fix: 恢复多语言包加载以支持游戏本地化
之前多语言包加载被注释掉,导致游戏无法正确加载本地化资源。现在取消注释以恢复多语言功能,确保玩家能看到正确语言的游戏内容。
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -20,5 +20,7 @@
|
||||
"role_hp": "生命",
|
||||
"role_power": "力量",
|
||||
"role_physical": "体质",
|
||||
"role_agile": "敏捷"
|
||||
"role_agile": "敏捷",
|
||||
"heros": "体质"
|
||||
|
||||
}
|
||||
@@ -30,7 +30,7 @@ export class Initialize extends ecs.Entity {
|
||||
// 加载自定义资
|
||||
this.loadCustom(queue);
|
||||
// 加载多语言包
|
||||
// this.loadLanguage(queue);
|
||||
this.loadLanguage(queue);
|
||||
// 加载公共资源
|
||||
this.loadCommon(queue);
|
||||
// 加载游戏内容加载进度提示界面
|
||||
|
||||
Reference in New Issue
Block a user