fix: 批量调整技能buff与英雄预制体的属性

1. 调整多个plus系列buff预制体的Y轴偏移量
2. 修改maxw/maxb/maxr系列buff的位置与缩放参数
3. 更新shielded预制体的尺寸与Y轴偏移
4. 统一替换所有英雄预制体的依赖prefab与组件ID
5. 清理英雄预制体中冗余的属性覆盖配置
This commit is contained in:
pan
2026-09-04 09:10:43 +08:00
parent e10c1b1120
commit 8bb4943147
41 changed files with 783 additions and 6308 deletions

View File

@@ -87,7 +87,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": -37.784,
"y": -64.077,
"z": 0
},
"_lrot": {
@@ -100,7 +100,7 @@
"_lscale": {
"__type__": "cc.Vec3",
"x": 1.2,
"y": 1.2,
"y": 2,
"z": 1
},
"_mobility": 0,

View File

@@ -87,7 +87,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": -36.941,
"y": -63.469,
"z": 0
},
"_lrot": {
@@ -100,7 +100,7 @@
"_lscale": {
"__type__": "cc.Vec3",
"x": 1.2,
"y": 1.2,
"y": 2,
"z": 1
},
"_mobility": 0,

View File

@@ -87,7 +87,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": -37.394,
"y": -63.7,
"z": 0
},
"_lrot": {
@@ -100,7 +100,7 @@
"_lscale": {
"__type__": "cc.Vec3",
"x": 1.2,
"y": 1.2,
"y": 2,
"z": 1
},
"_mobility": 0,

View File

@@ -140,7 +140,7 @@
"value": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": -4.416,
"z": 0
}
},

View File

@@ -143,7 +143,7 @@
"value": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": -4.784,
"z": 0
}
},

View File

@@ -143,7 +143,7 @@
"value": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": -5.355,
"z": 0
}
},

View File

@@ -143,7 +143,7 @@
"value": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": -4.416,
"z": 0
}
},

View File

@@ -143,7 +143,7 @@
"value": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"y": -4.416,
"z": 0
}
},

View File

@@ -87,7 +87,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 35,
"y": 37.427,
"z": 0
},
"_lrot": {
@@ -127,8 +127,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 90,
"height": 90
"width": 100,
"height": 100
},
"_anchorPoint": {
"__type__": "cc.Vec2",