32 lines
1.3 KiB
Markdown
32 lines
1.3 KiB
Markdown
# Godot Engine — Version Reference
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| Field | Value |
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|-------|-------|
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| **Engine Version** | Godot 4.6 |
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| **Release Date** | January 2026 |
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| **Project Pinned** | 2026-02-12 |
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| **Last Docs Verified** | 2026-02-12 |
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| **LLM Knowledge Cutoff** | May 2025 |
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## Knowledge Gap Warning
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The LLM's training data likely covers Godot up to ~4.3. Versions 4.4, 4.5,
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and 4.6 introduced significant changes that the model does NOT know about.
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Always cross-reference this directory before suggesting Godot API calls.
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## Post-Cutoff Version Timeline
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| Version | Release | Risk Level | Key Theme |
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|---------|---------|------------|-----------|
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| 4.4 | ~Mid 2025 | MEDIUM | Jolt physics option, FileAccess return types, shader texture type changes |
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| 4.5 | ~Late 2025 | HIGH | Accessibility (AccessKit), variadic args, @abstract, shader baker, SMAA |
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| 4.6 | Jan 2026 | HIGH | Jolt default, glow rework, D3D12 default on Windows, IK restored |
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## Verified Sources
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- Official docs: https://docs.godotengine.org/en/stable/
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- 4.5→4.6 migration: https://docs.godotengine.org/en/stable/tutorials/migrating/upgrading_to_godot_4.6.html
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- 4.4→4.5 migration: https://docs.godotengine.org/en/stable/tutorials/migrating/upgrading_to_godot_4.5.html
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- Changelog: https://github.com/godotengine/godot/blob/master/CHANGELOG.md
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- Release notes: https://godotengine.org/releases/4.6/
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