feat: 调整游戏界面布局和地平线高度

- 提升游戏地平线高度(GAME_LINE从-140改为-90),优化视觉体验
- 删除未使用的MissionGetsComp组件及相关资源文件
- 调整地图预制体中多个节点的Y坐标位置
- 修改角色控制器UI元素的位置、大小和间距
- 更新UI容器的高度和底部边距以适应新布局
This commit is contained in:
walkpan
2026-03-15 19:29:23 +08:00
parent 02565c372e
commit d98e7aefca
5 changed files with 36 additions and 207 deletions

View File

@@ -584,7 +584,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": -245.746,
"y": -195.746,
"z": 0
},
"_lrot": {
@@ -720,7 +720,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 52.571,
"y": 102.571,
"z": 0
},
"_lrot": {
@@ -856,7 +856,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": -228.047,
"y": -128.047,
"z": 0
},
"_lrot": {
@@ -992,7 +992,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": -232.963,
"y": -132.963,
"z": 0
},
"_lrot": {
@@ -1128,7 +1128,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": -530.208,
"y": -480.208,
"z": 0
},
"_lrot": {
@@ -1267,7 +1267,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": -270,
"y": -220,
"z": 0
},
"_lrot": {
@@ -1383,7 +1383,7 @@
"_left": 0,
"_right": 0,
"_top": 0,
"_bottom": -220,
"_bottom": -170,
"_horizontalCenter": 0,
"_verticalCenter": 0,
"_isAbsLeft": true,

View File

@@ -979,7 +979,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 40,
"y": 65,
"z": 0
},
"_lrot": {
@@ -1036,7 +1036,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 53.692,
"y": 70,
"z": 0
},
"_lrot": {
@@ -1840,12 +1840,12 @@
"__prefab": {
"__id__": 75
},
"_alignFlags": 40,
"_alignFlags": 44,
"_target": null,
"_left": -2.4868995751603507e-14,
"_right": 2.4868995751603507e-14,
"_top": 0,
"_bottom": 0,
"_bottom": 120,
"_horizontalCenter": 0,
"_verticalCenter": 0,
"_isAbsLeft": true,
@@ -1901,7 +1901,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": -5,
"z": 0
},
"_lrot": {
@@ -1942,7 +1942,7 @@
"_contentSize": {
"__type__": "cc.Size",
"width": 720,
"height": 80
"height": 120
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -2134,8 +2134,8 @@
},
"_lpos": {
"__type__": "cc.Vec3",
"x": -150.447,
"y": 0,
"x": -158.189,
"y": -5,
"z": 0
},
"_lrot": {
@@ -2674,8 +2674,6 @@
"__id__": 0
},
"fileId": "a2T+9jtpFDK6TbGmUuF01c",
"instance": null,
"targetOverrides": null,
"nestedPrefabInstanceRoots": null
},
{
@@ -2711,8 +2709,8 @@
},
"_lpos": {
"__type__": "cc.Vec3",
"x": -272.948,
"y": 0,
"x": -280.69,
"y": -5,
"z": 0
},
"_lrot": {
@@ -3669,8 +3667,6 @@
"__id__": 0
},
"fileId": "92fF6VNGhL4KGhc565gFRM",
"instance": null,
"targetOverrides": null,
"nestedPrefabInstanceRoots": null
},
{
@@ -3716,7 +3712,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 201.983,
"y": 0,
"y": -5,
"z": 0
},
"_lrot": {
@@ -4680,7 +4676,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 201.983,
"y": 0,
"y": -5,
"z": 0
},
"_lrot": {
@@ -5597,8 +5593,6 @@
"__id__": 0
},
"fileId": "24VpHkRBxCuZkdMazUpc/Y",
"instance": null,
"targetOverrides": null,
"nestedPrefabInstanceRoots": null
},
{
@@ -5638,7 +5632,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 106.678,
"y": 135,
"z": 0
},
"_lrot": {
@@ -6759,7 +6753,7 @@
"_left": 0,
"_right": 0,
"_top": 0,
"_bottom": 116.678,
"_bottom": 160,
"_horizontalCenter": 0,
"_verticalCenter": 0,
"_isAbsLeft": true,
@@ -6822,7 +6816,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 12.888000000000005,
"y": 25,
"z": 0
},
"_lrot": {
@@ -6879,7 +6873,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": -15,
"z": 0
},
"_lrot": {
@@ -6972,8 +6966,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 160,
"height": 110
"width": 190,
"height": 150
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -7833,8 +7827,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 160,
"height": 110
"width": 190,
"height": 150
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -7874,8 +7868,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 160,
"height": 120
"width": 190,
"height": 180
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -7943,7 +7937,7 @@
"_left": 0,
"_right": 0,
"_top": 1230,
"_bottom": 2.8880000000000017,
"_bottom": 0,
"_horizontalCenter": 0,
"_verticalCenter": 0,
"_isAbsLeft": true,
@@ -7990,7 +7984,7 @@
"_contentSize": {
"__type__": "cc.Size",
"width": 720,
"height": 100
"height": 130
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -8020,7 +8014,7 @@
"_left": 0,
"_right": 0,
"_top": 0,
"_bottom": -10,
"_bottom": 0,
"_horizontalCenter": 0,
"_verticalCenter": 0,
"_isAbsLeft": true,
@@ -8092,7 +8086,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 307.927,
"y": 360,
"z": 0
},
"_lrot": {
@@ -8796,7 +8790,7 @@
"_left": 5.5,
"_right": 5.5,
"_top": 0,
"_bottom": 157.92700000000002,
"_bottom": 210,
"_horizontalCenter": 0,
"_verticalCenter": 0,
"_isAbsLeft": true,

View File

@@ -18,7 +18,8 @@ export enum BoxSet {
LETF_END = -420,
RIGHT_END = 420,
//游戏地平线
GAME_LINE = -140
GAME_LINE = -90
//攻击距离
}

View File

@@ -1,157 +0,0 @@
import { _decorator, Node, Label, PrefabLink, instantiate, Prefab, SpriteAtlas, Sprite, resources } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
import { GameEvent } from "../common/config/GameEvent";
import { smc } from "../common/SingletonModuleComp";
import { CardKind } from "../common/config/GameSet";
import { mLogger } from "../common/Logger";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@ccclass('MissionGetsCompComp')
@ecs.register('MissionGetsComp', false)
export class MissionGetsCompComp extends CCComp {
debugMode = false;
get_datas: { [key: number]: { num: number, node: Node, kind?: number } } = {};
get_nodes: Node[] = [];
// 图标图集缓存
private uiconsAtlas: SpriteAtlas | null = null;
onLoad() {
oops.message.on(GameEvent.UpdateMissionGet, this.onUpdateMissionGet, this);
oops.message.on(GameEvent.MissionStart, this.onMissionStart, this);
}
start() {
}
onDestroy() {
oops.message.off(GameEvent.UpdateMissionGet, this.onUpdateMissionGet, this);
oops.message.off(GameEvent.MissionStart, this.onMissionStart, this);
}
onMissionStart(){
// 清理旧的节点
this.get_nodes.forEach(node => {
if (node && node.isValid) {
node.destroy();
}
});
this.get_nodes = [];
this.get_datas = {};
}
private onUpdateMissionGet(event: string, args: any) {
if (!args || !args.uuid) return;
const { uuid, icon, kind } = args;
this.addGet(uuid, icon, kind);
}
addGet(uuid: number, iconName?: string, kind?: number) {
mLogger.log(this.debugMode, 'MissionGetsComp', "[MissionGetsComp]添加获取到的物品:", uuid, iconName, kind);
if (this.get_datas[uuid]) {
this.get_datas[uuid].num++;
this.updateNodeNum(this.get_datas[uuid].node, this.get_datas[uuid].num);
} else {
this.load_hui(uuid, iconName || uuid.toString(), kind);
}
}
load_hui(uuid: number, iconName: string, kind?: number){
var path = "game/gui/get";
var prefab: Prefab = oops.res.get(path, Prefab)!;
if (!prefab) {
mLogger.log(this.debugMode, 'MissionGetsComp', "Prefab not found:", path);
return;
}
var node = instantiate(prefab);
// 将节点添加到父节点下
this.node.addChild(node);
// 记录数据
this.get_datas[uuid] = { num: 1, node: node, kind: kind };
this.get_nodes.push(node);
node.getChildByName("num").getComponent(Label).string = "1";
// 先隐藏所有类型标识
const typeNodes = ["Atk", "Atked", "Buff", "Attr", "Skill", "Hp", "Dead", "Partner"];
// 1. 处理 bg 节点
typeNodes.forEach(nodeName => {
const node_bg = node.getChildByName(nodeName);
if (node_bg) node_bg.active = false;
});
// 根据 kind 激活bg
let activeNodeName = "";
switch (kind) {
case CardKind.Atk:
activeNodeName = "Atk";
break;
case CardKind.Atted:
activeNodeName = "Atked";
break;
case CardKind.Buff:
activeNodeName = "Buff";
break;
case CardKind.Attr:
activeNodeName = "Attr";
break;
case CardKind.Skill:
activeNodeName = "Skill";
break;
case CardKind.Hp:
activeNodeName = "Hp";
break;
case CardKind.Dead:
activeNodeName = "Dead";
break;
case CardKind.Partner:
activeNodeName = "Partner";
break;
}
if (activeNodeName) {
// 激活bg
const activeNode = node.getChildByName(activeNodeName);
if (activeNode) activeNode.active = true;
}
const sprite = node.getChildByName("icon").getComponent(Sprite);
if (!sprite) return;
if (this.uiconsAtlas) {
const frame = this.uiconsAtlas.getSpriteFrame(iconName);
if (frame) {
sprite.spriteFrame = frame;
}
} else {
// 加载图集
resources.load("gui/uicons", SpriteAtlas, (err, atlas) => {
if (err) {
mLogger.error(this.debugMode, 'MissionGetsComp', "[MissionGetsComp] Failed to load uicons atlas", err);
return;
}
this.uiconsAtlas = atlas;
const frame = atlas.getSpriteFrame(iconName);
if (frame) {
sprite.spriteFrame = frame;
}
});
}
}
private updateNodeNum(node: Node, num: number) {
const label = node.getChildByName("num")?.getComponent(Label);
if (label) {
label.string = num.toString();
}
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();
}
}

View File

@@ -1,9 +0,0 @@
{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "a1707aae-7e2b-4360-b44b-a984f4a6d358",
"files": [],
"subMetas": {},
"userData": {}
}