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pixelheros/src/CLAUDE.md
2026-05-15 14:52:29 +08:00

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Source Directory

When writing or editing game code in this directory, follow these standards.

Engine Version Warning

The LLM's training data predates the pinned engine version. Always check docs/engine-reference/ before using any engine API. Do not guess at post-cutoff API signatures — look them up first.

Coding Standards

  • All public APIs require doc comments
  • Gameplay values must be data-driven (external config files), never hardcoded
  • Prefer dependency injection over singletons for testability
  • Every new system needs a corresponding ADR in docs/architecture/
  • Commits must reference the relevant story ID or design document

File Routing

Match the engine-specialist agent to the file type being written. See CLAUDE.md → Technical Preferences → Engine Specialists → File Extension Routing.

When in doubt, use the primary engine specialist configured in CLAUDE.md.

Tests

Tests live in tests/ — not in src/. Run /test-setup to scaffold the test framework if it doesn't exist yet. Every gameplay system should have unit tests covering its formulas and edge cases.

Verification-Driven Development

Write tests first when adding gameplay systems. For UI changes, verify with screenshots. Compare expected output to actual output before marking work complete.