各类弹窗重新设计,使用opps 集成的方式
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63
assets/resources/gui/element/item_info.prefab
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63
assets/resources/gui/element/item_info.prefab
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@@ -0,0 +1,63 @@
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[
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{
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"__type__": "cc.Prefab",
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"_name": "item_info",
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"_objFlags": 0,
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"_native": "",
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"data": {
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"__id__": 1
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},
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"optimizationPolicy": 0,
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"asyncLoadAssets": false,
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"persistent": false
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},
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{
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"__type__": "cc.Node",
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"_name": "item_info",
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"_objFlags": 0,
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"_parent": null,
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"_children": [],
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"_active": true,
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"_components": [],
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"_prefab": {
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"__id__": 2
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},
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_lrot": {
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"__type__": "cc.Quat",
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"x": 0,
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"y": 0,
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"z": 0,
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"w": 1
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 1,
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"y": 1,
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"z": 1
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},
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"_layer": 1073741824,
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"_euler": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_id": ""
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 1
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},
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"asset": {
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"__id__": 0
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},
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"fileId": "c46/YsCPVOJYA4mWEpNYRx"
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}
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]
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13
assets/resources/gui/element/item_info.prefab.meta
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13
assets/resources/gui/element/item_info.prefab.meta
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@@ -0,0 +1,13 @@
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "9851f9ee-65d3-42c9-8d06-2e1eaf0b8301",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "item_info"
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}
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}
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@@ -945,10 +945,10 @@
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"height": 63,
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"rawWidth": 37,
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"rawHeight": 63,
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"borderTop": 0,
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"borderBottom": 0,
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"borderLeft": 0,
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"borderRight": 0,
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"borderTop": 42,
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"borderBottom": 17,
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"borderLeft": 17,
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"borderRight": 17,
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"packable": true,
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"pixelsToUnit": 100,
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"pivotX": 0.5,
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@@ -10375,10 +10375,10 @@
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"height": 130,
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"rawWidth": 65,
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"rawHeight": 130,
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"borderTop": 0,
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"borderBottom": 0,
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"borderLeft": 0,
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"borderRight": 0,
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"borderTop": 58,
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"borderBottom": 59,
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"borderLeft": 29,
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"borderRight": 28,
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"packable": true,
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"pixelsToUnit": 100,
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"pivotX": 0.5,
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@@ -10605,8 +10605,8 @@
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"height": 63,
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"rawWidth": 37,
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"rawHeight": 63,
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"borderTop": 29,
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"borderBottom": 30,
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"borderTop": 0,
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"borderBottom": 0,
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"borderLeft": 16,
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"borderRight": 16,
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"packable": true,
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File diff suppressed because it is too large
Load Diff
@@ -16,8 +16,6 @@ export enum UIID {
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Netinstable,
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/** 角色控制 */
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Role_Controller,
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/** 奖励界面 */
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Rewards,
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}
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/** 打开界面方式的配置数据 */
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@@ -25,6 +23,5 @@ export var UIConfigData: { [key: number]: UIConfig } = {
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[UIID.Loading]: { layer: LayerType.UI, prefab: "loading/prefab/loading", bundle: "resources" },
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[UIID.Netinstable]: { layer: LayerType.PopUp, prefab: "common/prefab/netinstable" },
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[UIID.Window]: { layer: LayerType.Dialog, prefab: "common/prefab/window" },
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[UIID.Rewards]: { layer: LayerType.Dialog, prefab: "gui/rewards" },
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[UIID.Role_Controller]: { layer: LayerType.UI, prefab: "gui/role_controller" },
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}
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@@ -17,7 +17,6 @@ import { HeroViewComp } from "./HeroViewComp";
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import { BoxSet } from "../common/config/BoxSet";
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import { RandomManager } from "../../../../extensions/oops-plugin-framework/assets/core/common/random/RandomManager";
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import { HeroInfo,MonSet } from "../common/config/heroSet";
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import { Role } from "../Role/Role";
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import { MoveToComp } from "../common/ecs/position/MoveTo";
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import { Talents } from "../common/config/TalentSet";
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import { MonModelComp } from "../mon/MonModelComp";
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@@ -1,4 +1,4 @@
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import { _decorator,Button,EventHandler,EventTouch,Label,NodeEventType,resources,Sprite,SpriteAtlas,UITransform,v3 } from "cc";
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import { _decorator,Button,EventHandler,EventTouch,Label,NodeEventType,resources,Sprite,SpriteAtlas,tween,UITransform,v3 } from "cc";
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
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import { smc } from "../common/SingletonModuleComp";
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@@ -93,6 +93,12 @@ export class CardControllerComp extends CCComp {
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this.node.getChildByName("bar").getChildByName("home_btn").getChildByName("bg").active=false
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}
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item_info_show(){
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this.node.getChildByName("item_info").setScale(1,1,1)
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}
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item_info_hide(){
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this.node.getChildByName("item_info").setScale(0,0,1)
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}
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/** 视图对象通过 ecs.Entity.remove(ControllerComp) 删除组件是触发组件处理自定义释放逻辑 */
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reset() {
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this.node.destroy();
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29
assets/script/game/map/ItemInfoComp.ts
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29
assets/script/game/map/ItemInfoComp.ts
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@@ -0,0 +1,29 @@
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import { _decorator } from "cc";
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
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const { ccclass, property } = _decorator;
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/** 视图层对象 */
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@ccclass('ItemInfoComp')
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@ecs.register('ItemInfo', false)
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export class ItemInfoComp extends CCComp {
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/** 视图层逻辑代码分离演示 */
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start() {
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// var entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象
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// this.on(ModuleEvent.Cmd, this.onHandler, this);
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}
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/** 全局消息逻辑处理 */
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// private onHandler(event: string, args: any) {
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// switch (event) {
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// case ModuleEvent.Cmd:
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// break;
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// }
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// }
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/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
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reset() {
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this.node.destroy();
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}
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}
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9
assets/script/game/map/ItemInfoComp.ts.meta
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9
assets/script/game/map/ItemInfoComp.ts.meta
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@@ -0,0 +1,9 @@
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "8a98f43a-eefc-40aa-8ab5-b7f25f01eef3",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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@@ -16,6 +16,7 @@ const { ccclass, property } = _decorator;
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@ccclass('VictoryComp')
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@ecs.register('Victory', false)
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export class VictoryComp extends CCComp {
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reward_lv:number=1
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reward_num:number=2
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rerawd_item:any={}
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@@ -25,14 +26,14 @@ export class VictoryComp extends CCComp {
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}
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private do_victiry() {
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if(this.if_show) return
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this.node.getChildByName("Node").active = true;
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this.node.getChildByName("Node").setScale(1,1,1)
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this.getReward(true)
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this.node.getChildByName("Node").getChildByName("defeat").active = false
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this.node.getChildByName("Node").getChildByName("victory").active = true;
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}
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private do_defeat() {
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if(this.if_show) return
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this.node.getChildByName("Node").active = true;
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this.node.getChildByName("Node").setScale(1,1,1)
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this.getReward(false)
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this.node.getChildByName("Node").getChildByName("victory").active = false;
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this.node.getChildByName("Node").getChildByName("defeat").active = true
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@@ -53,7 +54,7 @@ export class VictoryComp extends CCComp {
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this.if_show=true
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}
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end_mission(){
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this.node.getChildByName("Node").active=false
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this.node.getChildByName("Node").setScale(0,0,0)
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this.if_show=false
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}
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