feat(skill): 新增并重构火球术技能配置

1. 新增bm-1普攻预制体与动画资源
2. 将原6101火球技能重构为6014火球术,简化技能描述
3. 更新所有英雄与怪物的技能引用配置
4. 替换fb-2动画为fb-6动画并调整参数
5. 删除冗余的fb-6动画文件
This commit is contained in:
panFD
2026-08-15 23:44:42 +08:00
parent dc2653b154
commit c2c1d5b520
11 changed files with 700 additions and 699 deletions

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View File

@@ -1,7 +1,7 @@
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@@ -13,35 +13,38 @@
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@@ -58,8 +61,8 @@
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@@ -108,8 +111,8 @@
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@@ -136,13 +139,13 @@
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@@ -173,12 +176,12 @@
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@@ -211,6 +214,139 @@
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@@ -221,7 +357,7 @@
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@@ -249,10 +385,10 @@
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@@ -274,7 +410,7 @@
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@@ -308,7 +444,7 @@
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@@ -319,7 +455,7 @@
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@@ -342,17 +478,17 @@
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@@ -2,12 +2,12 @@
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"imported": true, "imported": true,
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], ],
"subMetas": {}, "subMetas": {},
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} }
} }

View File

@@ -20,31 +20,28 @@
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} }
], ],
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@@ -61,8 +58,8 @@
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@@ -111,8 +108,8 @@
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@@ -139,13 +136,13 @@
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@@ -176,12 +173,12 @@
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@@ -214,139 +211,6 @@
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@@ -357,7 +221,7 @@
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@@ -367,7 +231,7 @@
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}, },
@@ -385,10 +249,10 @@
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}, },
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"runType": 0, "runType": 0,
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"speed": 720, "speed": 720,
@@ -410,7 +274,7 @@
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}, },
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@@ -444,7 +308,7 @@
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}, },
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"_group": 1, "_group": 1,
@@ -455,7 +319,7 @@
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"y": 50 "y": 0
}, },
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@@ -478,17 +342,17 @@
}, },
"_enabled": true, "_enabled": true,
"__prefab": { "__prefab": {
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}, },
"playOnLoad": true, "playOnLoad": true,
"_clips": [ "_clips": [
{ {
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} }
], ],
"_defaultClip": { "_defaultClip": {
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"_id": "" "_id": ""

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@@ -2,7 +2,7 @@
"ver": "1.1.50", "ver": "1.1.50",
"importer": "prefab", "importer": "prefab",
"imported": true, "imported": true,
"uuid": "645dfb6e-ad1c-4084-bbe8-ebd720c52af0", "uuid": "8234d6b7-f362-49cc-97e1-1090e4d63e5e",
"files": [ "files": [
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], ],

View File

@@ -272,10 +272,11 @@ export const SkillSet: Record<number, SkillConfig> = {
DTType: DTType.single, stun: 0, ap: 100, hit_count: 2, hitcd: 0.3, speed: 720, with: 90, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.remote, DTType: DTType.single, stun: 0, ap: 100, hit_count: 2, hitcd: 0.3, speed: 720, with: 90, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.remote,
RType: RType.bezier, EType: EType.collision, info: "造成攻击力100%的伤害, 一定几率暴击, 高阶技能", RType: RType.bezier, EType: EType.collision, info: "造成攻击力100%的伤害, 一定几率暴击, 高阶技能",
}, },
6101: { // 火球术 — 纯伤害底座debuff/暴击由引用处通过 overrides 注入
uuid: 6101, name: "火球", sp_name: "fb-1", icon: "Stat_FireDamage", TGroup: TGroup.Enemy, readyAnm: "", endAnm: "", act: "atk", 6014: {
DTType: DTType.single, stun: 0, ap: 100, hit_count: 2, hitcd: 0.3, speed: 720, with: 90, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.remote, uuid: 6014, name: "火球术", sp_name: "fb-1", icon: "Stat_FireDamage", TGroup: TGroup.Enemy, readyAnm: "", endAnm: "", act: "atk",
RType: RType.bezier, EType: EType.collision, info: "造成攻击力100%的伤害, 一定几率暴击, 高阶技能", DTType: DTType.single, ap: 100, hit_count: 2, hitcd: 0.3, speed: 720, with: 90, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.remote,
RType: RType.bezier, EType: EType.collision, info: "造成攻击力100%的伤害",
}, },
//大招 //大招

View File

@@ -424,7 +424,7 @@ export const HeroInfo: Record<number, heroInfo> = {
// 5004 破晓先知 — fstart 全队攻击 // 5004 破晓先知 — fstart 全队攻击
5004: { 5004: {
uuid: 5004, name: "破晓先知", path: "hm1", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, hp: 143, ap: 32, uuid: 5004, name: "破晓先知", path: "hm1", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, hp: 143, ap: 32,
skills: { 6101: { uuid: 6101, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7003 } } }, skills: { 6014: { uuid: 6014, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7003 } } },
fstart: { fstart: {
6401: [ 6401: [
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 3 } }, { lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 3 } },
@@ -437,7 +437,7 @@ export const HeroInfo: Record<number, heroInfo> = {
// 5005 战歌法师 — field 攻击光环 // 5005 战歌法师 — field 攻击光环
5005: { 5005: {
uuid: 5005, name: "战歌法师", path: "hm2", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Support, hp: 143, ap: 32, uuid: 5005, name: "战歌法师", path: "hm2", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Support, hp: 143, ap: 32,
skills: { 6101: { uuid: 6101, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7006 } } }, skills: { 6014: { uuid: 6014, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7006 } } },
field: [ field: [
{ lv: 1, uuids: [{ uuid: 7002, value: 0.1 }] }, { lv: 1, uuids: [{ uuid: 7002, value: 0.1 }] },
{ lv: 3, uuids: [{ uuid: 7002, value: 0.2 }] }, { lv: 3, uuids: [{ uuid: 7002, value: 0.2 }] },
@@ -490,7 +490,7 @@ export const HeroInfo: Record<number, heroInfo> = {
// 5104 圣光祭司 — fstart 全队护盾(更高数值) // 5104 圣光祭司 — fstart 全队护盾(更高数值)
5104: { 5104: {
uuid: 5104, name: "圣光祭司", path: "hm3", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, hp: 287, ap: 64, uuid: 5104, name: "圣光祭司", path: "hm3", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, hp: 287, ap: 64,
skills: { 6101: { uuid: 6101, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7003 } } }, skills: { 6014: { uuid: 6014, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7003 } } },
fstart: { fstart: {
6301: [ 6301: [
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 3 } }, { lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 3 } },
@@ -503,7 +503,7 @@ export const HeroInfo: Record<number, heroInfo> = {
// 5105 风怒先知 — field 攻速光环 // 5105 风怒先知 — field 攻速光环
5105: { 5105: {
uuid: 5105, name: "风怒先知", path: "hm1", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Support, hp: 287, ap: 64, uuid: 5105, name: "风怒先知", path: "hm1", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Support, hp: 287, ap: 64,
skills: { 6101: { uuid: 6101, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7006 } } }, skills: { 6014: { uuid: 6014, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7006 } } },
field: [ field: [
{ lv: 1, uuids: [{ uuid: 7006, value: 0.1 }] }, { lv: 1, uuids: [{ uuid: 7006, value: 0.1 }] },
{ lv: 3, uuids: [{ uuid: 7006, value: 0.2 }] }, { lv: 3, uuids: [{ uuid: 7006, value: 0.2 }] },
@@ -569,7 +569,7 @@ export const HeroInfo: Record<number, heroInfo> = {
// 5204 晨光贤者 — fstart 全队暴击(范围扩大) // 5204 晨光贤者 — fstart 全队暴击(范围扩大)
5204: { 5204: {
uuid: 5204, name: "晨光贤者", path: "hm2", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, hp: 430, ap: 96, uuid: 5204, name: "晨光贤者", path: "hm2", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, hp: 430, ap: 96,
skills: { 6101: { uuid: 6101, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7002 } } }, skills: { 6014: { uuid: 6014, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7002 } } },
fstart: { fstart: {
6403: [ 6403: [
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 5, buff_duration: 5 } }, { lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 5, buff_duration: 5 } },
@@ -582,7 +582,7 @@ export const HeroInfo: Record<number, heroInfo> = {
// 5205 精准术士 — field 暴击光环(范围扩大) // 5205 精准术士 — field 暴击光环(范围扩大)
5205: { 5205: {
uuid: 5205, name: "精准术士", path: "hm3", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Support, hp: 430, ap: 96, uuid: 5205, name: "精准术士", path: "hm3", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Support, hp: 430, ap: 96,
skills: { 6101: { uuid: 6101, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7006 } } }, skills: { 6014: { uuid: 6014, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7006 } } },
field: [ field: [
{ lv: 1, uuids: [{ uuid: 7004, value: 0.1 }] }, { lv: 1, uuids: [{ uuid: 7004, value: 0.1 }] },
{ lv: 3, uuids: [{ uuid: 7004, value: 0.2 }] }, { lv: 3, uuids: [{ uuid: 7004, value: 0.2 }] },
@@ -640,7 +640,7 @@ export const HeroInfo: Record<number, heroInfo> = {
// 5304 战吼术士 — fstart 全队攻击+生命(双效果) // 5304 战吼术士 — fstart 全队攻击+生命(双效果)
5304: { 5304: {
uuid: 5304, name: "战吼术士", path: "hm1", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, hp: 573, ap: 128, uuid: 5304, name: "战吼术士", path: "hm1", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, hp: 573, ap: 128,
skills: { 6101: { uuid: 6101, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7005 } } }, skills: { 6014: { uuid: 6014, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7005 } } },
fstart: { fstart: {
6401: [ 6401: [
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } }, { lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
@@ -658,7 +658,7 @@ export const HeroInfo: Record<number, heroInfo> = {
// 5305 领域贤者 — field 暴伤+攻速光环(双效果) // 5305 领域贤者 — field 暴伤+攻速光环(双效果)
5305: { 5305: {
uuid: 5305, name: "领域贤者", path: "hm2", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Support, hp: 573, ap: 128, uuid: 5305, name: "领域贤者", path: "hm2", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Support, hp: 573, ap: 128,
skills: { 6101: { uuid: 6101, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7006 } } }, skills: { 6014: { uuid: 6014, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7006 } } },
field: [ field: [
{ lv: 1, uuids: [{ uuid: 7005, value: 0.2 }, { uuid: 7006, value: 0.1 }] }, { lv: 1, uuids: [{ uuid: 7005, value: 0.2 }, { uuid: 7006, value: 0.1 }] },
{ lv: 3, uuids: [{ uuid: 7005, value: 0.4 }, { uuid: 7006, value: 0.2 }] }, { lv: 3, uuids: [{ uuid: 7005, value: 0.4 }, { uuid: 7006, value: 0.2 }] },
@@ -731,7 +731,7 @@ export const HeroInfo: Record<number, heroInfo> = {
// 5404 涅槃贤者 — fstart 护盾+攻击 + revive双技能 // 5404 涅槃贤者 — fstart 护盾+攻击 + revive双技能
5404: { 5404: {
uuid: 5404, name: "涅槃贤者", path: "hm3", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, hp: 717, ap: 160, uuid: 5404, name: "涅槃贤者", path: "hm3", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, role: HRole.Mage, hp: 717, ap: 160,
skills: { 6101: { uuid: 6101, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7004 } } }, skills: { 6014: { uuid: 6014, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7004 } } },
fstart: { fstart: {
6301: [ 6301: [
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } }, { lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
@@ -814,7 +814,7 @@ export const HeroInfo: Record<number, heroInfo> = {
}, },
6008: { 6008: {
uuid: 6008, name: "兽人火法", path: "m8", fac: FacSet.MON, lv: 1, type: HType.Long, monType: MonType.Summoner, hp: 220, ap: 24, speed: 70, uuid: 6008, name: "兽人火法", path: "m8", fac: FacSet.MON, lv: 1, type: HType.Long, monType: MonType.Summoner, hp: 220, ap: 24, speed: 70,
skills: { 6101: { uuid: 6101, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0 } }, info: "后排召唤系法师怪" skills: { 6014: { uuid: 6014, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0 } }, info: "后排召唤系法师怪"
}, },
// BOSS怪物 — 本表 hp/ap 仅作外观/技能档位参考,运行时面板由 RogueConfig 的 // BOSS怪物 — 本表 hp/ap 仅作外观/技能档位参考,运行时面板由 RogueConfig 的
@@ -837,7 +837,7 @@ export const HeroInfo: Record<number, heroInfo> = {
}, },
6105: { 6105: {
uuid: 6105, name: "亡灵首领-法师", path: "mb5", fac: FacSet.MON, lv: 6, type: HType.Long, monType: MonType.LongBoss, hp: 1000, ap: 30, speed: 110, uuid: 6105, name: "亡灵首领-法师", path: "mb5", fac: FacSet.MON, lv: 6, type: HType.Long, monType: MonType.LongBoss, hp: 1000, ap: 30, speed: 110,
skills: { 6101: { uuid: 6101, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7002 } } }, info: "后排高AP Boss" skills: { 6014: { uuid: 6014, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow].cd, ccd: 0, overrides: { ap: 80, timed_buff_id: 7002 } } }, info: "后排高AP Boss"
}, },
6106: { 6106: {
uuid: 6106, name: "亡灵首领-骑马战士", path: "mb6", fac: FacSet.MON, lv: 6, type: HType.Melee, monType: MonType.MeleeBoss, hp: 1800, ap: 20, speed: 130, uuid: 6106, name: "亡灵首领-骑马战士", path: "mb6", fac: FacSet.MON, lv: 6, type: HType.Melee, monType: MonType.MeleeBoss, hp: 1800, ap: 20, speed: 130,