walkpan
53b1cf2734
fix(战斗): 调整近战英雄追击逻辑和攻击范围
- 禁用 atk_s1.prefab 中的某个节点以避免干扰
- 增加近战攻击范围的高度从 100 到 150
- 添加 meleeOvertakeSpeedGap 常量用于控制追击速度差阈值
- 实现 shouldAllowMeleeOvertake 方法,允许高速近战英雄在特定条件下超越同优先级盟友
- 条件包括:双方均为近战、优先级相同、速度足够快、盟友未进入攻击准备状态且仍在前进中
2026-03-18 20:42:30 +08:00
..
2026-03-18 14:19:54 +08:00
2026-03-17 10:26:14 +08:00
2026-03-17 10:26:14 +08:00
2026-03-14 23:39:57 +08:00
2026-03-17 10:26:14 +08:00
2026-03-14 23:39:57 +08:00
2026-03-17 10:26:14 +08:00
2026-03-14 23:39:57 +08:00
2025-11-12 14:46:29 +08:00
2025-11-12 14:46:28 +08:00
2026-03-15 22:25:51 +08:00
2025-11-12 14:46:28 +08:00
2026-03-14 23:39:57 +08:00
2026-03-14 23:39:57 +08:00
2026-03-18 20:42:30 +08:00
2025-10-30 19:30:55 +08:00
2026-03-17 11:03:48 +08:00
2025-11-04 17:25:48 +08:00
2026-03-17 11:03:48 +08:00
2025-11-04 17:25:48 +08:00
2026-03-17 11:03:48 +08:00
2025-11-04 17:25:48 +08:00
2026-03-17 00:03:07 +08:00
2026-03-14 23:39:57 +08:00
2026-03-17 00:03:07 +08:00
2026-03-17 00:03:07 +08:00
2026-03-17 00:03:07 +08:00
2026-03-17 00:03:07 +08:00
2026-03-17 00:03:07 +08:00
2026-03-17 00:03:07 +08:00
2026-03-17 00:03:07 +08:00
2026-03-14 23:39:57 +08:00
2026-03-17 00:03:07 +08:00
2026-03-17 00:03:07 +08:00
2026-03-14 23:39:57 +08:00
2026-03-14 23:39:57 +08:00