Files
pixelheros/assets/script/game/map/CardUseComp.ts
walkpan d6c2ba6534 feat: 拆分特殊卡类型并实现升级和刷新功能
- 将 CardType.Special 拆分为 SpecialUpgrade 和 SpecialRefresh
- 新增特殊卡使用逻辑:升级功能卡可随机升级场上英雄,刷新功能卡可筛选卡池
- 添加 drawCardsByRule 函数支持按类型、英雄类型和等级抽取卡牌
- 在 MissionCardComp 中处理特殊卡使用事件并更新UI
2026-03-29 21:16:03 +08:00

70 lines
2.1 KiB
TypeScript

import { mLogger } from "../common/Logger";
import { _decorator } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { CardType } from "../common/config/CardSet";
import { oops } from "db://oops-framework/core/Oops";
import { GameEvent } from "../common/config/GameEvent";
const { ccclass, property } = _decorator;
interface CardUsePayload {
uuid: number
type: CardType
cost: number
slotName?: string
}
/** 视图层对象 */
@ccclass('CardUseComp')
@ecs.register('CardUseComp', false)
export class CardUseComp extends CCComp {
private debugMode: boolean = true;
private useCount: number = 0;
onLoad() {
}
start() {
}
onCardUsed(payload: CardUsePayload) {
this.useCount += 1;
mLogger.log(this.debugMode, "CardUseComp", "onCardUsed", {
useCount: this.useCount,
...payload
});
this.executeCardEffectEntry(payload);
}
private executeCardEffectEntry(payload: CardUsePayload) {
const effectTag = this.getEffectEntryTag(payload);
mLogger.log(this.debugMode, "CardUseComp", "executeCardEffectEntry", payload);
mLogger.log(this.debugMode, "CardUseComp", "effect entry tag", effectTag);
}
private getEffectEntryTag(used:CardUsePayload): string {
switch (used.type) {
case CardType.Hero:
oops.message.dispatchEvent(GameEvent.CallHero, used);
return "hero";
case CardType.Skill:
return "skill";
case CardType.SpecialUpgrade:
case CardType.SpecialRefresh:
oops.message.dispatchEvent(GameEvent.UseSpecialCard, used);
return "special";
default:
return "unknown";
}
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();
}
}