Files
pixelheros/assets/script/game/map/HeroHomeComp.ts

40 lines
1.3 KiB
TypeScript

import { _decorator,Button,EventHandler,EventTouch,instantiate,Label,NodeEventType,Prefab,resources,Sprite,SpriteAtlas,UITransform,v3 } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { HeroList } from "../common/config/heroSet";
import { HeroCard } from "../hero/HeroCard";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@ccclass('HeroHomeComp')
@ecs.register('HeroHome', false)
export class HeroHomeComp extends CCComp {
protected onLoad(): void {
}
start() {
// this.load_talents()
console.log("hero_home start")
this.loads()
}
loads(){
let heros:any=HeroList
let hc:number =HeroList.length
console.log("hero_home heros:",heros,hc)
let parent= this.node.getChildByName("heros").getChildByName("view").getChildByName("content")
parent.getComponent(UITransform).width=hc*150
console.log("parent:",parent)
for (let i = 0; i < hc; i++) {
let hcc =ecs.getEntity<HeroCard>(HeroCard)
hcc.load(HeroList[i],parent)
}
}
hero_show(uuid:number) {
console.log("hero_home hero_show:",uuid)
}
reset() {
this.node.destroy();
}
}