优化了 飘字和名称修改
This commit is contained in:
1651
assets/resources/game/skills/anm/tobig.anim
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1651
assets/resources/game/skills/anm/tobig.anim
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File diff suppressed because it is too large
Load Diff
13
assets/resources/game/skills/anm/tobig.anim.meta
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13
assets/resources/game/skills/anm/tobig.anim.meta
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@@ -0,0 +1,13 @@
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"__type__": "cc.Quat",
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"x": 0,
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"y": 0,
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"z": 0,
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"w": 1
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 1,
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"y": 1,
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"z": 1
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},
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"_mobility": 0,
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"_layer": 1,
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"_euler": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_id": ""
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},
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{
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"__type__": "cc.UITransform",
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"_name": "",
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"_objFlags": 0,
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"__editorExtras__": {},
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"node": {
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"__id__": 33
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 35
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||||
},
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||||
"_contentSize": {
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||||
"__type__": "cc.Size",
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||||
"width": 60,
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||||
"height": 45
|
||||
},
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||||
"_anchorPoint": {
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||||
"__type__": "cc.Vec2",
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||||
"x": 0.5,
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||||
"y": 0.5
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||||
},
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "55I8JpnXhPoLsF7UAMsW2P"
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},
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{
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"__type__": "cc.Label",
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"_name": "",
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"_objFlags": 0,
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"__editorExtras__": {},
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"node": {
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 37
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||||
},
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"_customMaterial": null,
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||||
"_srcBlendFactor": 2,
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||||
"_dstBlendFactor": 4,
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||||
"_color": {
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"__type__": "cc.Color",
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"r": 255,
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"g": 0,
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"b": 0,
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"a": 255
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},
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"_string": "10",
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"_horizontalAlign": 1,
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"_verticalAlign": 1,
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"_actualFontSize": 41,
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"_fontSize": 35,
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"_fontFamily": "Arial",
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"_lineHeight": 35,
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"_overflow": 0,
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"_enableWrapText": true,
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"_font": {
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"__uuid__": "a8f2a4a3-911f-43d3-9174-f2176554d7d4",
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||||
"__expectedType__": "cc.TTFFont"
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},
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"_isSystemFontUsed": false,
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"_spacingX": 0,
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"_isItalic": true,
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||||
"_isBold": false,
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||||
"_isUnderline": false,
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||||
"_underlineHeight": 2,
|
||||
"_cacheMode": 0,
|
||||
"_enableOutline": true,
|
||||
"_outlineColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 0,
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||||
"g": 0,
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||||
"b": 0,
|
||||
"a": 255
|
||||
},
|
||||
"_outlineWidth": 1,
|
||||
"_enableShadow": false,
|
||||
"_shadowColor": {
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||||
"__type__": "cc.Color",
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||||
"r": 0,
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||||
"g": 0,
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||||
"b": 0,
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||||
"a": 255
|
||||
},
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||||
"_shadowOffset": {
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||||
"__type__": "cc.Vec2",
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||||
"x": 2,
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||||
"y": 2
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||||
},
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||||
"_shadowBlur": 2,
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||||
"_id": ""
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||||
},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "8fe9dF+oZOtrBXkWK7Zov5"
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 1
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},
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"asset": {
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"__id__": 0
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},
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"fileId": "7fnHKSWA5JtKAidc9unW1m",
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"instance": null,
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"targetOverrides": null,
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"nestedPrefabInstanceRoots": null
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},
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{
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"__type__": "cc.UITransform",
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||||
"_name": "",
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@@ -1073,7 +1079,49 @@
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "03+pQINmpEeLZGnj5sA4RM"
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"fileId": "fc0Ctp9QxNgLDYngwbiWkQ"
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},
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{
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"__type__": "cc.Sprite",
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"_name": "",
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"_objFlags": 0,
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"__editorExtras__": {},
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"node": {
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"__id__": 32
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 42
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},
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"_customMaterial": null,
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"_srcBlendFactor": 2,
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"_dstBlendFactor": 4,
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"_color": {
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"__type__": "cc.Color",
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"r": 255,
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"g": 255,
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"b": 255,
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"a": 255
|
||||
},
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"_spriteFrame": null,
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"_type": 0,
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"_fillType": 0,
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"_sizeMode": 1,
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"_fillCenter": {
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"__type__": "cc.Vec2",
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"x": 0,
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"y": 0
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},
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"_fillStart": 0,
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"_fillRange": 0,
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"_isTrimmedMode": true,
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"_useGrayscale": false,
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"_atlas": null,
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "c5NIcHO8NCoKEL938Myv1r"
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},
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{
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"__type__": "cc.PrefabInfo",
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@@ -1083,7 +1131,7 @@
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"asset": {
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"__id__": 0
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},
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"fileId": "20vKhpGcBEoKbUIhLvPmd1",
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"fileId": "362dCkUMxFKJ+8K9DVcOhg",
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"instance": null,
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"targetOverrides": null,
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"nestedPrefabInstanceRoots": null
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@@ -1098,17 +1146,17 @@
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},
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"_children": [
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{
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"__id__": 43
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"__id__": 45
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}
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],
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"_active": false,
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"_components": [
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{
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"__id__": 49
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"__id__": 51
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}
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],
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"_prefab": {
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"__id__": 51
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"__id__": 53
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},
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"_lpos": {
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"__type__": "cc.Vec3",
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@@ -1130,7 +1178,7 @@
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"z": 1
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},
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"_mobility": 0,
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"_layer": 2,
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"_layer": 1,
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"_euler": {
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"__type__": "cc.Vec3",
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"x": 0,
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@@ -1145,20 +1193,20 @@
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"_objFlags": 0,
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"__editorExtras__": {},
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"_parent": {
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"__id__": 42
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"__id__": 44
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},
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"_children": [],
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"_active": true,
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"_components": [
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{
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"__id__": 44
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"__id__": 46
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},
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{
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"__id__": 46
|
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"__id__": 48
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}
|
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],
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"_prefab": {
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"__id__": 48
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"__id__": 50
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},
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"_lpos": {
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"__type__": "cc.Vec3",
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@@ -1180,7 +1228,7 @@
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"z": 1
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},
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"_mobility": 0,
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"_layer": 2,
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"_layer": 1,
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"_euler": {
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"__type__": "cc.Vec3",
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"x": 0,
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@@ -1195,16 +1243,16 @@
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"_objFlags": 0,
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"__editorExtras__": {},
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"node": {
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"__id__": 43
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"__id__": 45
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 45
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"__id__": 47
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},
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 128.8984375,
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"height": 39.5
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"width": 100.71875,
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"height": 29.2
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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@@ -1223,11 +1271,11 @@
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"_objFlags": 0,
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"__editorExtras__": {},
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"node": {
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"__id__": 43
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"__id__": 45
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 47
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"__id__": 49
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},
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"_customMaterial": null,
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"_srcBlendFactor": 2,
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@@ -1242,7 +1290,7 @@
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"_string": "skill name",
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"_horizontalAlign": 1,
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"_verticalAlign": 1,
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"_actualFontSize": 25,
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"_actualFontSize": 20,
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"_fontSize": 20,
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"_fontFamily": "Arial",
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"_lineHeight": 20,
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@@ -1304,11 +1352,11 @@
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"_objFlags": 0,
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"__editorExtras__": {},
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"node": {
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"__id__": 42
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"__id__": 44
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 50
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"__id__": 52
|
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},
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"_contentSize": {
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"__type__": "cc.Size",
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@@ -1349,7 +1397,7 @@
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 53
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"__id__": 55
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},
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"_contentSize": {
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"__type__": "cc.Size",
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@@ -1377,7 +1425,7 @@
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 55
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"__id__": 57
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},
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"_id": ""
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},
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@@ -1385,6 +1433,35 @@
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"__type__": "cc.CompPrefabInfo",
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"fileId": "99T6VfhxpBi77UjUnNlL0n"
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},
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{
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"__type__": "cc.Animation",
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"_name": "",
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"_objFlags": 0,
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"__editorExtras__": {},
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"node": {
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"__id__": 1
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 59
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},
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"playOnLoad": true,
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"_clips": [
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{
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"__uuid__": "e461c2a7-4296-435b-ad01-041bbbc62f9e",
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"__expectedType__": "cc.AnimationClip"
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}
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],
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"_defaultClip": {
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"__uuid__": "e461c2a7-4296-435b-ad01-041bbbc62f9e",
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"__expectedType__": "cc.AnimationClip"
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},
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "d0eIKTX+9IBZN4cQFu+LXr"
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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File diff suppressed because it is too large
Load Diff
@@ -220,66 +220,66 @@ function shuffleArray<T>(array: T[]): T[] {
|
||||
|
||||
export const BoxDrop={
|
||||
1:[
|
||||
{uuid: 9001,dropRate: 10,num_max: 100000,type:0},
|
||||
{uuid: 9001,dropRate: 10,num_max: 500000,type:0},
|
||||
{uuid: 9003,dropRate: 10,num_max: 500,type:0},
|
||||
],
|
||||
2:[
|
||||
{uuid: 5001,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5002,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5003,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5004,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5005,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5006,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5007,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5008,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5009,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5010,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5011,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5012,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5013,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5014,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5015,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5016,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5017,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5018,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5019,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5020,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5021,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5022,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5023,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5024,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5025,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5026,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5027,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5001,dropRate: 5,num_max: 5,type:1}, // 圣盾战 quality 3
|
||||
{uuid: 5002,dropRate: 30,num_max: 5,type:1}, // 火女 quality 1
|
||||
{uuid: 5003,dropRate: 30,num_max: 5,type:1}, // 牧师 quality 1
|
||||
{uuid: 5004,dropRate: 15,num_max: 5,type:1}, // 自愈骑 quality 2
|
||||
{uuid: 5005,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5006,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5007,dropRate: 5,num_max: 5,type:1}, // 召唤师 quality 3
|
||||
{uuid: 5008,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5009,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5010,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 5011,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5012,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5013,dropRate: 5,num_max: 5,type:1}, // 箭雨 quality 3
|
||||
{uuid: 5014,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5015,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5016,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 5017,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5018,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5019,dropRate: 15,num_max: 5,type:1}, // 罗宾汉 quality 2
|
||||
{uuid: 5020,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 5021,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5022,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5023,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 5024,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5025,dropRate: 30,num_max: 5,type:1}, // 武道家 quality 1
|
||||
{uuid: 5026,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5027,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
],
|
||||
3:[
|
||||
{uuid: 5001,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5002,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5003,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5004,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5005,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5006,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5007,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5008,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5009,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5010,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5011,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5012,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5013,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5014,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5015,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5016,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5017,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5018,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5019,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5020,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5021,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5022,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5023,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5024,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5025,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5026,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5027,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5001,dropRate: 5,num_max: 5,type:1}, // 圣盾战 quality 3
|
||||
{uuid: 5002,dropRate: 30,num_max: 5,type:1}, // 火女 quality 1
|
||||
{uuid: 5003,dropRate: 30,num_max: 5,type:1}, // 牧师 quality 1
|
||||
{uuid: 5004,dropRate: 15,num_max: 5,type:1}, // 自愈骑 quality 2
|
||||
{uuid: 5005,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5006,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5007,dropRate: 5,num_max: 5,type:1}, // 召唤师 quality 3
|
||||
{uuid: 5008,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5009,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5010,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 5011,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5012,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5013,dropRate: 5,num_max: 5,type:1}, // 箭雨 quality 3
|
||||
{uuid: 5014,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5015,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5016,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 5017,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5018,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5019,dropRate: 15,num_max: 5,type:1}, // 罗宾汉 quality 2
|
||||
{uuid: 5020,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 5021,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5022,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5023,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 5024,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5025,dropRate: 30,num_max: 5,type:1}, // 武道家 quality 1
|
||||
{uuid: 5026,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5027,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
],
|
||||
}
|
||||
export const BoxDropCount={
|
||||
@@ -299,38 +299,38 @@ export const HeroChipDropCount={
|
||||
//HeroChipList = [5001,5002,5003,5004,5005,5006,5007,5008,5009,5010,5011,5012,5013,5014,5015,5016,5017,5018,5019,5020,5021,5022,5023,5024,5025,5026,5027]
|
||||
//ItemsList=[9001,1003]
|
||||
//根据HeroChipList,ItemsList设置掉落概率
|
||||
//参考 heroSet.ts 中 HeroInfo对象数据的quality值来修改,DropConfigList中的dropRaten和um_max值,quality值越大,掉落概率越小,数量越少
|
||||
export const DropConfigList=[
|
||||
{uuid: 5001,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5002,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5003,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5004,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5005,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5006,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5007,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5008,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5009,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5010,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5011,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5012,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5013,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5014,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5015,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5016,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5017,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5018,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5019,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5020,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5021,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5022,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5023,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5024,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5025,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5026,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 5027,dropRate: 100/7,num_max: 5,type:1},
|
||||
{uuid: 9001,dropRate: 100,num_max: 1000,type:2},
|
||||
{uuid: 1003,dropRate: 20,num_max: 1,type:2},
|
||||
{uuid: 5001,dropRate: 5,num_max: 5,type:1}, // 圣盾战 quality 3
|
||||
{uuid: 5002,dropRate: 30,num_max: 5,type:1}, // 火女 quality 1
|
||||
{uuid: 5003,dropRate: 30,num_max: 5,type:1}, // 牧师 quality 1
|
||||
{uuid: 5004,dropRate: 15,num_max: 5,type:1}, // 自愈骑 quality 2
|
||||
{uuid: 5005,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5006,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5007,dropRate: 5,num_max: 5,type:1}, // 召唤师 quality 3
|
||||
{uuid: 5008,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5009,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5010,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 5011,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5012,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5013,dropRate: 5,num_max: 5,type:1}, // 箭雨 quality 3
|
||||
{uuid: 5014,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5015,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5016,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 5017,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5018,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5019,dropRate: 15,num_max: 5,type:1}, // 罗宾汉 quality 2
|
||||
{uuid: 5020,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 5021,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5022,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5023,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 5024,dropRate: 30,num_max: 5,type:1}, // quality 1
|
||||
{uuid: 5025,dropRate: 30,num_max: 5,type:1}, // 武道家 quality 1
|
||||
{uuid: 5026,dropRate: 15,num_max: 5,type:1}, // quality 2
|
||||
{uuid: 5027,dropRate: 5,num_max: 5,type:1}, // quality 3
|
||||
{uuid: 9001,dropRate: 100,num_max: 5000,type:2},
|
||||
{uuid: 1003,dropRate: 20,num_max: 5,type:2},
|
||||
]
|
||||
|
||||
// 使用示例:
|
||||
/*
|
||||
// 单次掉落
|
||||
|
||||
@@ -63,7 +63,7 @@ export const HeroSet = {
|
||||
|
||||
}
|
||||
export const HeroInfo = {
|
||||
5001:{uuid:5001,name:"圣盾战",path:"k2",quality:3,kind:1,type:0,
|
||||
5001:{uuid:5001,name:"神圣守护者",path:"k2",quality:3,kind:1,type:0,
|
||||
hp:5120,hp_up:130,shp_up:100,def:100,def_up:16,sdef_up:50,ap:100,ap_up:6,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
|
||||
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
|
||||
@@ -72,7 +72,7 @@ export const HeroInfo = {
|
||||
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6018,6018,6018,6018,6018,6018],sk3:[6018,6018,6018,6018,6018,6018],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5002:{uuid:5002,name:"火女",path:"m3",quality:1,kind:2,type:2,
|
||||
5002:{uuid:5002,name:"炽焰女巫",path:"m3",quality:1,kind:2,type:2,
|
||||
hp:3160,hp_up:110,shp_up:100,def:50,def_up:2,sdef_up:0,ap:150,ap_up:10,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:500,
|
||||
a_cd:1.5,speed:50,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -81,7 +81,7 @@ export const HeroInfo = {
|
||||
sk1:[6002,6002,6002,6002,6002,6002],sk2:[6012,6012,6012,6012,6012,6012],sk3:[6012,6012,6012,6012,6012,6012],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5003:{uuid:5003,name:"牧师",path:"h1",quality:1,kind:2,type:2,
|
||||
5003:{uuid:5003,name:"圣光祭司",path:"h1",quality:1,kind:2,type:2,
|
||||
hp:6210,hp_up:150,shp_up:100,def:50,def_up:2,sdef_up:0,ap:100,ap_up:5,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:500,
|
||||
a_cd:1.5,speed:50,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -90,7 +90,7 @@ export const HeroInfo = {
|
||||
sk1:[6004,6004,6004,6004,6004,6004],sk2:[6017,6017,6017,6017,6017,6017],sk3:[6017,6017,6017,6017,6017,6017],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5004:{uuid:5004,name:"自愈骑",path:"k3",quality:2,kind:1,type:0,
|
||||
5004:{uuid:5004,name:"不朽骑士",path:"k3",quality:2,kind:1,type:0,
|
||||
hp:5510,hp_up:120,shp_up:100,def:100,def_up:15,sdef_up:50,ap:100,ap_up:5,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
|
||||
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
|
||||
@@ -99,7 +99,7 @@ export const HeroInfo = {
|
||||
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6032,6032,6032,6032,6032,6032],sk3:[6032,6032,6032,6032,6032,6032],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,10,15,20,25,30],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["受攻击后有几率触发自愈","受攻击后有几率触发自愈","受攻击后有几率触发自愈","受攻击后有几率触发自愈","受攻击后有几率触发自愈"]},
|
||||
5005:{uuid:5005,name:"船长",path:"cz1",quality:3,kind:2,type:0,
|
||||
5005:{uuid:5005,name:"雷霆船长",path:"cz1",quality:3,kind:2,type:0,
|
||||
hp:4720,hp_up:130,shp_up:100,def:100,def_up:16,sdef_up:50,ap:100,ap_up:6,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
|
||||
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
|
||||
@@ -108,7 +108,7 @@ export const HeroInfo = {
|
||||
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6026,6026,6026,6026,6026,6026],sk3:[6026,6026,6026,6026,6026,6026],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5006:{uuid:5006,name:"亚瑟王",path:"k5",quality:3,kind:2,type:0,
|
||||
5006:{uuid:5006,name:"战争领主",path:"k5",quality:3,kind:2,type:0,
|
||||
hp:5230,hp_up:130,shp_up:100,def:100,def_up:16,sdef_up:50,ap:100,ap_up:6,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
|
||||
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
|
||||
@@ -117,7 +117,7 @@ export const HeroInfo = {
|
||||
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6027,6027,6027,6027,6027,6027],sk3:[6027,6027,6027,6027,6027,6027],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5007:{uuid:5007,name:"召唤师",path:"zh1",quality:3,kind:2,type:2,
|
||||
5007:{uuid:5007,name:"混沌召唤师",path:"zh1",quality:3,kind:2,type:2,
|
||||
hp:6160,hp_up:110,shp_up:100,def:50,def_up:3,sdef_up:0,ap:100,ap_up:6,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:500,
|
||||
a_cd:1.5,speed:50,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -126,7 +126,7 @@ export const HeroInfo = {
|
||||
sk1:[6003,6003,6003,6003,6003,6003],sk2:[6031,6031,6031,6031,6031,6031],sk3:[6031,6031,6031,6031,6031,6031],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5008:{uuid:5008,name:"冰女",path:"df3",quality:3,kind:2,type:2,
|
||||
5008:{uuid:5008,name:"冰雪圣女",path:"df3",quality:3,kind:2,type:2,
|
||||
hp:3120,hp_up:110,shp_up:100,def:50,def_up:3,sdef_up:0,ap:150,ap_up:12,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:500,
|
||||
a_cd:1.5,speed:50,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -144,7 +144,7 @@ export const HeroInfo = {
|
||||
sk1:[6001,6001,6001,6001,6001,6001],sk2:[6016,6016,6016,6016,6016,6016],sk3:[6016,6016,6016,6016,6016,6016],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5010:{uuid:5010,name:"恢复德",path:"d1",quality:3,kind:2,type:2,
|
||||
5010:{uuid:5010,name:"生命圣者",path:"d1",quality:3,kind:2,type:2,
|
||||
hp:6220,hp_up:150,shp_up:100,def:50,def_up:3,sdef_up:0,ap:100,ap_up:6,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:500,
|
||||
a_cd:1.5,speed:50,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -153,7 +153,7 @@ export const HeroInfo = {
|
||||
sk1:[6003,6003,6003,6003,6003,6003],sk2:[6028,6028,6028,6028,6028,6028],sk3:[6028,6028,6028,6028,6028,6028],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5011:{uuid:5011,name:"加攻德",path:"d2",quality:3,kind:2,type:2,
|
||||
5011:{uuid:5011,name:"战争祭祀",path:"d2",quality:3,kind:2,type:2,
|
||||
hp:6010,hp_up:150,shp_up:100,def:50,def_up:3,sdef_up:0,ap:100,ap_up:6,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:500,
|
||||
a_cd:1.5,speed:50,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -162,7 +162,7 @@ export const HeroInfo = {
|
||||
sk1:[6003,6003,6003,6003,6003,6003],sk2:[6019,6019,6019,6019,6019,6019],sk3:[6019,6019,6019,6019,6019,6019],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5012:{uuid:5012,name:"剑圣",path:"k1",quality:3,kind:2,type:0,
|
||||
5012:{uuid:5012,name:"幻影剑豪",path:"k1",quality:3,kind:2,type:0,
|
||||
hp:4650,hp_up:130,shp_up:100,def:100,def_up:16,sdef_up:50,ap:100,ap_up:6,
|
||||
sap_up:100,atp:1,vun:0,crit:40,crit_add:0,ucr:0,dodge:0,dis:180,
|
||||
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
|
||||
@@ -171,7 +171,7 @@ export const HeroInfo = {
|
||||
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6024,6024,6024,6024,6024,6024],sk3:[6024,6024,6024,6024,6024,6024],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5013:{uuid:5013,name:"箭雨",path:"a5",quality:3,kind:2,type:1,
|
||||
5013:{uuid:5013,name:"暴风射手",path:"a5",quality:3,kind:2,type:1,
|
||||
hp:3080,hp_up:110,shp_up:100,def:50,def_up:3,sdef_up:0,ap:150,ap_up:12,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:400,
|
||||
a_cd:1.2,speed:80,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -180,7 +180,7 @@ export const HeroInfo = {
|
||||
sk1:[6006,6006,6006,6006,6006,6006],sk2:[6034,6034,6034,6034,6034,6034],sk3:[6034,6034,6034,6034,6034,6034],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5014:{uuid:5014,name:"鹰眼",path:"a3",quality:3,kind:1,type:1,
|
||||
5014:{uuid:5014,name:"苍穹射手",path:"a3",quality:3,kind:1,type:1,
|
||||
hp:3230,hp_up:110,shp_up:100,def:50,def_up:3,sdef_up:0,ap:150,ap_up:12,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:400,
|
||||
a_cd:1.2,speed:80,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -189,7 +189,7 @@ export const HeroInfo = {
|
||||
sk1:[6006,6006,6006,6006,6006,6006],sk2:[6014,6014,6014,6014,6014,6014],sk3:[6014,6014,6014,6014,6014,6014],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5015:{uuid:5015,name:"狙击手",path:"a4",quality:3,kind:2,type:1,
|
||||
5015:{uuid:5015,name:"幽灵射手",path:"a4",quality:3,kind:2,type:1,
|
||||
hp:3090,hp_up:110,shp_up:100,def:50,def_up:3,sdef_up:0,ap:150,ap_up:12,
|
||||
sap_up:100,atp:1,vun:0,crit:40,crit_add:0,ucr:0,dodge:0,dis:400,
|
||||
a_cd:1.2,speed:80,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -207,7 +207,7 @@ export const HeroInfo = {
|
||||
sk1:[6003,6003,6003,6003,6003,6003],sk2:[6013,6013,6013,6013,6013,6013],sk3:[6013,6013,6013,6013,6013,6013],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5017:{uuid:5017,name:"院长",path:"m2",quality:2,kind:1,type:2,
|
||||
5017:{uuid:5017,name:"星辰法师",path:"m2",quality:2,kind:1,type:2,
|
||||
hp:3300,hp_up:100,shp_up:100,def:50,def_up:2,sdef_up:0,ap:150,ap_up:10,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:500,
|
||||
a_cd:1.5,speed:50,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -216,7 +216,7 @@ export const HeroInfo = {
|
||||
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6029,6029,6029,6029,6029,6029],sk3:[6029,6029,6029,6029,6029,6029],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5018:{uuid:5018,name:"绿箭",path:"a1",quality:1,kind:1,type:1,
|
||||
5018:{uuid:5018,name:"月光游侠",path:"a1",quality:1,kind:1,type:1,
|
||||
hp:3110,hp_up:90,shp_up:100,def:50,def_up:2,sdef_up:0,ap:150,ap_up:9,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:400,
|
||||
a_cd:1.2,speed:80,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -225,7 +225,7 @@ export const HeroInfo = {
|
||||
sk1:[6006,6006,6006,6006,6006,6006],sk2:[6015,6015,6015,6015,6015,6015],sk3:[6015,6015,6015,6015,6015,6015],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5019:{uuid:5019,name:"罗宾汉",path:"a2",quality:2,kind:1,type:1,
|
||||
5019:{uuid:5019,name:"翠影神射手",path:"a2",quality:2,kind:1,type:1,
|
||||
hp:3210,hp_up:100,shp_up:100,def:50,def_up:2,sdef_up:0,ap:150,ap_up:10,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:400,
|
||||
a_cd:1.2,speed:80,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -234,7 +234,7 @@ export const HeroInfo = {
|
||||
sk1:[6006,6006,6006,6006,6006,6006],sk2:[6016,6016,6016,6016,6016,6016],sk3:[6016,6016,6016,6016,6016,6016],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5020:{uuid:5020,name:"爆锤",path:"ft1",quality:2,kind:2,type:0,
|
||||
5020:{uuid:5020,name:"碎山者",path:"ft1",quality:2,kind:2,type:0,
|
||||
hp:4650,hp_up:120,shp_up:100,def:100,def_up:15,sdef_up:50,ap:100,ap_up:5,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
|
||||
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
|
||||
@@ -243,7 +243,7 @@ export const HeroInfo = {
|
||||
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6033,6033,6033,6033,6033,6033],sk3:[6032,6032,6032,6032,6032,6032],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5021:{uuid:5021,name:"冰男",path:"m7",quality:2,kind:2,type:2,
|
||||
5021:{uuid:5021,name:"寒冰法师",path:"m7",quality:2,kind:2,type:2,
|
||||
hp:3210,hp_up:100,shp_up:100,def:50,def_up:2,sdef_up:0,ap:150,ap_up:10,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:500,
|
||||
a_cd:1.5,speed:50,lvexp:0,slvexp:0,slv:0,aexp:6,uaexp:1,cexp:10,
|
||||
@@ -279,7 +279,7 @@ export const HeroInfo = {
|
||||
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6027,6027,6027,6027,6027,6027],sk3:[6027,6027,6027,6027,6027,6027],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
|
||||
uar:[0,0,0,0,0,0],uac:[1,1,1,1,1,1],dgr:[0,0,0,0,0,0],dgc:[1,1,1,1,1,1],crr:[0,0,0,0,0,0],
|
||||
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
|
||||
5025:{uuid:5025,name:"武道家",path:"k4",quality:1,kind:2,type:0,
|
||||
5025:{uuid:5025,name:"烈焰武神",path:"k4",quality:1,kind:2,type:0,
|
||||
hp:4550,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
|
||||
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
|
||||
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
|
||||
|
||||
@@ -405,7 +405,7 @@ export class HeroViewComp extends CCComp {
|
||||
{
|
||||
let i = RandomManager.instance.getRandomInt(0,100,3)
|
||||
if(i < this.crit_max){
|
||||
this.BUFFCOMP.tooltip(5,"*会心一击*");
|
||||
// this.BUFFCOMP.tooltip(5,"*会心一击*");
|
||||
this.crit_count += 1
|
||||
this.exp_add(this.cexp) // 暴击经验
|
||||
this.power_add(this.cpw)
|
||||
|
||||
@@ -45,7 +45,7 @@ export class LuckHomeCompComp extends CCComp {
|
||||
this.get_reward(1)
|
||||
}
|
||||
open_mb() {
|
||||
if (smc.vmdata.box.num <=0) {oops.gui.toast("宝箱数量不足");return;}
|
||||
if (smc.vmdata.box.num < 5) {oops.gui.toast("宝箱数量不足");return;}
|
||||
smc.vmdata.box.num=smc.vmdata.box.num-5;
|
||||
this.open_reward()
|
||||
for (let x = 0; x < 5; x++) {
|
||||
@@ -53,7 +53,7 @@ export class LuckHomeCompComp extends CCComp {
|
||||
}
|
||||
}
|
||||
open_lb() {
|
||||
if (smc.vmdata.box.num <=0) {oops.gui.toast("宝箱数量不足");return;}
|
||||
if (smc.vmdata.box.num < 15) {oops.gui.toast("宝箱数量不足");return;}
|
||||
smc.vmdata.box.num=smc.vmdata.box.num-15;
|
||||
this.open_reward()
|
||||
for (let x = 0; x < 15; x++) {
|
||||
|
||||
@@ -20,7 +20,7 @@ export class TooltipCom extends CCComp {
|
||||
stype:number = 1; // 1:减少生命值,2:增加生命值,3:技能图标
|
||||
value:string = "";
|
||||
s_uuid:number = 1001;
|
||||
alive_time:number = 0.2;
|
||||
alive_time:number = 0.3;
|
||||
skill_name_time=0.5;
|
||||
scale:number = 1;
|
||||
start() {
|
||||
@@ -29,68 +29,41 @@ export class TooltipCom extends CCComp {
|
||||
this.node.setSiblingIndex(1);
|
||||
this.node.getChildByName("loss_life").getChildByName("hp").getComponent(Label).string = this.value;
|
||||
this.node.getChildByName("loss_life").active=true;
|
||||
tween(this.node).to(
|
||||
this.alive_time,
|
||||
{position:v3(this.node.position.x,this.node.position.y+40), },
|
||||
{
|
||||
onComplete:()=>{ this.ent.destroy()},
|
||||
easing:"linear"
|
||||
}
|
||||
).start()
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
break
|
||||
case 2:
|
||||
this.node.setSiblingIndex(1);
|
||||
this.node.getChildByName("add_life").getChildByName("hp").getComponent(Label).string = this.value;
|
||||
this.node.getChildByName("add_life").active=true;
|
||||
tween(this.node).to(
|
||||
this.alive_time,
|
||||
{position:v3(this.node.position.x,this.node.position.y+40), },
|
||||
{
|
||||
onComplete:()=>{ this.ent.destroy()},
|
||||
easing:"linear"
|
||||
}
|
||||
).start()
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
break
|
||||
case 4:
|
||||
this.node.setSiblingIndex(2);
|
||||
this.node.getChildByName("bloss").getChildByName("hp").getComponent(Label).string = this.value;
|
||||
this.node.getChildByName("bloss").active=true;
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
break
|
||||
case 3:
|
||||
this.node.getChildByName("skill").getChildByName("name").getComponent(Label).string = "<"+SkillSet[this.s_uuid].name+">";
|
||||
this.node.getChildByName("skill").active=true;
|
||||
this.node.setPosition(v3(this.node.position.x,this.node.position.y+60))
|
||||
// this.alive_time = 2
|
||||
tween(this.node).to(
|
||||
this.alive_time,
|
||||
{position:v3(this.node.position.x,this.node.position.y), },
|
||||
{
|
||||
onComplete:()=>{ this.ent.destroy()},
|
||||
easing:"linear"
|
||||
}
|
||||
).start()
|
||||
this.node.setPosition(v3(this.node.position.x,this.node.position.y+30))
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
break
|
||||
case 4:
|
||||
this.node.setSiblingIndex(1);
|
||||
this.node.getChildByName("bloss").getChildByName("hp").getComponent(Label).string = this.value;
|
||||
this.node.getChildByName("bloss").active=true;
|
||||
tween(this.node).to(
|
||||
this.alive_time,
|
||||
{position:v3(this.node.position.x,this.node.position.y+40), },
|
||||
{
|
||||
onComplete:()=>{ this.ent.destroy()},
|
||||
easing:"linear"
|
||||
}
|
||||
).start()
|
||||
break
|
||||
case 5:
|
||||
this.node.getChildByName("uskill").getChildByName("name").getComponent(Label).string = this.value;
|
||||
this.node.getChildByName("uskill").active=true;
|
||||
this.node.setPosition(v3(this.node.position.x,this.node.position.y+60))
|
||||
// this.alive_time = 2
|
||||
tween(this.node).to(
|
||||
this.alive_time,
|
||||
{position:v3(this.node.position.x,this.node.position.y), },
|
||||
{
|
||||
onComplete:()=>{ this.ent.destroy()},
|
||||
easing:"linear"
|
||||
}
|
||||
).start()
|
||||
this.node.setPosition(v3(this.node.position.x,this.node.position.y+30))
|
||||
this.scheduleOnce(()=>{
|
||||
this.ent.destroy()
|
||||
},0.5)
|
||||
break
|
||||
}
|
||||
console.log("TooltipView start:",this.node.getSiblingIndex());
|
||||
@@ -98,10 +71,21 @@ export class TooltipCom extends CCComp {
|
||||
}
|
||||
|
||||
update(deltaTime: number) {
|
||||
|
||||
|
||||
}
|
||||
do_up(){
|
||||
tween(this.node).to(
|
||||
this.alive_time,
|
||||
{position:v3(this.node.position.x,this.node.position.y+60), },
|
||||
{
|
||||
onComplete:()=>{ this.ent.destroy()},
|
||||
easing:"linear"
|
||||
}
|
||||
).start()
|
||||
}
|
||||
to_destroy() {
|
||||
this.ent.destroy()
|
||||
}
|
||||
|
||||
|
||||
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
|
||||
reset() {
|
||||
this.node.destroy();
|
||||
|
||||
@@ -9,7 +9,7 @@ import { smc } from '../common/SingletonModuleComp';
|
||||
import { HeroInfo } from '../common/config/heroSet';
|
||||
import { oops } from 'db://oops-framework/core/Oops';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
//这是召唤技能
|
||||
@ccclass('ZhanCom')
|
||||
export class ZhanCom extends Component {
|
||||
base:SkillCom = null
|
||||
|
||||
Reference in New Issue
Block a user