fix(buff): 调整护盾buff预制体的位置和锚点
修正shielded.prefab中子节点的局部位置_y坐标,使其从-15变为35,避免视觉偏移。 同时将子节点精灵的锚点从(0.5, 0)改为(0.5, 0.5),确保缩放和旋转以中心点为基准。
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@@ -87,7 +87,7 @@
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": -15,
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"y": 35,
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"z": 0
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},
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"_lrot": {
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@@ -133,7 +133,7 @@
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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"x": 0.5,
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"y": 0
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"y": 0.5
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},
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"_id": ""
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},
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