Files
pixelheros/assets/resources/gui/ubgs.plist
walkpan 4dc3c0f4d5 feat(gui): 添加新的GUI资源文件及调整英雄位置和缩放
添加多个GUI资源文件包括图片、plist和prefab
调整HInfoComp中英雄位置和中心位置的缩放比例
2025-12-21 22:31:37 +08:00

333 lines
12 KiB
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>frames</key>
<dict>
<key>Background1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{540,1110}</string>
<key>spriteSourceSize</key>
<string>{540,1110}</string>
<key>textureRect</key>
<string>{{1,1},{540,1110}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Rectangle1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{119,50}</string>
<key>spriteSourceSize</key>
<string>{119,50}</string>
<key>textureRect</key>
<string>{{421,1549},{119,50}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Rounded1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{503,50}</string>
<key>spriteSourceSize</key>
<string>{503,50}</string>
<key>textureRect</key>
<string>{{1,1497},{503,50}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Shape.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{90,90}</string>
<key>spriteSourceSize</key>
<string>{90,90}</string>
<key>textureRect</key>
<string>{{542,1519},{90,90}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>bg0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{540,1110}</string>
<key>spriteSourceSize</key>
<string>{540,1110}</string>
<key>textureRect</key>
<string>{{543,1},{540,1110}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>bg1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{184,68}</string>
<key>spriteSourceSize</key>
<string>{184,68}</string>
<key>textureRect</key>
<string>{{235,1549},{184,68}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>bg10.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{154,382}</string>
<key>spriteSourceSize</key>
<string>{154,382}</string>
<key>textureRect</key>
<string>{{313,1113},{154,382}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>bg11.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{154,382}</string>
<key>spriteSourceSize</key>
<string>{154,382}</string>
<key>textureRect</key>
<string>{{662,1113},{154,382}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>bg2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{76,68}</string>
<key>spriteSourceSize</key>
<string>{76,68}</string>
<key>textureRect</key>
<string>{{737,1497},{76,68}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>bg3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{95,97}</string>
<key>spriteSourceSize</key>
<string>{95,97}</string>
<key>textureRect</key>
<string>{{640,1497},{95,97}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>bg4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{162,240}</string>
<key>spriteSourceSize</key>
<string>{162,240}</string>
<key>textureRect</key>
<string>{{818,1113},{162,240}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>bg5.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{162,240}</string>
<key>spriteSourceSize</key>
<string>{162,240}</string>
<key>textureRect</key>
<string>{{818,1277},{162,240}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>bg6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{161,237}</string>
<key>spriteSourceSize</key>
<string>{161,237}</string>
<key>textureRect</key>
<string>{{818,1441},{161,237}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>bg7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{154,382}</string>
<key>spriteSourceSize</key>
<string>{154,382}</string>
<key>textureRect</key>
<string>{{1,1113},{154,382}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>bg8.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{154,382}</string>
<key>spriteSourceSize</key>
<string>{154,382}</string>
<key>textureRect</key>
<string>{{506,1113},{154,382}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>bg9.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{154,382}</string>
<key>spriteSourceSize</key>
<string>{154,382}</string>
<key>textureRect</key>
<string>{{157,1113},{154,382}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>pass1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{232,68}</string>
<key>spriteSourceSize</key>
<string>{232,68}</string>
<key>textureRect</key>
<string>{{1,1549},{232,68}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>prg1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{132,20}</string>
<key>spriteSourceSize</key>
<string>{132,20}</string>
<key>textureRect</key>
<string>{{506,1497},{132,20}}</string>
<key>textureRotated</key>
<false/>
</dict>
</dict>
<key>metadata</key>
<dict>
<key>format</key>
<integer>3</integer>
<key>pixelFormat</key>
<string>RGBA8888</string>
<key>premultiplyAlpha</key>
<false/>
<key>realTextureFileName</key>
<string>ubgs.png</string>
<key>size</key>
<string>{1084,1618}</string>
<key>smartupdate</key>
<string>$TexturePacker:SmartUpdate:8009de7851f8f87449a22d432a9480b2:67911949586d5bb081c08cc2711a241c:5b41e8754d5c20ccbdfa5dd64a06ff5c$</string>
<key>textureFileName</key>
<string>ubgs.png</string>
</dict>
</dict>
</plist>