手机测试卡,需要解决

This commit is contained in:
2025-01-22 16:59:23 +08:00
parent 2893050463
commit 43fbf30e46
38 changed files with 8865 additions and 47840 deletions

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1635,7 +1635,7 @@
"__id__": 68
},
"_children": [],
"_active": false,
"_active": true,
"_components": [
{
"__id__": 70
@@ -1650,7 +1650,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 3,
"y": -88.258,
"y": -5.758,
"z": 0
},
"_lrot": {
@@ -1662,8 +1662,8 @@
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 0.5,
"y": 0.5,
"x": 0.4,
"y": 0.4,
"z": 1
},
"_mobility": 0,

View File

@@ -117,8 +117,8 @@
"defaultAnimation": "show",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -254,8 +254,8 @@
"defaultAnimation": "show",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -183,8 +183,8 @@
"defaultAnimation": "show",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -186,8 +186,8 @@
"defaultAnimation": "show",
"_premultipliedAlpha": true,
"_timeScale": 0.5,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -186,8 +186,8 @@
"defaultAnimation": "show",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -186,8 +186,8 @@
"defaultAnimation": "show",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -186,8 +186,8 @@
"defaultAnimation": "show",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -186,8 +186,8 @@
"defaultAnimation": "show",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -20,13 +20,19 @@
"_children": [
{
"__id__": 2
},
{
"__id__": 13
}
],
"_active": true,
"_components": [
{
"__id__": 13
},
{
"__id__": 15
},
{
"__id__": 17
},
{
"__id__": 19
},
@@ -41,19 +47,10 @@
},
{
"__id__": 27
},
{
"__id__": 29
},
{
"__id__": 31
},
{
"__id__": 33
}
],
"_prefab": {
"__id__": 35
"__id__": 29
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -237,153 +234,17 @@
]
},
{
"__type__": "cc.Node",
"_name": "Node",
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {
"node": {
"__id__": 1
},
"_children": [],
"_active": true,
"_components": [
{
"_enabled": true,
"__prefab": {
"__id__": 14
},
{
"__id__": 16
}
],
"_prefab": {
"__id__": 18
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 171.25,
"y": -15,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_mobility": 0,
"_layer": 1073741824,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 13
},
"_enabled": true,
"__prefab": {
"__id__": 15
},
"_contentSize": {
"__type__": "cc.Size",
"width": 606.8800048828125,
"height": 158.0500030517578
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.49995056884547934,
"y": 0.231698818252427
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "a20gdPTTBHq4UBWdhvq1Ey"
},
{
"__type__": "sp.Skeleton",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 13
},
"_enabled": true,
"__prefab": {
"__id__": 17
},
"_customMaterial": null,
"_srcBlendFactor": 2,
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_skeletonData": {
"__uuid__": "36543599-d11a-48e3-b9bd-3eca62e3ef62",
"__expectedType__": "sp.SkeletonData"
},
"defaultSkin": "default",
"defaultAnimation": "",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,
"_debugBones": false,
"_debugSlots": false,
"_enableBatch": false,
"loop": true,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "5abLvmZJpDOKHToEfr25bJ"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "45DBRQl1FG+KeoA4R9kNp9",
"instance": null,
"targetOverrides": null,
"nestedPrefabInstanceRoots": null
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 20
},
"_contentSize": {
"__type__": "cc.Size",
"width": 720,
@@ -410,7 +271,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 22
"__id__": 16
},
"enabledContactListener": true,
"bullet": true,
@@ -444,7 +305,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 24
"__id__": 18
},
"tag": 8,
"_group": 4,
@@ -478,7 +339,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 26
"__id__": 20
},
"_id": ""
},
@@ -496,7 +357,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 28
"__id__": 22
},
"playOnLoad": true,
"_clips": [
@@ -525,7 +386,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 30
"__id__": 24
},
"_id": ""
},
@@ -543,7 +404,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 32
"__id__": 26
},
"_id": ""
},
@@ -561,7 +422,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 34
"__id__": 28
},
"_id": ""
},

View File

@@ -20,13 +20,19 @@
"_children": [
{
"__id__": 2
},
{
"__id__": 14
}
],
"_active": true,
"_components": [
{
"__id__": 14
},
{
"__id__": 16
},
{
"__id__": 18
},
{
"__id__": 20
},
@@ -38,19 +44,10 @@
},
{
"__id__": 26
},
{
"__id__": 28
},
{
"__id__": 30
},
{
"__id__": 32
}
],
"_prefab": {
"__id__": 34
"__id__": 28
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -247,153 +244,17 @@
"value": true
},
{
"__type__": "cc.Node",
"_name": "Node",
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {
"node": {
"__id__": 1
},
"_children": [],
"_active": true,
"_components": [
{
"_enabled": true,
"__prefab": {
"__id__": 15
},
{
"__id__": 17
}
],
"_prefab": {
"__id__": 19
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 171.25,
"y": -15,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_mobility": 0,
"_layer": 1073741824,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 14
},
"_enabled": true,
"__prefab": {
"__id__": 16
},
"_contentSize": {
"__type__": "cc.Size",
"width": 606.8800048828125,
"height": 158.0500030517578
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.49995056884547934,
"y": 0.231698818252427
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "a20gdPTTBHq4UBWdhvq1Ey"
},
{
"__type__": "sp.Skeleton",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 14
},
"_enabled": true,
"__prefab": {
"__id__": 18
},
"_customMaterial": null,
"_srcBlendFactor": 2,
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_skeletonData": {
"__uuid__": "36543599-d11a-48e3-b9bd-3eca62e3ef62",
"__expectedType__": "sp.SkeletonData"
},
"defaultSkin": "default",
"defaultAnimation": "",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,
"_debugBones": false,
"_debugSlots": false,
"_enableBatch": false,
"loop": true,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "5abLvmZJpDOKHToEfr25bJ"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "45DBRQl1FG+KeoA4R9kNp9",
"instance": null,
"targetOverrides": null,
"nestedPrefabInstanceRoots": null
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 21
},
"_contentSize": {
"__type__": "cc.Size",
"width": 720,
@@ -420,7 +281,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 23
"__id__": 17
},
"enabledContactListener": true,
"bullet": true,
@@ -454,7 +315,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 25
"__id__": 19
},
"tag": 8,
"_group": 4,
@@ -488,7 +349,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 27
"__id__": 21
},
"_id": ""
},
@@ -506,7 +367,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 29
"__id__": 23
},
"playOnLoad": true,
"_clips": [
@@ -535,7 +396,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 31
"__id__": 25
},
"_id": ""
},
@@ -553,7 +414,7 @@
},
"_enabled": true,
"__prefab": {
"__id__": 33
"__id__": 27
},
"_id": ""
},

View File

@@ -171,8 +171,8 @@
"defaultAnimation": "show",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -183,8 +183,8 @@
"defaultAnimation": "show",
"_premultipliedAlpha": true,
"_timeScale": 0.9,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -180,8 +180,8 @@
"defaultAnimation": "show",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -138,8 +138,8 @@
"defaultAnimation": "animation",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -168,8 +168,8 @@
"defaultAnimation": "loop",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

View File

@@ -186,8 +186,8 @@
"defaultAnimation": "show",
"_premultipliedAlpha": true,
"_timeScale": 1,
"_preCacheMode": 0,
"_cacheMode": 0,
"_preCacheMode": 1,
"_cacheMode": 1,
"_sockets": [],
"_useTint": false,
"_debugMesh": false,

File diff suppressed because it is too large Load Diff

View File

@@ -1,13 +0,0 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "5423b9f8-8a8a-49a0-8ecb-0489dfcaba92",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "hero_home"
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,13 +0,0 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "da5ad538-4f6e-4a4c-92a5-8cc86ca29cd4",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "skill_home"
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,13 +0,0 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "e81a11af-406f-400c-a51e-55af32e17181",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "victory"
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -13,11 +13,11 @@ const { ccclass, property } = _decorator;
@ccclass('Main')
export class Main extends Root {
start() {
if (DEBUG) profiler.showStats();
PhysicsSystem2D.instance.debugDrawFlags = EPhysics2DDrawFlags.Aabb
// | EPhysics2DDrawFlags.Pair
|EPhysics2DDrawFlags.CenterOfMass
|EPhysics2DDrawFlags.Joint
// if (DEBUG) profiler.showStats();
// PhysicsSystem2D.instance.debugDrawFlags = EPhysics2DDrawFlags.Aabb
// // | EPhysics2DDrawFlags.Pair
// |EPhysics2DDrawFlags.CenterOfMass
// |EPhysics2DDrawFlags.Joint
// |EPhysics2DDrawFlags.Shape;
// console.log("PhysicsSystem2D",PhysicsSystem2D.instance.gravity)
}

View File

@@ -1,5 +1,4 @@
import { _decorator, Component, instantiate, Label, Node, Prefab, ProgressBar, tween, v3, Vec3 } from 'cc';
import { HeroViewComp } from './HeroViewComp';
import { oops } from 'db://oops-framework/core/Oops';
import { ecs } from 'db://oops-framework/libs/ecs/ECS';
import { Tooltip } from '../skills/Tooltip';
@@ -10,7 +9,6 @@ const { ccclass, property } = _decorator;
@ccclass('BuffComp')
export class BuffComp extends Component {
heroView: any=null;
ap_node:any=null;
cd_node:any=null;
def_node:any=null;
@@ -33,7 +31,6 @@ export class BuffComp extends Component {
speek_time:number=0;
start() {
this.heroView = this.node.getComponent(HeroViewComp);
// this.buff_get("dodge")
// this.node.getChildByName("top").getChildByName("buff").getChildByName("ap").active = false;
// this.node.getChildByName("top").getChildByName("buff").getChildByName("cd").active = false;
@@ -56,16 +53,12 @@ export class BuffComp extends Component {
this.node.getChildByName("buff").active = false;
}
this.hp_show()
this.in_speek(deltaTime)
if(this.heroView.shield > 0){
this.node.getChildByName("shielded").active=true
}else{
this.node.getChildByName("shielded").active=false
}
}
show_shield(val:boolean){
this.node.getChildByName("shielded").active=val
}
buff_get(name:string){
var path = "game/skills/buffget/buffget";
var prefab: Prefab = oops.res.get(path, Prefab)!;
@@ -86,16 +79,7 @@ export class BuffComp extends Component {
this.node.getChildByName("buff").active = true;
}
hp_show(){
let hp_progress= this.heroView.hp/this.heroView.rhp_max;
this.node.getChildByName("top").getChildByName("hp").getComponent(ProgressBar)!.progress = hp_progress;
if(this.heroView.is_boss) return
if(this.heroView.hp == this.heroView.rhp_max){
this.node.getChildByName("top").getChildByName("hp").active = false;
} else{
this.node.getChildByName("top").getChildByName("hp").active = true;
}
}
max_show(){
this.node.getChildByName("max").active=true
this.scheduleOnce(()=>{

View File

@@ -15,20 +15,21 @@ export class HeroCard extends ecs.Entity {
load(uuid:number=101,parent:any) {
// var path = "game/monster/"+prefab_path;
var path = "game/gui/hero_card";
// var icon_path = "game/heros/herois"
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
let slv = node.getChildByName("slv");
// let slv = node.getChildByName("slv");
node.parent = parent;
var icon_path = "game/heros/herois"
node.getChildByName("name").getComponent(Label).string = HeroInfo[uuid].name
// resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
// const sprite = node.getChildByName("Mask").getChildByName("hero").getComponent(Sprite);
// sprite.spriteFrame = atlas.getSpriteFrame(HeroInfo[uuid].path);
// });
var path = "game/heros/uiheros/"+HeroInfo[uuid].path;
var prefab: Prefab = oops.res.get(path, Prefab)!;
var snode = instantiate(prefab);
snode.parent = node.getChildByName("Mask")
resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
const sprite = node.getChildByName("Mask").getChildByName("hero").getComponent(Sprite);
sprite.spriteFrame = atlas.getSpriteFrame(HeroInfo[uuid].path);
});
// var path = "game/heros/uiheros/"+HeroInfo[uuid].path;
// var prefab: Prefab = oops.res.get(path, Prefab)!;
// var snode = instantiate(prefab);
// snode.parent = node.getChildByName("Mask")
let hcc = node.getComponent(HeroCardComp)!;
hcc.h_uuid = uuid;
hcc.update_data();

View File

@@ -15,20 +15,21 @@ export class HeroSelect extends ecs.Entity {
load(uuid:number=101,parent:any) {
// var path = "game/monster/"+prefab_path;
var path = "game/gui/hero_set";
// var icon_path = "game/heros/herois"
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
let slv = node.getChildByName("slv");
// let slv = node.getChildByName("slv");
node.parent = parent;
var icon_path = "game/heros/herois"
node.getChildByName("name").getComponent(Label).string = HeroInfo[uuid].name
// resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
// const sprite = node.getChildByName("Mask").getChildByName("hero").getComponent(Sprite);
// sprite.spriteFrame = atlas.getSpriteFrame(HeroInfo[uuid].path);
// });
var path = "game/heros/uiheros/"+HeroInfo[uuid].path;
var prefab: Prefab = oops.res.get(path, Prefab)!;
var snode = instantiate(prefab);
snode.parent = node.getChildByName("Mask")
resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
const sprite = node.getChildByName("Mask").getChildByName("hero").getComponent(Sprite);
sprite.spriteFrame = atlas.getSpriteFrame(HeroInfo[uuid].path);
});
// var path = "game/heros/uiheros/"+HeroInfo[uuid].path;
// var prefab: Prefab = oops.res.get(path, Prefab)!;
// var snode = instantiate(prefab);
// snode.parent = node.getChildByName("Mask")
let hcc = node.getComponent(HeroSelectComp)!;
hcc.h_uuid = uuid;
hcc.update_data();

View File

@@ -1,7 +1,6 @@
import { _decorator, Color, Label, Sprite } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { MissionHomeComp } from "../map/MissionHomeComp";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { smc } from "../common/SingletonModuleComp";
import { ColorSet, GameSet } from "../common/config/BoxSet";
@@ -13,7 +12,6 @@ const { ccclass, property } = _decorator;
@ccclass('HeroSelectComp')
@ecs.register('HeroSelectComp', false)
export class HeroSelectComp extends CCComp {
mhc_home: MissionHomeComp = null!;
h_uuid: number = 0;
onLoad() {
oops.message.on("hero_set_select", this.check_show, this);
@@ -21,8 +19,6 @@ export class HeroSelectComp extends CCComp {
}
/** 视图层逻辑代码分离演示 */
start() {
this.mhc_home=this.node.parent.parent.parent.parent.getComponent(MissionHomeComp);
if(smc.fight_heros.indexOf(this.h_uuid)>=0){
this.show_bg(true)
}else{
@@ -33,7 +29,7 @@ export class HeroSelectComp extends CCComp {
if(smc.fight_heros.indexOf(this.h_uuid)>=0){
smc.fight_heros.splice(smc.fight_heros.indexOf(this.h_uuid),1)
this.show_bg(false)
this.mhc_home.cancel_hero(this.h_uuid)
oops.message.dispatchEvent("hero_card_cancel_select",{uuid:this.h_uuid})
return
}
if(smc.fight_heros.length>= GameSet.HERO_NUM){
@@ -41,7 +37,7 @@ export class HeroSelectComp extends CCComp {
return
}
smc.fight_heros.push(this.h_uuid)
this.mhc_home.select_hero(this.h_uuid)
oops.message.dispatchEvent("hero_card_select",{uuid:this.h_uuid})
this.show_bg(true)
}
check_show(event: string, args: any){

View File

@@ -173,8 +173,37 @@ export class HeroViewComp extends CCComp {
if(this.hp <= 0 ) return
if(skill.tg< 3) return
this.check_uatk(skill);
}
if(oCol.group == seCol.group&&oCol.tag==BoxSet.SKILL_TAG){
let skill = oCol.node.getComponent(SkillCom)!;
if(skill.tg==2||skill.tg==0){
this.do_buff(skill)
}
}
}
do_buff(skill:any){
if(SkillSet[skill.s_uuid].hp > 0){ //buff加血
// let increase_hp=Math.floor(skill.hp/(skill.in_time/skill.cd))
let increase_hp=Math.floor(skill.hp)
this.add_hp(increase_hp)
}
if(SkillSet[skill.s_uuid].apup > 0){ //buff加攻击
// let increase_atk=Math.floor(skill.apup/(skill.in_time/skill.cd))
let increase_atk=Math.floor(skill.apup)
this.add_ap(increase_atk)
}
if(SkillSet[skill.s_uuid].shield > 0){ //buff护盾
this.add_shield(skill.shield)
}
if(SkillSet[skill.s_uuid].mhp > 0){ //hp最大值
// console.log("do_buff mhp: ",skill.mhp/(skill.in_time/skill.cd))
this.add_hp_max(skill.mhp/(skill.in_time/skill.cd))
}
}
onEndContact (seCol: Collider2D, oCol: Collider2D) {
@@ -222,7 +251,7 @@ export class HeroViewComp extends CCComp {
this.check_atk_counts()
this.check_enemy_alive()
this.check_mission_buff()
this.hp_show()
if(this.ice_cd > 0){
this.ice_cd -=dt;
return
@@ -236,7 +265,16 @@ export class HeroViewComp extends CCComp {
this.in_atk(dt);
this.move(dt);
}
hp_show(){
let hp_progress= this.hp/this.rhp_max;
this.node.getChildByName("top").getChildByName("hp").getComponent(ProgressBar)!.progress = hp_progress;
if(this.is_boss) return
if(this.hp == this.rhp_max){
this.node.getChildByName("top").getChildByName("hp").active = false;
} else{
this.node.getChildByName("top").getChildByName("hp").active = true;
}
}
//移动
move(dt: number){
if(this.stop_cd > 0||smc.mission.is_victory||smc.mission.is_defeat){
@@ -322,6 +360,7 @@ export class HeroViewComp extends CCComp {
this.check_debuff(skill,l_hp)
if(this.shield > 0){
this.shield -=1
if(this.shield == 0) this.BUFFCOMP.show_shield(false)
l_hp = 0
}
this.hp_less(l_hp,skill.is_crit);
@@ -737,7 +776,7 @@ export class HeroViewComp extends CCComp {
}
add_shield(shield:number){
this.shield =shield
console.log("shield:",shield);
if(this.shield>0) this.BUFFCOMP.show_shield(true)
}
// add_cd(cd: number){
// this.cd += this.cd*((100-cd)/100);

View File

@@ -14,6 +14,8 @@ import { Talents } from "../common/config/TalentSet";
import { HeroViewComp } from "../hero/HeroViewComp";
import { Position } from "../../../../extensions/oops-plugin-framework/assets/libs/gui/badge/Badge";
import { MissionHomeComp } from "./MissionHomeComp";
import { GameEvent } from "../common/config/GameEvent";
import { MissionComp } from "./MissionComp";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@@ -27,6 +29,7 @@ export class CardControllerComp extends CCComp {
bbg_x:any=[-300,-150,0,150,300]
protected onLoad(): void {
this.bbg=this.node.getChildByName("bar").getChildByName("bbg")
oops.message.on(GameEvent.MissionStart,this.mission_start,this)
}
start() {
this.bbg=this.node.getChildByName("bar").getChildByName("bbg")
@@ -53,6 +56,13 @@ export class CardControllerComp extends CCComp {
this.node.getChildByName("mission").active = false;
}
mission_start(){
this.node.getChildByName("bar").active=false;
let mission=this.node.getChildByName("mission").getComponent(MissionComp)
mission.node.active = true;
mission.mission_start()
smc.mission.play = true;
}
bar_change(e:any,args:any){
console.log("bar_change",args)
this.node.getChildByName("bar").active=true;

View File

@@ -15,19 +15,19 @@ export class HCard extends ecs.Entity {
}
load(uuid:number=1001,index:number=-1,parent:any) {
var path = "game/gui/hcard";
// var icon_path = "game/heros/herois"
// resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
// const sprite = node.getChildByName("Mask").getChildByName("icon").getComponent(Sprite);
// sprite.spriteFrame = atlas.getSpriteFrame(HeroInfo[uuid].path);
// });
var icon_path = "game/heros/herois"
resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
const sprite = node.getChildByName("Mask").getChildByName("icon").getComponent(Sprite);
sprite.spriteFrame = atlas.getSpriteFrame(HeroInfo[uuid].path);
});
var prefab: Prefab = oops.res.get(path, Prefab)!;
console.log("load_hcard",prefab)
var node = instantiate(prefab);
node.parent = parent
var path = "game/heros/uiheros/"+HeroInfo[uuid].path;
var prefab: Prefab = oops.res.get(path, Prefab)!;
var snode = instantiate(prefab);
snode.parent = node.getChildByName("Mask")
// var path = "game/heros/uiheros/"+HeroInfo[uuid].path;
// var prefab: Prefab = oops.res.get(path, Prefab)!;
// var snode = instantiate(prefab);
// snode.parent = node.getChildByName("Mask")
var hcc = node.getComponent(HCardComp)!;
hcc.hi= index
this.add(hcc)

View File

@@ -7,13 +7,9 @@ import { UiHeroComp } from "../hero/UiHeroComp";
import { BoxSet, GameSet } from "../common/config/BoxSet";
import { smc } from "../common/SingletonModuleComp";
import { HeroSelect } from "../hero/HeroSelect";
import { MSklist, SkillSet } from "../common/config/SkillSet";
import { MSCard } from "./MSCard";
import { CardControllerComp } from "./CardController";
import { MissionComp } from "./MissionComp";
import { MSCardComp } from "./MSCardComp";
import { HeroSelectComp } from "../hero/HeroSelectComp";
import { MBSet } from "../common/config/MissionSet";
import { GameEvent } from "../common/config/GameEvent";
const { ccclass, property } = _decorator;
@@ -28,7 +24,10 @@ export class MissionHomeComp extends CCComp {
{uuid:0,px:-200},
{uuid:0,px:-300},
]
protected onLoad(): void {
oops.message.on("hero_card_select", this.select_hero, this);
oops.message.on("hero_card_cancel_select", this.cancel_hero, this);
}
/** 视图层逻辑代码分离演示 */
start() {
// var entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象
@@ -40,7 +39,6 @@ export class MissionHomeComp extends CCComp {
this.init_buff()
}
start_mission() {
console.log("mission_home : start_mission")
if (this.heros.length <=0 ) {
oops.gui.toast("请先选择英雄")
return
@@ -54,16 +52,9 @@ export class MissionHomeComp extends CCComp {
{uuid:0,px:-200},
{uuid:0,px:-300},
]
let home =this.node.parent.getComponent(CardControllerComp);
home.node.getChildByName("bar").active=false;
let mission=home.node.getChildByName("mission").getComponent(MissionComp)
mission.node.active = true;
mission.mission_start()
smc.mission.play = true;
oops.message.dispatchEvent(GameEvent.MissionStart, {})
this.node.active=false;
}
init_buff(){
smc.vmdata.mission.ap_up=MBSet.ap_add*smc.vmdata.buff_num[0]/MBSet.ap_cost
@@ -112,42 +103,29 @@ export class MissionHomeComp extends CCComp {
}
}
load_skill_card(){
let ms_num:number =MSklist.length
let parent= this.node.getChildByName("skills").getChildByName("view").getChildByName("content")
let height=ms_num*135
parent.getComponent(UITransform).height=height
for (let i = 0; i < ms_num; i++) {
let msc =ecs.getEntity<MSCard>(MSCard)
msc.load(MSklist[i],parent,2)
}
}
load_ui_heros(){
for(let i=0;i<smc.fight_heros.length;i++){
this.select_hero(smc.fight_heros[i])
this.select_hero("local",{uuid:smc.fight_heros[i]})
}
}
select_skill(){
if(SkillSet[smc.mission.mskill]==undefined) return
var icon_path = "game/skills/skill_icon"
resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
const sprite = this.node.getChildByName("msk").getChildByName("icon").getComponent(Sprite);
sprite.spriteFrame = atlas.getSpriteFrame(SkillSet[smc.mission.mskill].path);
});
}
select_hero(h_uuid:number){
select_hero(event:any,args:any){
console.log("select_hero",args.uuid)
for(let i=0;i<GameSet.HERO_NUM;i++){
if(this.heros_pos[i].uuid==0){
this.heros_pos[i].uuid=h_uuid
this.call_hero(h_uuid,i)
this.heros_pos[i].uuid=args.uuid
this.call_hero(args.uuid,i)
break
}
}
}
cancel_hero(h_uuid:number){
cancel_hero(event:any,args:any){
for(let i=0;i<GameSet.HERO_NUM;i++){
if(this.heros_pos[i].uuid==h_uuid){
if(this.heros_pos[i].uuid==args.uuid){
this.heros_pos[i].uuid=0
this.destory_hero(h_uuid)
this.destory_hero(args.uuid)
}
}
}
@@ -270,28 +248,7 @@ export class MissionHomeComp extends CCComp {
smc.vmdata.buff_num[4] -= MBSet.dodge_cost
smc.vmdata.mission.dodge_up=MBSet.dodge_add*smc.vmdata.buff_num[4]/MBSet.dodge_cost
}
show_skills(){
this.node.getChildByName("skills").setPosition(0,400)
}
hide_skills(){
this.node.getChildByName("skills").setPosition(0,-800)
let mscards:any= ecs.query(ecs.allOf(MSCardComp));
for(let i=0;i<mscards.length;i++){
mscards[i].MSCardComp.is_select=true
mscards[i].MSCardComp.is_update=false
mscards[i].MSCardComp.change()
}
this.node.getChildByName("skills").getChildByName("noset").active=false
this.node.getChildByName("skills").getChildByName("set").active=true
}
set_skills(){
let mscards:any= ecs.query(ecs.allOf(MSCardComp));
for(let i=0;i<mscards.length;i++){
mscards[i].MSCardComp.change_set()
}
this.node.getChildByName("skills").getChildByName("set").active=!this.node.getChildByName("skills").getChildByName("set").active
this.node.getChildByName("skills").getChildByName("noset").active=!this.node.getChildByName("skills").getChildByName("noset").active
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();

View File

@@ -4,7 +4,6 @@ import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/modu
import { BoxSet } from "../common/config/BoxSet";
import { smc } from "../common/SingletonModuleComp";
import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer";
import { HeroViewComp } from "../hero/HeroViewComp";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { GameEvent } from "../common/config/GameEvent";
import { SkillSet } from "../common/config/SkillSet";
@@ -64,10 +63,10 @@ export class SkillCom extends CCComp {
if(otCol.group != seCol.group&&otCol.tag ==0){
this.atk_count+=1
}
if(otCol.group == seCol.group&&otCol.tag ==0&&(this.tg==2||this.tg==0)){
this.to_console("skill onBeginContact 是对自己人的buff",seCol,otCol)
this.do_buff(otCol.node.getComponent(HeroViewComp))
}
// if(otCol.group == seCol.group&&otCol.tag ==0&&(this.tg==2||this.tg==0)){
// this.to_console("skill onBeginContact 是对自己人的buff",seCol,otCol)
// this.do_buff(otCol.node.getComponent(HeroViewComp))
// }
}
to_console(value:any,value2:any=null,value3:any=null){
console.log("["+this.s_name+this.s_uuid+"]:",value,value2,value3)

View File

@@ -30,7 +30,7 @@
"isRemote": false
},
"bytedance-mini-game": {
"compressionType": "merge_dep",
"compressionType": "subpackage",
"isRemote": false
},
"oppo-mini-game": {
@@ -106,11 +106,19 @@
"overwriteSettings": {
"wechatgame": {
"compressionType": "subpackage"
},
"bytedance-mini-game": {
"compressionType": "subpackage"
}
}
}
}
}
}
},
"splash-setting": {
"background": {
"type": "color"
}
}
}

View File

@@ -6,7 +6,7 @@
"label": "customSplash",
"enable": true,
"customSplash": {
"complete": false,
"complete": true,
"form": "https://creator-api.cocos.com/api/form/show?sid=5867a11f63bd65515866589488c9bca0"
}
},