refactor(config): 统一技能触发名称翻译并修正引用

将技能触发类型的中文命名从"进击/受击"改为更准确的"攻击/受伤",同时修正HeroSkillDesc.ts中对SkillTriggerDesc的错误引用,替换为正确的SkillTriggerName。
This commit is contained in:
panFD
2026-07-31 00:48:42 +08:00
parent fbaaefea8f
commit d9575599b3
2 changed files with 11 additions and 8 deletions

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@@ -127,8 +127,8 @@ export const SkillTriggerName = {
[SkillTriggerType.FStart]: "起手",
[SkillTriggerType.FEnd]: "生息",
[SkillTriggerType.Field]: "光环",
[SkillTriggerType.Atking]: "击",
[SkillTriggerType.Atked]: "受",
[SkillTriggerType.Atking]: "击",
[SkillTriggerType.Atked]: "受",
[SkillTriggerType.Revive]: "复活",
}