1 Commits

Author SHA1 Message Date
panw
96ae0481d1 错误版本 2025-08-14 15:47:47 +08:00
6057 changed files with 521279 additions and 1553529 deletions

7
.gitignore vendored
View File

@@ -15,11 +15,8 @@ native
# VSCode
#//////////////////////////
.vscode/
.codebuddy/
#//////////////////////////
# WebStorm
#//////////////////////////
.idea/
extensions/
extensions/oops-plugin-framework
.idea/

View File

@@ -1,45 +0,0 @@
Based on the analysis of `MissionCardComp.ts`, `MissionComp.ts`, `RogueConfig.ts`, and `heroSet.ts`, I have designed a balanced configuration plan for a 15-minute roguelike game loop.
The current configuration has some imbalances (e.g., Boss HP 25000 vs Hero AP 15, low card costs vs high drop rates). The plan aims to smooth out the difficulty curve and establish a sustainable economy.
### 1. Economy Rebalance (GameSet.ts)
Adjust costs to prevent "infinite card spamming" while ensuring steady progression.
* **Card Draw Cost (`CHOU_GOLD`)**: Increase from `5` to **100**.
* **Level Up Cost (`LVUP_GOLD`)**: Increase from `10` to **50** (Base) + **50** (Increment).
* **Goal**: Players need to kill ~10-15 enemies to afford one card/upgrade, making choices impactful.
### 2. Hero Configuration (heroSet.ts)
Establish distinct roles and meaningful growth to keep up with monster scaling.
* **Base Stats (`HeroInfo`)**:
* **Warrior**: HP 300, AP 25, Def 5 (Tanky)
* **Mage**: HP 150, AP 40, Range Mid (Glass Cannon)
* **Archer**: HP 180, AP 30, AS 1.0 (DPS)
* **Growth (`HeroUpSet`)**:
* **HP**: +30 per level
* **AP**: +5 per level
* **Def**: +1 per level
### 3. Monster & Wave Configuration (RogueConfig.ts)
Implement a dynamic difficulty curve that ramps up intensity over 15 minutes.
* **Base Stats (`heroSet.ts`)**:
* **Fodder (5201)**: HP 60, AP 8, Speed 100
* **Fast (5301)**: HP 40, AP 12, Speed 180
* **Tank (5401)**: HP 200, AP 15, Speed 60
* **Boss (5701)**: HP 5000 (reduced from 25k to match new scaling), AP 60
* **Scaling Logic (`RogueConfig.ts`)**:
* **HP Growth**: Exponential (`1.15` per minute factor).
* **Spawn Logic**:
* **0-3 min**: Fodder swarm (accumulate gold).
* **3-8 min**: Fast + Tank mix (test DPS and defense).
* **8-14 min**: Elites + Special mechanics (high pressure).
* **15 min**: Final Boss.
* **Gold Drop**:
* Formula: `Base (5) + Level * 1 + TypeBonus`.
* Elite/Boss give significantly more to reward tough fights.
### 4. Implementation Steps
1. **Modify `GameSet.ts`**: Update economy constants (`CHOU_GOLD`, `LVUP_GOLD`).
2. **Modify `heroSet.ts`**: Update `HeroConf`, `HeroUpSet`, and `HeroInfo` with new base stats.
3. **Modify `RogueConfig.ts`**: Update `DefaultRogueConfig` (budget/intervals), `getMonAttr` (scaling formulas), `calculateMonsterGold`, and `getSpawnWeights` (wave phases).
This plan ensures the 15-minute session has a clear "Early-Mid-Late" game progression with a challenging but fair economy.

View File

@@ -1,61 +0,0 @@
## 目标
创建 `TDLevelOptions.ts`
调整数值:**保持 AP/HP\_MAX 强度不变将其余所有属性的强度Base & Grow减半。**
并在配置中明确标注“20级极限总加成”。
## 调整后的数值表 (Revised V2)
| 属性 | Base | Grow | Lv1单次 | Lv20单次 | **20级累计总加成** | 调整说明 |
| :---------------- | :--- | :--- | :---- | :----- | :----------- | :-------------- |
| **AP** (攻) | 15 | 1.5 | 16 | 45 | **+610** | 保持不变 |
| **HP\_MAX** (血) | 100 | 10 | 110 | 300 | **+4100** | 保持不变 |
| **AS** (速) | 5 | 0.25 | 5% | 10% | **+150%** | 减半 |
| **DIS** (距) | 15 | 1.0 | 16 | 35 | **+510** | 减半 |
| **PIERCE** (穿) | 1 | 0 | 1 | 1 | **+20** | 无法减半(最小1),需接受 |
| **CRITICAL** (暴) | 2.5 | 0.1 | 2.6% | 4.5% | **+71%** | 减半 (需配合多次选择才满暴) |
| **CRITICAL\_DMG** | 10 | 0.5 | 10% | 20% | **+300%** | 减半 |
| **DEF** (防) | 2.5 | 0.25 | 2.7 | 7.5 | **+102** | 减半 |
| **控制类** | 1.5 | 0.05 | 1.5% | 2.5% | **+40%** | 减半 (不再必定永控) |
| **吸血** | 1 | 0.05 | 1% | 2% | **+30%** | 减半 |
*(注PIERCE 因作为整数逻辑,维持 +1但在随机池权重中可以不作特殊处理作为稀有强力项自然存在)*
## 配置文件内容
路径:`assets/script/game/common/config/TDLevelOptions.ts`
```typescript
import { Attrs } from "./HeroAttrs";
export interface IOptionGrowth {
base: number;
grow: number;
desc: string; // 使用 {val} 占位
totalNote: string; // 备注20级总加成
}
export const TD_OPTION_CONFIG: Record<number, IOptionGrowth> = {
[Attrs.AP]: { base: 15, grow: 1.5, desc: "攻击力 +{val}", totalNote: "+610" },
[Attrs.HP_MAX]: { base: 100, grow: 10, desc: "生命上限 +{val}", totalNote: "+4100" },
// 减半组
[Attrs.AS]: { base: 5, grow: 0.25, desc: "攻击速度 +{val}%", totalNote: "+150%" },
[Attrs.DIS]: { base: 15, grow: 1.0, desc: "攻击距离 +{val}", totalNote: "+510" },
[Attrs.CRITICAL]: { base: 2.5, grow: 0.1, desc: "暴击率 +{val}%", totalNote: "+71%" },
[Attrs.CRITICAL_DMG]: { base: 10, grow: 0.5, desc: "暴击伤害 +{val}%", totalNote: "+300%" },
[Attrs.DEF]: { base: 2.5, grow: 0.25, desc: "防御 +{val}", totalNote: "+102" },
// 控制与特效 (统一配置)
[Attrs.STUN_CHANCE]: { base: 1.5, grow: 0.05, desc: "眩晕概率 +{val}%", totalNote: "+40%" },
// ... 其他控制类同上
[Attrs.PUNCTURE]: { base: 1, grow: 0, desc: "穿透 +{val}", totalNote: "+20" },
};
// 辅助函数
export const getLevelOptions = (level: number): any[] => { ... }
```
## 执行
直接按此数值创建文件。无需再次确认。

View File

@@ -1,62 +0,0 @@
## 目标
- 新增一个“生效属性配置文件”,集中声明超休闲塔防要启用的属性键,供系统与 UI 快速判断哪些属性参与计算与展示。
## 文件位置
- `assets/script/game/common/config/TDEnabledAttrs.ts`
## 内容结构
- 引用 `HeroAttrs.ts``Attrs` 枚举。
- 导出两类集合:
- 核心启用集合 `TD_ENABLED_ATTRS`ReadonlySet<Attrs>
- 轻度可选集合 `TD_OPTIONAL_ATTRS`ReadonlySet<Attrs>
- 额外导出 `TD_ATTR_GROUPS`(用于 UI 分组展示,非必需)。
## 初始启用键(核心)
- 塔/英雄输出:`AP``AS``DIS``PIERCE`
- 爽点:`CRITICAL``CRITICAL_DMG`
- 敌人生存:`HP_MAX``DEF`
## 轻度可选键(后续可开关)
- 控制:`SLOW_CHANCE`(或改为 `STUN_CHANCE`
- 经济:`GOLD_GAIN`
- 精英修正:`DMG_RED`
## 计划代码(示例)
```ts
// assets/script/game/common/config/TDEnabledAttrs.ts
import { Attrs } from "./HeroAttrs";
export const TD_ENABLED_ATTRS: ReadonlySet<Attrs> = new Set<Attrs>([
Attrs.AP,
Attrs.AS,
Attrs.DIS,
Attrs.PUNCTURE,
Attrs.CRITICAL,
Attrs.CRITICAL_DMG,
Attrs.HP_MAX,
Attrs.DEF,
]);
export const TD_OPTIONAL_ATTRS: ReadonlySet<Attrs> = new Set<Attrs>([
Attrs.SLOW_CHANCE,
Attrs.GOLD_GAIN,
Attrs.DMG_RED,
]);
export const TD_ATTR_GROUPS = {
towerCore: [Attrs.AP, Attrs.AS, Attrs.DIS, Attrs.PUNCTURE],
towerBonus: [Attrs.CRITICAL, Attrs.CRITICAL_DMG],
enemyCore: [Attrs.HP_MAX, Attrs.DEF],
optional: [Attrs.SLOW_CHANCE, Attrs.GOLD_GAIN, Attrs.DMG_RED],
} as const;
```
## 接入点(不改动逻辑,只引用)
- 计算系统:在重算或结算处通过 `TD_ENABLED_ATTRS.has(attr)` 判断展示/参与计算(不改变已有正确计算路径,只做筛选)。
- UI面板按 `TD_ATTR_GROUPS` 渲染;未启用键默认隐藏。
## 验证
- 在测试环境加载 1 个塔与 2 类敌人确认仅启用键被展示和参与战斗TTK/DPS 表现符合预期。
## 等待下一步
- 若确认上述文件结构与键集合,开始创建文件并接入引用;如需改用 `AREA_OF_EFFECT` 替代 `PIERCE` 或改为 `STUN_CHANCE`,我会在提交前同步调整。

18
@Progress.md Normal file
View File

@@ -0,0 +1,18 @@
# 进度更新
- 重构了动画结束处理逻辑,统一使用 EndAnmCom 组件
- 简化了技能组件代码,移除了重复的动画处理逻辑
- 修复了 SkillCom.ts 中的静态方法调用错误
- 将 this.bezierTo 改为 SkillCom.bezierTo 以正确访问静态方法
- 添加了 fixedStart 和 fixedEnd 两种新的技能移动方式
- 完善了技能移动系统,使其与配置表定义的 AnimType 完全匹配
- 为固定位置类型技能添加了动画结束endType.animationEnd支持
- 实现了动画播放完成后的技能销毁逻辑
- 修改了直线技能的结束条件,改为到达目标点时销毁
- 移除了不必要的屏幕边界检测
- 优化了技能伤害延迟计算逻辑
- 为抛物线类型技能添加了基于距离和速度的动态延迟计算
## 技能系统改进
- 优化了技能效果延迟时间的计算
- 添加了目标移动速度的考虑
- 实现了相向运动时的相对速度计算

33
@project-status.md Normal file
View File

@@ -0,0 +1,33 @@
# 项目状态报告
## 已完成工作
- 统一了动画结束事件的处理方式
- 优化了代码结构,减少了重复代码
- 实现了直线技能的屏幕边界检测
- 优化了技能销毁逻辑
- 优化了直线技能的结束条件判断
- 确保技能行为符合设计意图
- 实现了抛物线技能的动态伤害延迟计算
- 保持了其他类型技能的默认延迟时间
- 在技能系统中实现了相对速度的计算
- 优化了技能效果的延迟时间计算机制
## 下一步工作建议
- 测试 EndAnmCom 组件在不同类型技能上的表现
- 确保动画结束事件能正确触发技能销毁
- 确认屏幕尺寸配置是否正确
- 测试直线技能在不同方向上的边界检测
- 测试直线技能到达目标点时的销毁效果
- 验证不同距离和速度下的技能表现
- 测试抛物线技能在不同距离下的伤害延迟表现
- 验证伤害时机是否与技能动画同步
- 考虑是否需要为其他类型技能添加自定义延迟计算
## 待处理的任务
- 可能需要添加更复杂的相对运动计算
- 考虑添加不同角度的相对运动支持
- 可能需要添加目标加速度的考虑
## 下一步计划
1. 验证相对速度计算的准确性
2. 考虑添加更多运动参数的支持
3. 可能需要添加碰撞预测功能

File diff suppressed because it is too large Load Diff

View File

@@ -345,7 +345,7 @@
"a": 255
},
"_spriteFrame": {
"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@23c37",
"__uuid__": "49c583b3-d566-4c79-9e4c-bd0ca4a4b717@23c37",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
@@ -360,10 +360,7 @@
"_fillRange": 0,
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": {
"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73",
"__expectedType__": "cc.SpriteAtlas"
},
"_atlas": null,
"_id": ""
},
{

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "af691440-7aca-4cb5-9a78-9bfed9cb70de",
"files": [],
"subMetas": {},
"userData": {}
}

Binary file not shown.

View File

@@ -0,0 +1 @@
{"ver":"1.2.0","importer":"directory","imported":true,"uuid":"551a2611-69c0-45ae-bfc6-37f056a34b33","files":[],"subMetas":{},"userData":{}}

View File

@@ -0,0 +1,41 @@
{
"__type__": "cc.Material",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"_native": "",
"_effectAsset": {
"__uuid__": "cfeeea4f-db9c-42cd-a0f7-fc5cb37bd3d7",
"__expectedType__": "cc.EffectAsset"
},
"_techIdx": 0,
"_defines": [
{
"USE_TEXTURE": true
}
],
"_states": [
{
"rasterizerState": {},
"depthStencilState": {},
"blendState": {
"targets": [
{}
]
}
}
],
"_props": [
{
"glowColor": {
"__type__": "cc.Color",
"r": 0,
"g": 0,
"b": 0,
"a": 255
},
"glowWidth": 0.003,
"glowThreshold": 0.645
}
]
}

View File

@@ -0,0 +1 @@
{"ver":"1.0.21","importer":"material","imported":true,"uuid":"2fcd55a9-38ca-45aa-9164-68e48aaf51ce","files":[".json"],"subMetas":{},"userData":{}}

View File

@@ -0,0 +1,40 @@
{
"__type__": "cc.Material",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"_native": "",
"_effectAsset": {
"__uuid__": "40c25c17-db22-4ae7-8d3a-f73cbb6d36ba",
"__expectedType__": "cc.EffectAsset"
},
"_techIdx": 0,
"_defines": [
{
"USE_TEXTURE": true
}
],
"_states": [
{
"rasterizerState": {},
"depthStencilState": {},
"blendState": {
"targets": [
{}
]
}
}
],
"_props": [
{
"glowColor": {
"__type__": "cc.Color",
"r": 255,
"g": 235,
"b": 0,
"a": 255
},
"glowWidth": 0.002
}
]
}

View File

@@ -0,0 +1 @@
{"ver":"1.0.21","importer":"material","imported":true,"uuid":"974af3c9-d7ee-449f-a5df-cd8e2dd49188","files":[".json"],"subMetas":{},"userData":{}}

View File

@@ -0,0 +1 @@
{"ver":"1.2.0","importer":"directory","imported":true,"uuid":"7d369c63-9191-4323-abcc-edda5799a410","files":[],"subMetas":{},"userData":{}}

View File

@@ -0,0 +1,169 @@
// Copyright (c) 2017-2020 Xiamen Yaji Software Co., Ltd.
CCEffect %{
techniques:
- passes:
- vert: sprite-vs:vert
frag: sprite-fs:frag
depthStencilState:
depthTest: false
depthWrite: false
blendState:
targets:
- blend: true
blendSrc: src_alpha
blendDst: one_minus_src_alpha
blendDstAlpha: one_minus_src_alpha
rasterizerState:
cullMode: none
properties:
alphaThreshold: { value: 0.5 }
glowColor: { value: [1, 1, 1, 1], editor: { type: color } }
glowWidth: { value: 0.05, editor: { slide: true, range: [0, 0.3], step: 0.001 } }
glowThreshold: { value: 1, editor: { slide: true, range: [0, 1], step: 0.001 } }
}%
CCProgram sprite-vs %{
precision highp float;
#include <builtin/uniforms/cc-global>
#if USE_LOCAL
#include <builtin/uniforms/cc-local>
#endif
#if SAMPLE_FROM_RT
#include <common/common-define>
#endif
in vec3 a_position;
in vec2 a_texCoord;
in vec4 a_color;
out vec4 color;
out vec2 uv0;
vec4 vert () {
vec4 pos = vec4(a_position, 1);
#if USE_LOCAL
pos = cc_matWorld * pos;
#endif
#if USE_PIXEL_ALIGNMENT
pos = cc_matView * pos;
pos.xyz = floor(pos.xyz);
pos = cc_matProj * pos;
#else
pos = cc_matViewProj * pos;
#endif
uv0 = a_texCoord;
#if SAMPLE_FROM_RT
CC_HANDLE_RT_SAMPLE_FLIP(uv0);
#endif
color = a_color;
return pos;
}
}%
CCProgram sprite-fs %{
precision highp float;
#include <builtin/internal/embedded-alpha>
#include <builtin/internal/alpha-test>
in vec4 color;
uniform FSConstants {
vec4 glowColor;
float glowWidth;
float glowThreshold;
};
#if USE_TEXTURE
in vec2 uv0;
#pragma builtin(local)
layout(set = 2, binding = 12) uniform sampler2D cc_spriteTexture;
#endif
vec4 getTextureColor (sampler2D mainTexture, vec2 uv) {
if (uv.x > 1.0 || uv.x < 0.0 || uv.y > 1.0 || uv.y < 0.0) {
return vec4(0.0, 0.0, 0.0, 0.0);
}
return texture(mainTexture, uv);
}
float getColorAlpha (float angle, float dist) {
// 角度转弧度,公式为:弧度 = 角度 * (pi / 180)
float radian = angle * 3.14 / 180.0;
vec2 newUV = uv0 + vec2(dist * cos(radian), dist * sin(radian));
vec4 color = getTextureColor(cc_spriteTexture, newUV);
return color.a;
}
float getAverageAlpha (float dist) {
float totalAlpha = 0.0;
totalAlpha += getColorAlpha(0.0, dist);
totalAlpha += getColorAlpha(30.0, dist);
totalAlpha += getColorAlpha(60.0, dist);
totalAlpha += getColorAlpha(90.0, dist);
totalAlpha += getColorAlpha(120.0, dist);
totalAlpha += getColorAlpha(150.0, dist);
totalAlpha += getColorAlpha(180.0, dist);
totalAlpha += getColorAlpha(210.0, dist);
totalAlpha += getColorAlpha(240.0, dist);
totalAlpha += getColorAlpha(270.0, dist);
totalAlpha += getColorAlpha(300.0, dist);
totalAlpha += getColorAlpha(330.0, dist);
return totalAlpha * 0.0833;
}
float getGlowAlpha () {
if (glowWidth == 0.0 ) {
return 0.0;
}
float totalAlpha = 0.0;
totalAlpha += getAverageAlpha(glowWidth * 0.1);
totalAlpha += getAverageAlpha(glowWidth * 0.2);
totalAlpha += getAverageAlpha(glowWidth * 0.3);
totalAlpha += getAverageAlpha(glowWidth * 0.4);
totalAlpha += getAverageAlpha(glowWidth * 0.5);
totalAlpha += getAverageAlpha(glowWidth * 0.6);
totalAlpha += getAverageAlpha(glowWidth * 0.7);
totalAlpha += getAverageAlpha(glowWidth * 0.8);
totalAlpha += getAverageAlpha(glowWidth * 0.9);
totalAlpha += getAverageAlpha(glowWidth * 1.0);
return totalAlpha * 0.1;
}
vec4 frag () {
vec4 o = vec4(1, 1, 1, 1);
#if USE_TEXTURE
o *= CCSampleWithAlphaSeparated(cc_spriteTexture, uv0);
#if IS_GRAY
float gray = 0.2126 * o.r + 0.7152 * o.g + 0.0722 * o.b;
o.r = o.g = o.b = gray;
#endif
#endif
float alpha = getGlowAlpha();
if (alpha <= glowThreshold) {
alpha /= glowThreshold;
alpha = -1.0 * (alpha - 1.0) * (alpha - 1.0) * (alpha - 1.0) * (alpha - 1.0) + 1.0;
} else {
alpha = 0.0;
}
vec4 dstColor = glowColor * alpha;
vec4 scrColor = o;
o = scrColor * scrColor.a + dstColor * (1.0 - scrColor.a);
o *= color;
ALPHA_TEST(o);
return o;
}
}%

View File

@@ -0,0 +1,15 @@
{
"ver": "1.7.1",
"importer": "effect",
"imported": true,
"uuid": "cfeeea4f-db9c-42cd-a0f7-fc5cb37bd3d7",
"files": [
".json"
],
"subMetas": {},
"userData": {
"combinations": [
{}
]
}
}

View File

@@ -0,0 +1,169 @@
// Copyright (c) 2017-2020 Xiamen Yaji Software Co., Ltd.
CCEffect %{
techniques:
- passes:
- vert: sprite-vs:vert
frag: sprite-fs:frag
depthStencilState:
depthTest: false
depthWrite: false
blendState:
targets:
- blend: true
blendSrc: src_alpha
blendDst: one_minus_src_alpha
blendDstAlpha: one_minus_src_alpha
rasterizerState:
cullMode: none
properties:
alphaThreshold: { value: 0.5 }
glowColor: { value: [1, 1, 1, 1], editor: { type: color } }
glowWidth: { value: 0.05, editor: { slide: true, range: [0, 0.3], step: 0.001 } }
glowThreshold: { value: 1, editor: { slide: true, range: [0, 1], step: 0.001 } }
}%
CCProgram sprite-vs %{
precision highp float;
#include <builtin/uniforms/cc-global>
#if USE_LOCAL
#include <builtin/uniforms/cc-local>
#endif
#if SAMPLE_FROM_RT
#include <common/common-define>
#endif
in vec3 a_position;
in vec2 a_texCoord;
in vec4 a_color;
out vec4 color;
out vec2 uv0;
vec4 vert () {
vec4 pos = vec4(a_position, 1);
#if USE_LOCAL
pos = cc_matWorld * pos;
#endif
#if USE_PIXEL_ALIGNMENT
pos = cc_matView * pos;
pos.xyz = floor(pos.xyz);
pos = cc_matProj * pos;
#else
pos = cc_matViewProj * pos;
#endif
uv0 = a_texCoord;
#if SAMPLE_FROM_RT
CC_HANDLE_RT_SAMPLE_FLIP(uv0);
#endif
color = a_color;
return pos;
}
}%
CCProgram sprite-fs %{
precision highp float;
#include <builtin/internal/embedded-alpha>
#include <builtin/internal/alpha-test>
in vec4 color;
uniform FSConstants {
vec4 glowColor;
float glowWidth;
float glowThreshold;
};
#if USE_TEXTURE
in vec2 uv0;
#pragma builtin(local)
layout(set = 2, binding = 12) uniform sampler2D cc_spriteTexture;
#endif
vec4 getTextureColor (sampler2D mainTexture, vec2 uv) {
if (uv.x > 1.0 || uv.x < 0.0 || uv.y > 1.0 || uv.y < 0.0) {
return vec4(0.0, 0.0, 0.0, 0.0);
}
return texture(mainTexture, uv);
}
float getColorAlpha (float angle, float dist) {
// 角度转弧度,公式为:弧度 = 角度 * (pi / 180)
float radian = angle * 3.14 / 180.0;
vec2 newUV = uv0 + vec2(dist * cos(radian), dist * sin(radian));
vec4 color = getTextureColor(cc_spriteTexture, newUV);
return color.a;
}
float getAverageAlpha (float dist) {
float totalAlpha = 0.0;
totalAlpha += getColorAlpha(0.0, dist);
totalAlpha += getColorAlpha(30.0, dist);
totalAlpha += getColorAlpha(60.0, dist);
totalAlpha += getColorAlpha(90.0, dist);
totalAlpha += getColorAlpha(120.0, dist);
totalAlpha += getColorAlpha(150.0, dist);
totalAlpha += getColorAlpha(180.0, dist);
totalAlpha += getColorAlpha(210.0, dist);
totalAlpha += getColorAlpha(240.0, dist);
totalAlpha += getColorAlpha(270.0, dist);
totalAlpha += getColorAlpha(300.0, dist);
totalAlpha += getColorAlpha(330.0, dist);
return totalAlpha * 0.0833;
}
float getGlowAlpha () {
if (glowWidth == 0.0 ) {
return 0.0;
}
float totalAlpha = 0.0;
totalAlpha += getAverageAlpha(glowWidth * 0.1);
totalAlpha += getAverageAlpha(glowWidth * 0.2);
totalAlpha += getAverageAlpha(glowWidth * 0.3);
totalAlpha += getAverageAlpha(glowWidth * 0.4);
totalAlpha += getAverageAlpha(glowWidth * 0.5);
totalAlpha += getAverageAlpha(glowWidth * 0.6);
totalAlpha += getAverageAlpha(glowWidth * 0.7);
totalAlpha += getAverageAlpha(glowWidth * 0.8);
totalAlpha += getAverageAlpha(glowWidth * 0.9);
totalAlpha += getAverageAlpha(glowWidth * 1.0);
return totalAlpha * 0.1;
}
vec4 frag () {
vec4 o = vec4(1, 1, 1, 1);
#if USE_TEXTURE
o *= CCSampleWithAlphaSeparated(cc_spriteTexture, uv0);
#if IS_GRAY
float gray = 0.2126 * o.r + 0.7152 * o.g + 0.0722 * o.b;
o.r = o.g = o.b = gray;
#endif
#endif
float alpha = getGlowAlpha();
if (alpha <= glowThreshold) {
alpha /= glowThreshold;
alpha = -1.0 * (alpha - 1.0) * (alpha - 1.0) * (alpha - 1.0) * (alpha - 1.0) + 1.0;
} else {
alpha = 0.0;
}
vec4 dstColor = glowColor * alpha;
vec4 scrColor = o;
o = scrColor * scrColor.a + dstColor * (1.0 - scrColor.a);
o *= color;
ALPHA_TEST(o);
return o;
}
}%

View File

@@ -0,0 +1 @@
{"ver":"1.7.1","importer":"effect","imported":true,"uuid":"40c25c17-db22-4ae7-8d3a-f73cbb6d36ba","files":[".json"],"subMetas":{},"userData":{"combinations":[{}]}}

View File

@@ -2,7 +2,7 @@
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "ef81fa00-453e-4bca-adde-2de9eb74a1e1",
"uuid": "4d1a9382-0a99-4c52-9f52-d0867ebf0f12",
"files": [],
"subMetas": {},
"userData": {}

File diff suppressed because it is too large Load Diff

View File

@@ -2,7 +2,7 @@
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "eb933093-ff09-4a1f-8ca9-fa933592ba8b",
"uuid": "2849e90f-15b2-4082-a7b6-1ff1362f537b",
"files": [
".json"
],

File diff suppressed because it is too large Load Diff

View File

@@ -1,13 +0,0 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "d63b992b-cdaf-4e5a-8472-866c0038857a",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "get"
}
}

View File

@@ -1,168 +0,0 @@
[
{
"__type__": "cc.Prefab",
"_name": "hui",
"_objFlags": 0,
"__editorExtras__": {},
"_native": "",
"data": {
"__id__": 1
},
"optimizationPolicy": 0,
"persistent": false
},
{
"__type__": "cc.Node",
"_name": "hui",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": null,
"_children": [],
"_active": true,
"_components": [
{
"__id__": 2
},
{
"__id__": 4
},
{
"__id__": 6
}
],
"_prefab": {
"__id__": 8
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 14.007,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": -1.2,
"y": 1.2,
"z": 1
},
"_mobility": 0,
"_layer": 1073741824,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.UITransform",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 3
},
"_contentSize": {
"__type__": "cc.Size",
"width": 128,
"height": 128
},
"_anchorPoint": {
"__type__": "cc.Vec2",
"x": 0.5,
"y": 0.25
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "cewibQgK1ALbFhMuuspMmN"
},
{
"__type__": "cc.Sprite",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 5
},
"_customMaterial": null,
"_srcBlendFactor": 2,
"_dstBlendFactor": 4,
"_color": {
"__type__": "cc.Color",
"r": 255,
"g": 255,
"b": 255,
"a": 255
},
"_spriteFrame": null,
"_type": 0,
"_fillType": 0,
"_sizeMode": 0,
"_fillCenter": {
"__type__": "cc.Vec2",
"x": 0,
"y": 0
},
"_fillStart": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": null,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "ed71tIQFtJtbSwrQYOmOPP"
},
{
"__type__": "cc.Animation",
"_name": "",
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 7
},
"playOnLoad": true,
"_clips": [],
"_defaultClip": null,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "3dBJqUbmFPGIhxjbVKe/vR"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "9anvHdhj5D1opINsPLBLgs",
"instance": null,
"targetOverrides": null
}
]

View File

@@ -1,13 +0,0 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "4489091b-29ab-4906-972b-978bd4279a8e",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "hui"
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,13 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "0cb93380-70e6-4188-a773-764e6ee6e2ad",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "lcard"
}
}

View File

@@ -0,0 +1,30 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "lightbs",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 18,
"speed": 1,
"wrapMode": 2,
"enableTrsBlending": false,
"_duration": 0,
"_hash": 500763545,
"_tracks": [],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 1
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -0,0 +1,13 @@
{
"ver": "2.0.3",
"importer": "animation-clip",
"imported": true,
"uuid": "90a0ddc5-ebc9-40a7-974b-84d31e535ad6",
"files": [
".cconb"
],
"subMetas": {},
"userData": {
"name": "lightbs"
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,13 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "82cf9b7c-ba74-4bcb-8ad4-f8aa14805c77",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "pan"
}
}

View File

@@ -0,0 +1,113 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "skillmax",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 18,
"speed": 1,
"wrapMode": 2,
"enableTrsBlending": false,
"_duration": 0.4444444444444444,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 4
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 5
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [
0,
0.05555555555555555,
0.1111111111111111,
0.16666666666666666,
0.2222222222222222,
0.2777777777777778,
0.3333333333333333,
0.3888888888888889
],
"_values": [
{
"__uuid__": "49c583b3-d566-4c79-9e4c-bd0ca4a4b717@332e3",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "49c583b3-d566-4c79-9e4c-bd0ca4a4b717@8be96",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "49c583b3-d566-4c79-9e4c-bd0ca4a4b717@8179e",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "49c583b3-d566-4c79-9e4c-bd0ca4a4b717@08735",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "49c583b3-d566-4c79-9e4c-bd0ca4a4b717@59ed7",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "49c583b3-d566-4c79-9e4c-bd0ca4a4b717@759c4",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "49c583b3-d566-4c79-9e4c-bd0ca4a4b717@2451b",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "49c583b3-d566-4c79-9e4c-bd0ca4a4b717@56d29",
"__expectedType__": "cc.SpriteFrame"
}
]
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -0,0 +1,13 @@
{
"ver": "2.0.3",
"importer": "animation-clip",
"imported": true,
"uuid": "c53295c0-2e3a-4037-aeb6-bc39cac22acf",
"files": [
".cconb"
],
"subMetas": {},
"userData": {
"name": "skillmax"
}
}

View File

@@ -0,0 +1,90 @@
Witcher Blue.png
size: 281,309
format: RGBA8888
filter: Linear,Linear
repeat: none
Body
rotate: false
xy: 116, 45
size: 84, 84
orig: 128, 128
offset: 22, 22
index: -1
Face 01
rotate: true
xy: 226, 65
size: 112, 53
orig: 160, 128
offset: 24, 25
index: -1
Face 02
rotate: true
xy: 202, 24
size: 105, 15
orig: 160, 128
offset: 29, 35
index: -1
Face 03
rotate: false
xy: 2, 55
size: 112, 74
orig: 160, 128
offset: 23, 13
index: -1
Head
rotate: false
xy: 2, 131
size: 222, 176
orig: 260, 260
offset: 19, 42
index: -1
Left Arm
rotate: true
xy: 106, 2
size: 41, 45
orig: 64, 64
offset: 11, 9
index: -1
Left Hand
rotate: false
xy: 219, 18
size: 48, 45
orig: 64, 64
offset: 8, 7
index: -1
Left Leg
rotate: true
xy: 52, 13
size: 40, 52
orig: 64, 64
offset: 12, 6
index: -1
Right Leg
rotate: true
xy: 52, 13
size: 40, 52
orig: 64, 64
offset: 12, 6
index: -1
Right Arm
rotate: true
xy: 153, 2
size: 41, 45
orig: 64, 64
offset: 11, 9
index: -1
Right Hand
rotate: false
xy: 2, 9
size: 48, 44
orig: 64, 64
offset: 8, 10
index: -1
Weapon
rotate: true
xy: 226, 179
size: 128, 48
orig: 160, 80
offset: 16, 16
index: -1

View File

@@ -0,0 +1,12 @@
{
"ver": "1.0.1",
"importer": "*",
"imported": true,
"uuid": "adfb03d7-df68-4fad-a2c5-bb8748c56178",
"files": [
".atlas",
".json"
],
"subMetas": {},
"userData": {}
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,11 @@
{
"ver": "1.2.6",
"importer": "spine-data",
"imported": true,
"uuid": "20991da5-b5bb-4e03-ac38-f54eac44688b",
"files": [
".json"
],
"subMetas": {},
"userData": {}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 18 KiB

View File

@@ -0,0 +1,42 @@
{
"ver": "1.0.26",
"importer": "image",
"imported": true,
"uuid": "58cd412f-678d-4054-b59a-e96635196a4e",
"files": [
".json",
".png"
],
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "58cd412f-678d-4054-b59a-e96635196a4e@6c48a",
"displayName": "Witcher Blue",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "repeat",
"wrapModeT": "repeat",
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0,
"isUuid": true,
"imageUuidOrDatabaseUri": "58cd412f-678d-4054-b59a-e96635196a4e",
"visible": false
},
"ver": "1.0.22",
"imported": true,
"files": [
".json"
],
"subMetas": {}
}
},
"userData": {
"hasAlpha": true,
"type": "texture",
"fixAlphaTransparencyArtifacts": false,
"redirect": "58cd412f-678d-4054-b59a-e96635196a4e@6c48a"
}
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,5 +1,5 @@
{
"ver": "1.0.27",
"ver": "1.0.26",
"importer": "image",
"imported": true,
"uuid": "0474d69a-4ed2-4470-a797-19d9f23c09b0",

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 560 KiB

View File

@@ -0,0 +1,42 @@
{
"ver": "1.0.26",
"importer": "image",
"imported": true,
"uuid": "15588387-53dc-4224-bf79-8427e1cc1e9a",
"files": [
".json",
".png"
],
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "15588387-53dc-4224-bf79-8427e1cc1e9a@6c48a",
"displayName": "equips2",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "repeat",
"wrapModeT": "repeat",
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0,
"isUuid": true,
"imageUuidOrDatabaseUri": "15588387-53dc-4224-bf79-8427e1cc1e9a",
"visible": false
},
"ver": "1.0.22",
"imported": true,
"files": [
".json"
],
"subMetas": {}
}
},
"userData": {
"hasAlpha": true,
"type": "texture",
"fixAlphaTransparencyArtifacts": false,
"redirect": "15588387-53dc-4224-bf79-8427e1cc1e9a@6c48a"
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -2,7 +2,7 @@
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "e19334ed-9fcf-454f-a68e-fb934da2518b",
"uuid": "35d64e39-037b-446d-b62c-dfe0b619d578",
"files": [
".json"
],

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,13 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "5e475f1f-e341-477f-a0f0-0203b0712e57",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "ha2"
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,13 @@
{
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "d466dded-fb05-4340-b36a-252ec6412f6d",
"files": [
".json"
],
"subMetas": {},
"userData": {
"syncNodeName": "ha3"
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -2,7 +2,7 @@
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
"uuid": "dcdb138c-1ca1-4ff2-85f7-eff1225fae08",
"uuid": "f4c90c4c-56a1-4458-88f8-b6f14ec1412f",
"files": [
".json"
],

View File

@@ -0,0 +1,71 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "atk",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 10,
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
"_duration": 0,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 4
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 5
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [],
"_values": []
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -0,0 +1 @@
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"35ebd20f-6fd1-4a67-a5b7-46fb799065f4","files":[".cconb"],"subMetas":{},"userData":{"name":"atk"}}

View File

@@ -1,71 +0,0 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "atk",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 15,
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
"_duration": 0,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 4
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 5
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [],
"_values": []
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -1,13 +0,0 @@
{
"ver": "2.0.3",
"importer": "animation-clip",
"imported": true,
"uuid": "c5ffa9f7-44e4-41b9-a927-f4856f5328f4",
"files": [
".cconb"
],
"subMetas": {},
"userData": {
"name": "atk0"
}
}

View File

@@ -1,71 +0,0 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "atk1",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 15,
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
"_duration": 0,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 4
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 5
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [],
"_values": []
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -1 +0,0 @@
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"879dfba9-e02e-4ca5-99e5-69efed1d9a86","files":[".cconb"],"subMetas":{},"userData":{"name":"atk1"}}

View File

@@ -1,71 +0,0 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "atk2",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 15,
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
"_duration": 0,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 4
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 5
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [],
"_values": []
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -1 +0,0 @@
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"211c974f-254c-488e-be87-9e0fc1039543","files":[".cconb"],"subMetas":{},"userData":{"name":"atk2"}}

View File

@@ -0,0 +1 @@
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"1124e0ab-9fd5-44f5-980b-8e057ba497c0","files":[".cconb"],"subMetas":{},"userData":{"name":"atked"}}

View File

@@ -1,13 +1,13 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "atk2",
"_name": "buff",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 15,
"sample": 10,
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
@@ -19,7 +19,18 @@
}
],
"_exoticAnimation": null,
"_events": [],
"_events": [
{
"frame": 0.4,
"func": "",
"params": []
},
{
"frame": 0.4,
"func": "atk",
"params": []
}
],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6

View File

@@ -2,7 +2,7 @@
"ver": "2.0.3",
"importer": "animation-clip",
"imported": true,
"uuid": "aa573219-edec-4df8-b6dc-e79e15fb81b0",
"uuid": "6e578291-d871-4b04-8a2a-7d226cfb7940",
"files": [
".cconb"
],

View File

@@ -1,71 +0,0 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "atk2",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 15,
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
"_duration": 0,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 4
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 5
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [],
"_values": []
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -1,13 +0,0 @@
{
"ver": "2.0.3",
"importer": "animation-clip",
"imported": true,
"uuid": "1acca320-e159-4c4c-aa73-fd8987b590d6",
"files": [
".cconb"
],
"subMetas": {},
"userData": {
"name": "dead"
}
}

View File

@@ -0,0 +1 @@
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"000cc8a3-3dc8-4aaf-a5be-090ce64744c4","files":[".cconb"],"subMetas":{},"userData":{"name":"debuff"}}

View File

@@ -7,7 +7,7 @@
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 15,
"sample": 10,
"speed": 1,
"wrapMode": 2,
"enableTrsBlending": false,

View File

@@ -1 +1 @@
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"8f109f2d-d5fc-4f3f-8897-d4c4b5fabf68","files":[".cconb"],"subMetas":{},"userData":{"name":"idle"}}
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"3481dcef-28c2-4576-b690-804dfa747f91","files":[".cconb"],"subMetas":{},"userData":{"name":"idle"}}

View File

@@ -0,0 +1,71 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "max",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 10,
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
"_duration": 0,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 4
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 5
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [],
"_values": []
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -0,0 +1 @@
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"e7c3fafd-334f-4ed0-a273-96f2b708c0d4","files":[".cconb"],"subMetas":{},"userData":{"name":"max"}}

View File

@@ -1,71 +0,0 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "max",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 15,
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
"_duration": 0,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 4
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 5
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [],
"_values": []
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -1,13 +0,0 @@
{
"ver": "2.0.3",
"importer": "animation-clip",
"imported": true,
"uuid": "2d545a13-b7b3-4a3d-b351-08937caafd96",
"files": [
".cconb"
],
"subMetas": {},
"userData": {
"name": "max0"
}
}

View File

@@ -1,71 +0,0 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "max1",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 15,
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
"_duration": 0,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 4
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 5
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [],
"_values": []
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -1 +0,0 @@
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"97ca2809-a0c4-48e3-9249-d2036d7470ae","files":[".cconb"],"subMetas":{},"userData":{"name":"max1"}}

View File

@@ -7,7 +7,7 @@
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 15,
"sample": 10,
"speed": 1,
"wrapMode": 2,
"enableTrsBlending": false,

View File

@@ -1 +1 @@
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"85922420-4b73-4fcc-bf19-11f39c582ac3","files":[".cconb"],"subMetas":{},"userData":{"name":"move"}}
{"ver":"2.0.3","importer":"animation-clip","imported":true,"uuid":"b764418d-4859-479c-b660-91738f12bd52","files":[".cconb"],"subMetas":{},"userData":{"name":"move"}}

View File

@@ -1,71 +0,0 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "debuff",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 15,
"speed": 1,
"wrapMode": 2,
"enableTrsBlending": false,
"_duration": 0,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 6
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 4
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 5
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [],
"_values": []
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -1,13 +0,0 @@
{
"ver": "2.0.3",
"importer": "animation-clip",
"imported": true,
"uuid": "9c57e1af-2739-454d-9c12-00849ea05c1a",
"files": [
".cconb"
],
"subMetas": {},
"userData": {
"name": "stun"
}
}

View File

@@ -0,0 +1,746 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>frames</key>
<dict>
<key>Bow_buff_ATTACK1_0_move_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK1_0_move_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK1_0_move_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK1_0_move_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK1_0_move_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK4_0_Attack_Bow_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK4_0_Attack_Bow_0-10.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK4_0_Attack_Bow_0-12.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK4_0_Attack_Bow_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK4_0_Attack_Bow_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK4_0_Attack_Bow_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK4_0_Attack_Bow_0-8.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK5_1_Skill_Magic_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK5_1_Skill_Magic_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK5_1_Skill_Magic_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK5_1_Skill_Magic_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK5_1_Skill_Magic_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK5_1_Skill_Magic_0-5.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK5_1_Skill_Magic_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK5_1_Skill_Magic_0-7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK5_1_Skill_Magic_0-8.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_ATTACK5_1_Skill_Magic_0-9.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_DEATH0_0_Damaged_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_DEATH0_0_Damaged_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_DEATH0_0_Damaged_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_DEATH0_0_Damaged_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_DEATH0_0_Damaged_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_IDLE0_0_idle_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_IDLE0_0_idle_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_IDLE0_0_idle_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_IDLE0_0_idle_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_IDLE0_0_idle_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_IDLE0_0_idle_0-5.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_IDLE0_0_idle_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_IDLE0_0_idle_0-7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER0_0_Debuff_Stun_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER0_0_Debuff_Stun_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER0_0_Debuff_Stun_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER0_0_Debuff_Stun_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER0_0_Debuff_Stun_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER0_0_Debuff_Stun_0-5.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER0_0_Debuff_Stun_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER0_0_Debuff_Stun_0-7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER2_0_Buff_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER2_0_Buff_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER2_0_Buff_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER2_0_Buff_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_buff_OTHER2_0_Buff_0-7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
</dict>
<key>metadata</key>
<dict>
<key>format</key>
<integer>3</integer>
<key>pixelFormat</key>
<string>RGBA8888</string>
<key>premultiplyAlpha</key>
<false/>
<key>realTextureFileName</key>
<string>a1.png</string>
<key>size</key>
<string>{1806,1806}</string>
<key>smartupdate</key>
<string>$TexturePacker:SmartUpdate:7dd899b9b10867865f0958f6ff63eeb4:1d1a0b115934959b288f1b4e5c661472:8f441eea617a1901ef1a8c6f9792dad3$</string>
<key>textureFileName</key>
<string>a1.png</string>
</dict>
</dict>
</plist>

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 86 KiB

View File

@@ -0,0 +1,42 @@
{
"ver": "1.0.26",
"importer": "image",
"imported": true,
"uuid": "2b4c7ab0-b58d-4893-ade9-d8e56e03cf86",
"files": [
".json",
".png"
],
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "2b4c7ab0-b58d-4893-ade9-d8e56e03cf86@6c48a",
"displayName": "a1",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "repeat",
"wrapModeT": "repeat",
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0,
"isUuid": true,
"imageUuidOrDatabaseUri": "2b4c7ab0-b58d-4893-ade9-d8e56e03cf86",
"visible": false
},
"ver": "1.0.22",
"imported": true,
"files": [
".json"
],
"subMetas": {}
}
},
"userData": {
"hasAlpha": true,
"type": "texture",
"fixAlphaTransparencyArtifacts": false,
"redirect": "2b4c7ab0-b58d-4893-ade9-d8e56e03cf86@6c48a"
}
}

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

Binary file not shown.

Before

Width:  |  Height:  |  Size: 255 KiB

View File

@@ -1,42 +0,0 @@
{
"ver": "1.0.27",
"importer": "image",
"imported": true,
"uuid": "ea2f429b-cb7a-49d0-a6d3-49efc82ba943",
"files": [
".json",
".png"
],
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "ea2f429b-cb7a-49d0-a6d3-49efc82ba943@6c48a",
"displayName": "a1c1",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "repeat",
"wrapModeT": "repeat",
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0,
"isUuid": true,
"imageUuidOrDatabaseUri": "ea2f429b-cb7a-49d0-a6d3-49efc82ba943",
"visible": false
},
"ver": "1.0.22",
"imported": true,
"files": [
".json"
],
"subMetas": {}
}
},
"userData": {
"type": "texture",
"hasAlpha": true,
"fixAlphaTransparencyArtifacts": false,
"redirect": "ea2f429b-cb7a-49d0-a6d3-49efc82ba943@6c48a"
}
}

View File

@@ -0,0 +1,746 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>frames</key>
<dict>
<key>Bow_green_ATTACK1_0_move_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK1_0_move_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK1_0_move_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK1_0_move_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK1_0_move_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK2_0_Attack_Bow_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK2_0_Attack_Bow_0-10.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK2_0_Attack_Bow_0-12.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK2_0_Attack_Bow_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK2_0_Attack_Bow_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK2_0_Attack_Bow_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK2_0_Attack_Bow_0-8.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK5_1_Skill_Bow_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK5_1_Skill_Bow_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK5_1_Skill_Bow_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK5_1_Skill_Bow_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK5_1_Skill_Bow_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK5_1_Skill_Bow_0-5.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK5_1_Skill_Bow_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK5_1_Skill_Bow_0-7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK5_1_Skill_Bow_0-8.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_ATTACK5_1_Skill_Bow_0-9.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_DEATH0_0_Damaged_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_DEATH0_0_Damaged_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_DEATH0_0_Damaged_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_DEATH0_0_Damaged_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_DEATH0_0_Damaged_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_IDLE0_0_idle_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_IDLE0_0_idle_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_IDLE0_0_idle_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_IDLE0_0_idle_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_IDLE0_0_idle_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_IDLE0_0_idle_0-5.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_IDLE0_0_idle_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_IDLE0_0_idle_0-7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER0_0_Debuff_Stun_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER0_0_Debuff_Stun_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER0_0_Debuff_Stun_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER0_0_Debuff_Stun_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER0_0_Debuff_Stun_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER0_0_Debuff_Stun_0-5.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER0_0_Debuff_Stun_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER0_0_Debuff_Stun_0-7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER2_0_Buff_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER2_0_Buff_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER2_0_Buff_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER2_0_Buff_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow_green_OTHER2_0_Buff_0-7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
</dict>
<key>metadata</key>
<dict>
<key>format</key>
<integer>3</integer>
<key>pixelFormat</key>
<string>RGBA8888</string>
<key>premultiplyAlpha</key>
<false/>
<key>realTextureFileName</key>
<string>a2.png</string>
<key>size</key>
<string>{1806,1806}</string>
<key>smartupdate</key>
<string>$TexturePacker:SmartUpdate:1b9ed98b78f8c9f1abcbef9014a5d3d0:4115f7e118568642251cdbd6898124e2:ad3455d2962931411bc6674078684934$</string>
<key>textureFileName</key>
<string>a2.png</string>
</dict>
</dict>
</plist>

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 80 KiB

View File

@@ -0,0 +1,42 @@
{
"ver": "1.0.26",
"importer": "image",
"imported": true,
"uuid": "f35115b6-daca-417b-b2e3-059e6760e173",
"files": [
".json",
".png"
],
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "f35115b6-daca-417b-b2e3-059e6760e173@6c48a",
"displayName": "a2",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "repeat",
"wrapModeT": "repeat",
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0,
"isUuid": true,
"imageUuidOrDatabaseUri": "f35115b6-daca-417b-b2e3-059e6760e173",
"visible": false
},
"ver": "1.0.22",
"imported": true,
"files": [
".json"
],
"subMetas": {}
}
},
"userData": {
"hasAlpha": true,
"type": "texture",
"fixAlphaTransparencyArtifacts": false,
"redirect": "f35115b6-daca-417b-b2e3-059e6760e173@6c48a"
}
}

View File

@@ -0,0 +1,746 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>frames</key>
<dict>
<key>Bow3_ATTACK1_0_move_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK1_0_move_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK1_0_move_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK1_0_move_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK1_0_move_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK2_0_Attack_Bow_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK2_0_Attack_Bow_0-10.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK2_0_Attack_Bow_0-12.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK2_0_Attack_Bow_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK2_0_Attack_Bow_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK2_0_Attack_Bow_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK2_0_Attack_Bow_0-8.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK5_1_Skill_Bow_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK5_1_Skill_Bow_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,1},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK5_1_Skill_Bow_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK5_1_Skill_Bow_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK5_1_Skill_Bow_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK5_1_Skill_Bow_0-5.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK5_1_Skill_Bow_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK5_1_Skill_Bow_0-7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{259,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK5_1_Skill_Bow_0-8.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_ATTACK5_1_Skill_Bow_0-9.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_DEATH0_0_Damaged_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_DEATH0_0_Damaged_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_DEATH0_0_Damaged_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,259},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_DEATH0_0_Damaged_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_DEATH0_0_Damaged_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_IDLE0_0_idle_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_IDLE0_0_idle_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_IDLE0_0_idle_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{517,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_IDLE0_0_idle_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_IDLE0_0_idle_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_IDLE0_0_idle_0-5.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_IDLE0_0_idle_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,517},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_IDLE0_0_idle_0-7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER0_0_Debuff_Stun_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER0_0_Debuff_Stun_0-1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER0_0_Debuff_Stun_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{775,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER0_0_Debuff_Stun_0-3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER0_0_Debuff_Stun_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER0_0_Debuff_Stun_0-5.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,775},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER0_0_Debuff_Stun_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER0_0_Debuff_Stun_0-7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER2_0_Buff_0-0.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1033,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER2_0_Buff_0-2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER2_0_Buff_0-4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1549,1033},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER2_0_Buff_0-6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,1291},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>Bow3_OTHER2_0_Buff_0-7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{256,256}</string>
<key>spriteSourceSize</key>
<string>{256,256}</string>
<key>textureRect</key>
<string>{{1291,1549},{256,256}}</string>
<key>textureRotated</key>
<false/>
</dict>
</dict>
<key>metadata</key>
<dict>
<key>format</key>
<integer>3</integer>
<key>pixelFormat</key>
<string>RGBA8888</string>
<key>premultiplyAlpha</key>
<false/>
<key>realTextureFileName</key>
<string>a3.png</string>
<key>size</key>
<string>{1806,1806}</string>
<key>smartupdate</key>
<string>$TexturePacker:SmartUpdate:7b2e2835bf5a7f650a093e09b6b3ecf4:3b1884d09063c8673659da0ce8a71713:075f4bf0e18d30430a3992d42506f8be$</string>
<key>textureFileName</key>
<string>a3.png</string>
</dict>
</dict>
</plist>

File diff suppressed because it is too large Load Diff

Binary file not shown.

After

Width:  |  Height:  |  Size: 79 KiB

Some files were not shown because too many files have changed in this diff Show More