chore(game): 调整英雄前向锚点与每路前排容量参数

This commit is contained in:
panw
2026-05-12 18:09:14 +08:00
parent 4ca593107c
commit e98ea80a6d
2 changed files with 2 additions and 2 deletions

View File

@@ -48,7 +48,7 @@ interface MoveFacConfig {
@ecs.register('MoveSystem') @ecs.register('MoveSystem')
export class MoveSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate { export class MoveSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate {
private readonly heroFrontAnchorX = -100; private readonly heroFrontAnchorX = -200;
private readonly monFrontAnchorX = 0; private readonly monFrontAnchorX = 0;
/** 常规同阵营横向最小间距(英雄) */ /** 常规同阵营横向最小间距(英雄) */
private readonly heroAllySpacingX = 100; private readonly heroAllySpacingX = 100;

View File

@@ -61,7 +61,7 @@ export class MissionHeroCompComp extends CCComp {
/** 三路高度偏移(上路, 中路, 下路) */ /** 三路高度偏移(上路, 中路, 下路) */
private static readonly HERO_LANE_Y_OFFSETS = [100, 0, -100] private static readonly HERO_LANE_Y_OFFSETS = [100, 0, -100]
/** 每路前排容量 */ /** 每路前排容量 */
private static readonly HERO_LANE_CAP = 3 private static readonly HERO_LANE_CAP = 2
/** 同路内 X 间距 */ /** 同路内 X 间距 */
private static readonly HERO_GAP_X = 100 private static readonly HERO_GAP_X = 100