refactor(hero-config): 调整击退推拉流为穿刺风怒流配置

1. 重命名英雄分类注释和对应英雄描述文本,将击退相关效果替换为穿透、风怒效果
2. 更新英雄绑定的技能ID,移除击退相关的属性配置
3. 同步修改技能注释和描述文本,移除击退相关描述
4. 标记废弃的强化技能为暂未使用
This commit is contained in:
panFD
2026-06-12 20:37:13 +08:00
parent 7aa8a47a65
commit 82adaf4069
3 changed files with 1346 additions and 1068 deletions

View File

@@ -335,28 +335,28 @@ export const HeroInfo: Record<number, heroInfo> = {
// ========== 击退推拉流 ==========
// ========== 穿刺风怒流 ==========
5209:{uuid:5209,name:"风弓手",path:"ha2", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,
hp:140,ap:45,
skills:{6005:{uuid:6005,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast3].cd,ccd:0}},
atking:[{s_uuid:6406,t_num:2}],
info:"快速射击每2次攻击为全队叠加击退概率"},
atking:[{s_uuid:6408,t_num:2}],
info:"快速射击每2次攻击为全队叠加穿透概率"},
5210:{uuid:5210,name:"龙卷猎手",path:"ha3", fac:FacSet.HERO,pool_lv:2,lv:1,type:HType.Long,
hp:170,ap:70,
skills:{6005:{uuid:6005,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Normal2].cd,ccd:0}},
atking:[{s_uuid:6102,t_num:2,overrides:{bck:30,hit_count:3}}],
info:"每2次攻击释放龙卷风30%击退概率推开一排敌人"},
atking:[{s_uuid:6102,t_num:2,overrides:{hit_count:3}}],
info:"每2次攻击释放龙卷风攻击一排敌人"},
5404:{uuid:5404,name:"风暴刺客",path:"hc2", fac:FacSet.HERO,pool_lv:4,lv:1,type:HType.Melee,
hp:250,ap:100,
skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Fast2].cd,ccd:0}},
atking:[
{s_uuid:6407,t_num:1},
{s_uuid:6102,t_num:3,overrides:{bck:50,hit_count:5,ap:120}}
{s_uuid:6409,t_num:1},
{s_uuid:6102,t_num:3,overrides:{hit_count:5,ap:120}}
],
dead:[{s_uuid:6406,t_num:1}],
info:"极速近战,每次攻击给全队加击退距离每3次攻击释放龙卷风死后全队永久击退率加成"},
dead:[{s_uuid:6408,t_num:1}],
info:"极速近战,每次攻击给全队加风怒次数每3次攻击释放龙卷风死后全队永久穿透率加成"},
// ========== 暴击爆发流 ==========
5211:{uuid:5211,name:"猎鹰射手",path:"ha4", fac:FacSet.HERO,pool_lv:1,lv:1,type:HType.Long,
@@ -496,7 +496,7 @@ export const HeroList: number[] = [
5101, 5106, 5107, 5108,
// 治疗续航流
5301, 5302, 5303, 5304, 5305,
// 击退推拉
// 穿刺风怒
5209, 5210, 5404,
// 暴击爆发流
5211, 5212, 5405,