panw
940211d465
feat: 实现角色经验获取与升级系统
- 在SingletonModuleComp中新增addExp方法,处理经验累积和升级逻辑
- 修改英雄初始等级从0调整为1,确保等级系统正常运作
- 在MissionComp中为不同怪物类型添加经验奖励计算
- 使用getLevelExp函数动态计算各级所需经验值
- 升级时触发GameEvent.CanUpdateLv事件通知其他模块
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