106 lines
3.8 KiB
TypeScript
106 lines
3.8 KiB
TypeScript
/**
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* @file TalentsComp.ts
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* @description 天赋图鉴页组件(UI 视图层)
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*
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* 职责:
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* 1. 展示当前所有天赋卡(技能卡)的图鉴。
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* 2. 从 CardPoolList 获取所有的 type=Skill 卡牌。
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* 3. 兼容旧的 `@ecs.register('Talents')` 资源引用。
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*
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* 依赖:
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* - CardPoolList(CardSet)—— 获取技能卡配置
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* - TalentItemComp —— 单条天赋图鉴项视图
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*/
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import { _decorator, instantiate, Node, Prefab, UITransform } from "cc";
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
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import { mLogger } from "../common/Logger";
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import { CardPoolList, CardType, CardConfig } from "../common/config/CardSet";
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import { TalentItemComp } from "./TalentItemComp";
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const { ccclass, property } = _decorator;
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/** TalentsComp —— 天赋图鉴信息页组件 */
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@ccclass('TalentsComp')
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@ecs.register('Talents', false)
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export class TalentsComp extends CCComp {
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@property({ type: Node, tooltip: "天赋技能列表容器" })
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talents_content: Node = null!;
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@property({ type: Prefab, tooltip: "单条天赋项预制" })
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prefab_talent_item: Prefab = null!;
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/** 调试日志开关 */
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debugMode: boolean = false;
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/** 首次实例化缓存 */
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private rendered: boolean = false;
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/** 缓存的稳定配置顺序,避免重复渲染时列表抖动 */
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private cachedConfigs: CardConfig[] = [];
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protected onEnable(): void {
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this.refreshUI();
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}
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/** 重新拉取最新数据并刷新所有子项 */
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public refreshUI(): void {
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if (!this.talents_content || !this.prefab_talent_item) return;
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// 第一次:实例化所有子节点
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if (!this.rendered) {
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// 获取所有天赋(技能卡)并按 wave 和 uuid 排序
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this.cachedConfigs = CardPoolList.filter(card => card.type === CardType.Skill)
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.sort((a, b) => {
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const waveA = a.wave || 1;
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const waveB = b.wave || 1;
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if (waveA !== waveB) return waveA - waveB;
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return a.uuid - b.uuid;
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});
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this.cachedConfigs.forEach((cfg) => {
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const itemNode = instantiate(this.prefab_talent_item);
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this.talents_content.addChild(itemNode);
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const comp = itemNode.getComponent(TalentItemComp);
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if (comp) {
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comp.updateItem(cfg);
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}
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});
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this.rendered = true;
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// 动态调整容器高度
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// 默认底高 1000,每行 3 个天赋信息卡,每张卡高 270,行间距 15
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const totalCount = this.cachedConfigs.length;
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const rows = Math.ceil(totalCount / 3);
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const contentHeight = Math.max(1000, rows * 270 + (rows > 0 ? (rows - 1) * 15 : 0+50));
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const uiTransform = this.talents_content.getComponent(UITransform);
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if (uiTransform) {
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uiTransform.height = contentHeight;
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}
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} else {
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// 如果已渲染,则仅更新数据(图鉴一般不会变动,这里做个兜底更新)
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this.cachedConfigs.forEach((cfg, index) => {
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const child = this.talents_content.children[index];
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if (!child) return;
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const comp = child.getComponent(TalentItemComp);
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if (!comp) return;
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comp.updateItem(cfg);
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});
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}
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}
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/** ECS 组件移除时销毁节点 */
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reset() {
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this.rendered = false;
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this.cachedConfigs = [];
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this.node.destroy();
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}
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protected onDestroy(): void {
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super.onDestroy();
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mLogger.log(this.debugMode, 'TalentsComp', "释放界面");
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}
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}
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