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pixelheros
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assets
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resources
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game
History
pan
6038bb71c7
refactor(monster): 统一怪物类型配置管理
...
1. 将原RogueConfig.ts中的怪物类型枚举和名称映射迁移至公共配置heroSet.ts 2. 为所有怪物数据添加monType字段关联类型 3. 修正怪物列表中Boss类型的配置错误
2026-07-03 16:34:39 +08:00
..
gui
feat: 新增随机旋转动画及相关资源配置
2026-07-03 10:59:24 +08:00
heros
refactor(HInfoComp): 简化卡牌等级显示逻辑
2026-05-25 09:03:34 +08:00
map
feat: 新增随机旋转动画及相关资源配置
2026-07-03 10:59:24 +08:00
skill
refactor(monster): 统一怪物类型配置管理
2026-07-03 16:34:39 +08:00
animator.meta
first
2024-07-17 16:14:14 +08:00
gui.meta
feat(gui): 更新UI图标资源并调整角色控制器布局
2026-01-07 00:37:06 +08:00
heros.meta
动画重做,需要修改
2024-11-29 13:36:06 +08:00
map.meta
first
2024-07-17 16:14:14 +08:00
skill.meta
技能ui 调整
2025-10-14 08:44:31 +08:00