Files
pixelheros/assets/script/game/map/RanksComp.ts
panw 85d9e7c55a feat: 新增排行榜UI界面和相关配置
- 添加 RanksComp 组件用于实现排行榜功能
- 在 GameUIConfig 中注册排行榜界面配置
- 创建排行榜界面元数据文件
2026-04-02 09:46:56 +08:00

47 lines
1.3 KiB
TypeScript

import { _decorator, Animation, AnimationClip, Button, Event, Label, Node, NodeEventType, Sprite, resources, Prefab } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { HeroInfo } from "../common/config/heroSet";
import { HeroAttrsComp } from "../hero/HeroAttrsComp";
import { Hero } from "../hero/Hero";
import { oops } from "db://oops-framework/core/Oops";
import { UIID } from "../common/config/GameUIConfig";
import { mLogger } from "../common/Logger";
const {property, ccclass } = _decorator;
/** 视图层对象 */
@ccclass('RanksComp')
@ecs.register('RanksComp', false)
export class RanksComp extends CCComp {
@property(Node)
top1_node=null!
@property(Node)
top2_node=null!
@property(Node)
top3_node=null!
@property(Node)
lists_node=null!
@property(Prefab)
list_prefab=null!
@property(Prefab)
melist_prefab=null!
onLoad() {
}
onAdded(args: any) {
}
onDestroy() {
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();
}
}