diff --git a/assets/script/game/hero/MoveComp.ts b/assets/script/game/hero/MoveComp.ts index 2635eebc..060ec10f 100644 --- a/assets/script/game/hero/MoveComp.ts +++ b/assets/script/game/hero/MoveComp.ts @@ -48,7 +48,7 @@ interface MoveFacConfig { @ecs.register('MoveSystem') export class MoveSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate { - private readonly heroFrontAnchorX = -100; + private readonly heroFrontAnchorX = -200; private readonly monFrontAnchorX = 0; /** 常规同阵营横向最小间距(英雄) */ private readonly heroAllySpacingX = 100; diff --git a/assets/script/game/map/MissionHeroComp.ts b/assets/script/game/map/MissionHeroComp.ts index a5785605..eff62cb1 100644 --- a/assets/script/game/map/MissionHeroComp.ts +++ b/assets/script/game/map/MissionHeroComp.ts @@ -61,7 +61,7 @@ export class MissionHeroCompComp extends CCComp { /** 三路高度偏移(上路, 中路, 下路) */ private static readonly HERO_LANE_Y_OFFSETS = [100, 0, -100] /** 每路前排容量 */ - private static readonly HERO_LANE_CAP = 3 + private static readonly HERO_LANE_CAP = 2 /** 同路内 X 间距 */ private static readonly HERO_GAP_X = 100