feat: 为战斗配置添加护盾最大值常量
在GameSet配置枚举中新增SHIELD_MAX常量,用于定义战斗系统中护盾的最大层数,为后续护盾机制的功能开发提供基础配置。
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@@ -36,6 +36,7 @@ export enum FightSet {
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SKILL_CAST_DELAY=0.15,
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SKILL_CAST_DELAY=0.15,
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CSKILL_START_X=-340,
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CSKILL_START_X=-340,
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CSKILL_START_Y=30,
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CSKILL_START_Y=30,
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SHIELD_MAX=5,
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}
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}
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export enum IndexSet {
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export enum IndexSet {
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