fix: 调整游戏战斗站位与UI显示参数
1. 修正游戏地平线GAME_LINE数值,调整英雄和怪物的出生站位 2. 修改shadow预制体的缩放、尺寸和填充模式参数 3. 调整地图预制体的元素位置和尺寸 4. 优化技能动画的缩放参数和编辑器冗余配置
This commit is contained in:
@@ -392,43 +392,37 @@
|
||||
"__type__": "cc.RealKeyframeValue",
|
||||
"interpolationMode": 0,
|
||||
"tangentWeightMode": 0,
|
||||
"value": 0.30000001192092896,
|
||||
"value": 0.20000000298023224,
|
||||
"rightTangent": 0,
|
||||
"rightTangentWeight": 1,
|
||||
"leftTangent": 0,
|
||||
"leftTangentWeight": 1,
|
||||
"easingMethod": 0,
|
||||
"__editorExtras__": {
|
||||
"tangentMode": 0
|
||||
}
|
||||
"__editorExtras__": null
|
||||
},
|
||||
{
|
||||
"__type__": "cc.RealKeyframeValue",
|
||||
"interpolationMode": 0,
|
||||
"tangentWeightMode": 0,
|
||||
"value": 0.4000000059604645,
|
||||
"value": 0.25,
|
||||
"rightTangent": 0,
|
||||
"rightTangentWeight": 1,
|
||||
"leftTangent": 0,
|
||||
"leftTangentWeight": 1,
|
||||
"easingMethod": 0,
|
||||
"__editorExtras__": {
|
||||
"tangentMode": 0
|
||||
}
|
||||
"__editorExtras__": null
|
||||
},
|
||||
{
|
||||
"__type__": "cc.RealKeyframeValue",
|
||||
"interpolationMode": 0,
|
||||
"tangentWeightMode": 0,
|
||||
"value": 0.30000001192092896,
|
||||
"value": 0.20000000298023224,
|
||||
"rightTangent": 0,
|
||||
"rightTangentWeight": 1,
|
||||
"leftTangent": 0,
|
||||
"leftTangentWeight": 1,
|
||||
"easingMethod": 0,
|
||||
"__editorExtras__": {
|
||||
"tangentMode": 0
|
||||
}
|
||||
"__editorExtras__": null
|
||||
}
|
||||
],
|
||||
"preExtrapolation": 1,
|
||||
@@ -452,43 +446,37 @@
|
||||
"__type__": "cc.RealKeyframeValue",
|
||||
"interpolationMode": 0,
|
||||
"tangentWeightMode": 0,
|
||||
"value": 0.30000001192092896,
|
||||
"value": 0.20000000298023224,
|
||||
"rightTangent": 0,
|
||||
"rightTangentWeight": 1,
|
||||
"leftTangent": 0,
|
||||
"leftTangentWeight": 1,
|
||||
"easingMethod": 0,
|
||||
"__editorExtras__": {
|
||||
"tangentMode": 0
|
||||
}
|
||||
"__editorExtras__": null
|
||||
},
|
||||
{
|
||||
"__type__": "cc.RealKeyframeValue",
|
||||
"interpolationMode": 0,
|
||||
"tangentWeightMode": 0,
|
||||
"value": 0.4000000059604645,
|
||||
"value": 0.25,
|
||||
"rightTangent": 0,
|
||||
"rightTangentWeight": 1,
|
||||
"leftTangent": 0,
|
||||
"leftTangentWeight": 1,
|
||||
"easingMethod": 0,
|
||||
"__editorExtras__": {
|
||||
"tangentMode": 0
|
||||
}
|
||||
"__editorExtras__": null
|
||||
},
|
||||
{
|
||||
"__type__": "cc.RealKeyframeValue",
|
||||
"interpolationMode": 0,
|
||||
"tangentWeightMode": 0,
|
||||
"value": 0.30000001192092896,
|
||||
"value": 0.20000000298023224,
|
||||
"rightTangent": 0,
|
||||
"rightTangentWeight": 1,
|
||||
"leftTangent": 0,
|
||||
"leftTangentWeight": 1,
|
||||
"easingMethod": 0,
|
||||
"__editorExtras__": {
|
||||
"tangentMode": 0
|
||||
}
|
||||
"__editorExtras__": null
|
||||
}
|
||||
],
|
||||
"preExtrapolation": 1,
|
||||
@@ -518,9 +506,7 @@
|
||||
"leftTangent": 0,
|
||||
"leftTangentWeight": 1,
|
||||
"easingMethod": 0,
|
||||
"__editorExtras__": {
|
||||
"tangentMode": 0
|
||||
}
|
||||
"__editorExtras__": null
|
||||
},
|
||||
{
|
||||
"__type__": "cc.RealKeyframeValue",
|
||||
@@ -532,9 +518,7 @@
|
||||
"leftTangent": 0,
|
||||
"leftTangentWeight": 1,
|
||||
"easingMethod": 0,
|
||||
"__editorExtras__": {
|
||||
"tangentMode": 0
|
||||
}
|
||||
"__editorExtras__": null
|
||||
},
|
||||
{
|
||||
"__type__": "cc.RealKeyframeValue",
|
||||
@@ -546,9 +530,7 @@
|
||||
"leftTangent": 0,
|
||||
"leftTangentWeight": 1,
|
||||
"easingMethod": 0,
|
||||
"__editorExtras__": {
|
||||
"tangentMode": 0
|
||||
}
|
||||
"__editorExtras__": null
|
||||
}
|
||||
],
|
||||
"preExtrapolation": 1,
|
||||
|
||||
Reference in New Issue
Block a user