fix: 重置怪物移动参数和英雄视图状态
在Monster类中重置移动参数确保怪物行为一致 在HeroViewComp中初始化状态变量防止未定义行为
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@@ -92,6 +92,9 @@ export class HeroViewComp extends CCComp {
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/** 初始化/重置视图状态 */
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init() {
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this.status = "idle";
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this.deadCD = 0;
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this.lastBarUpdateTime = 0;
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this.as.idle()
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// 初始化 UI 节点
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