap:160, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid1].cd,ccd:0}}, fstart:[ {s_uuid:6404,t_num:1,overrides:{TGroup:TGroup.Team,ap:25}}, {s_uuid:6401,t_num:1,overrides:{TGroup:TGroup.Team,ap:20}} ], info:"战斗开始时为全队永久+25%暴伤、+20攻击力"}, - 5056:{uuid:5056,name:"预言法师",path:"hm6", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:200,ap:70, + 5056:{uuid:5056,name:"预言法师",path:"hm6", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:717,ap:200, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}}, fstart:[ {s_uuid:6405,t_num:1,overrides:{TGroup:TGroup.Team,ap:20}}, @@ -334,32 +334,32 @@ export const HeroInfo: Record = { info:"战斗开始时为全队永久+20%击晕概率、+15%暴击率、+20%暴伤"}, // ========== field 类(法师 · 驻场光环) ========== - 5061:{uuid:5061,name:"亡语法师",path:"hm1", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:160,ap:50, + 5061:{uuid:5061,name:"亡语法师",path:"hm1", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:430,ap:120, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid2].cd,ccd:0}}, field:[7015], info:"驻场期间全队死亡触发技能次数+1,死亡后光环消失"}, // ========== fend + atking 类(辅助 · 治疗续航 + 波次增益) ========== - 5071:{uuid:5071,name:"治愈牧师",path:"hh1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:130,ap:40, + 5071:{uuid:5071,name:"治愈牧师",path:"hh1", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,hp:143,ap:40, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}}, atking:[{s_uuid:6302,t_num:5,overrides:{TGroup:TGroup.Team,ap:200}}], info:"每攻击5次治疗全队200%AP"}, - 5072:{uuid:5072,name:"小金库",path:"hh2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:140,ap:35, + 5072:{uuid:5072,name:"小金库",path:"hh2", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,hp:287,ap:80, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Mid1].cd,ccd:0}}, atking:[{s_uuid:6302,t_num:5,overrides:{TGroup:TGroup.Team,ap:200}}], fend:[{s_uuid:6303,t_num:1,overrides:{gold:1}}], info:"每攻击5次治疗全队,每波结束获得1金币"}, - 5073:{uuid:5073,name:"强化牧师",path:"hh3", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:150,ap:45, + 5073:{uuid:5073,name:"强化牧师",path:"hh3", fac:FacSet.HERO,pool_lv:3,lv:1,type:HType.Long,hp:430,ap:120, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}}, atking:[{s_uuid:6302,t_num:5,overrides:{TGroup:TGroup.Team,ap:250}}], fend:[{s_uuid:6401,t_num:1,overrides:{TGroup:TGroup.Team,ap:10}}], info:"每攻击5次治疗全队,每波结束全队永久+10攻击力"}, - 5074:{uuid:5074,name:"生命牧师",path:"hh4", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Long,hp:160,ap:50, + 5074:{uuid:5074,name:"生命牧师",path:"hh4", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Long,hp:573,ap:160, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal3].cd,ccd:0}}, atking:[{s_uuid:6302,t_num:5,overrides:{TGroup:TGroup.Team,ap:250}}], fend:[{s_uuid:6402,t_num:1,overrides:{TGroup:TGroup.Team,ap:80}}], info:"每攻击5次治疗全队,每波结束全队永久+80最大生命值"}, - 5075:{uuid:5075,name:"全能牧师",path:"hh5", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:180,ap:55, + 5075:{uuid:5075,name:"全能牧师",path:"hh5", fac:FacSet.HERO,pool_lv:5,lv:1,type:HType.Long,hp:717,ap:200, skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal2].cd,ccd:0}}, atking:[{s_uuid:6302,t_num:5,overrides:{TGroup:TGroup.Team,ap:300}}], fend:[