a6dbda13b1ba30d7156db83e6b30283f78d95117
调整关卡战斗阶段切换逻辑,新增MissionPhase.Battle相位守卫,避免未选择英雄就自动进入战斗导致玩家判负;同时调整mission.prefab的UI布局参数适配新逻辑
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