refactor(game): 重构游戏地平线与怪物生成逻辑,并更新UI资源
- 将游戏地平线从120调整为-215,以改变战斗场景基线 - 移除多线路怪物生成逻辑,统一使用地平线作为y坐标 - 清理卡牌系统中的等级升级相关代码,简化事件处理 - 更新角色控制器UI布局和样式,调整组件位置和尺寸 - 替换纹理图集资源,移除旧版背景图,添加新版分层背景 - 删除多个未使用的meta配置文件
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11
assets/script/Design5.md.meta
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11
assets/script/Design5.md.meta
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{
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"ver": "1.0.1",
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"importer": "text",
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"imported": true,
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"uuid": "c7803dc9-7e33-476f-9144-5d0b65702963",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {}
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}
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