feat(hero): 新增驻场光环系统与配置
1. 为英雄属性组件添加Field触发类型字段,支持存储驻场光环UUID列表 2. 扩展英雄进化配置,支持覆盖驻场光环配置 3. 优化FieldSkillHelper,优先使用进化后的驻场光环配置 4. 新增占卜师战前强攻限时Buff与援护弓手、占卜师、治愈牧师的6级进化驻场光环配置 5. 补充对应英雄的技能描述与进化逻辑注释
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@@ -44,6 +44,8 @@ export class HeroAttrsComp extends ecs.Comp {
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[SkillTriggerType.FEnd]?: { s_uuid: number; t_num: number; overrides?: SkillOverrides }[];
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[SkillTriggerType.Atking]?: { s_uuid: number; t_num: number; overrides?: SkillOverrides }[];
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[SkillTriggerType.Atked]?: { s_uuid: number; t_num: number; overrides?: SkillOverrides }[];
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/** 驻场光环(FieldSkillSet uuid 列表,随 evolve 覆盖,存活期间全局生效) */
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[SkillTriggerType.Field]?: number[];
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[SkillTriggerType.Revive]?: { s_uuid: number, r_num: number, upr: number };
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// ==================== 特殊属性 ====================
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