docs(config): add HeroDesignSpec.md meta file
This commit is contained in:
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assets/script/game/common/config/HeroDesignSpec.md.meta
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11
assets/script/game/common/config/HeroDesignSpec.md.meta
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@@ -0,0 +1,11 @@
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{
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"ver": "1.0.1",
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"importer": "text",
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"imported": true,
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"uuid": "defa93a3-1e05-4fad-b94c-b12ed9651c9a",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {}
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}
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@@ -363,340 +363,299 @@ export interface LvBonusEntry {
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}
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/*
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*=============英雄配置列表================
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* v4 触发类型底座版 — 每个英雄专注单一效果,流派协同由玩家自行发现
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* v5 模板重塑版 — 按 HeroDesignSpec.md 规范统一配置
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*
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* atked 战士 受击触发,效果作用于自身,越挨打越强
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* atking 刺客 攻击触发自身强化;射手 攻击触发队友强化(hit_count 控制目标数 1→3→6)
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* dead 战士/刺客 死亡触发,一次性全队遗产
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* fstart 法师 战斗开始前触发一次,必然生效的全队增益
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* field 法师 驻场光环,存活期间持续生效,死亡消失
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* fend 辅助 每回合结束触发,跨回合累积增益
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*
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* 触发节奏:atked 3次/5次,atking 5次/7次,fstart/fend 1次/回合
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*
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* skills[0]是普通攻击技能
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* 规则:3档 lv1/3/5,lv5 降 t_num(atked/atking 5→4)
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* 品质:card_lv = 1 + 能力加成(数值/范围/双技能)
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* 编号:5001-5099=card1, 5101-5199=card2, 5201-5299=card3, 5301-5399=card4, 5401-5499=card5
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*/
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export const HeroInfo: Record<number, heroInfo> = {
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// ========== atked 类(战士 · 自身强化) ==========
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5011: {
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uuid: 5011, name: "铁壁", path: "hk1", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Melee, grow_type: HGrowType.Tank, hp: 300, ap: 28,
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// ========== card_lv=1(5001-5005)基础单体/默认范围 ==========
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// 5001 铁壁战士 — atked 护盾(标杆,原5011)
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5001: {
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uuid: 5001, name: "铁壁战士", path: "hk1", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Melee, grow_type: HGrowType.Tank, hp: 300, ap: 28,
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skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
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// 成长主线:受击5次凝聚护盾,层数 2→3→4→5;每级按 Tank 成长类型递增 hp/ap
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atked: {
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6301: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 2 } },
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{ lv: 3, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 3 } },
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{ lv: 5, s_lv: SkillLv.Lv3, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 4 } },
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{ lv: 6, s_lv: SkillLv.Lv4, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 5 } },
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{ lv: 5, s_lv: SkillLv.Lv3, t_num: 4, overrides: { TGroup: TGroup.Self, ap: 4 } },
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],
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},
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info: "<color=#27AE60>✧</color>受击5次凝聚护盾",
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info: "",
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},
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5012: {
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uuid: 5012, name: "不死小强", path: "hk2", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Melee, hp: 600, ap: 57,
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// 5002 影袭刺客 — atking 自身攻击
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5002: {
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uuid: 5002, name: "影袭刺客", path: "hc1", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Melee, grow_type: HGrowType.Assassin, hp: 300, ap: 28,
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skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast2].cd, ccd: 0 } },
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atking: {
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6401: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 1 } },
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{ lv: 3, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 2 } },
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{ lv: 5, s_lv: SkillLv.Lv3, t_num: 4, overrides: { TGroup: TGroup.Self, ap: 3 } },
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],
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},
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info: "",
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},
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// 5003 遗志将军 — dead 全队攻击
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5003: {
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uuid: 5003, name: "遗志将军", path: "hk2", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Melee, grow_type: HGrowType.Warrior, hp: 300, ap: 28,
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skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
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dead: {
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6401: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 3 } },
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{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
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{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 7 } },
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],
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},
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info: "",
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},
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// 5004 破晓先知 — fstart 全队攻击
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5004: {
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uuid: 5004, name: "破晓先知", path: "hm1", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, hp: 143, ap: 40,
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skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid3].cd, ccd: 0 } },
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fstart: {
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6401: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 3 } },
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{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
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{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 7 } },
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],
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},
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info: "",
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},
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// 5005 战歌法师 — field 攻击光环
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5005: {
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uuid: 5005, name: "战歌法师", path: "hm2", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, hp: 143, ap: 40,
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skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid3].cd, ccd: 0 } },
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field: [
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{ lv: 1, uuids: [7002] },
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{ lv: 3, uuids: [7202] },
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{ lv: 5, uuids: [7402] },
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],
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info: "",
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},
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// ========== card_lv=2(5101-5105)数值强化 ==========
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// 5101 不死斗士 — atked 回血(更高数值)
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5101: {
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uuid: 5101, name: "不死斗士", path: "hk3", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Melee, grow_type: HGrowType.Tank, hp: 600, ap: 57,
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skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
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atked: {
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6302: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 3, overrides: { TGroup: TGroup.Self, ap: 250 } },
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{ lv: 2, s_lv: SkillLv.Lv2, t_num: 3, overrides: { TGroup: TGroup.Self, ap: 300 } },
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{ lv: 4, s_lv: SkillLv.Lv3, t_num: 3, overrides: { TGroup: TGroup.Self, ap: 350 } },
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{ lv: 5, s_lv: SkillLv.Lv4, t_num: 2, overrides: { TGroup: TGroup.Self, ap: 350 } },
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],
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6402: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 2 } },
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 200 } },
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{ lv: 3, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 250 } },
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{ lv: 5, s_lv: SkillLv.Lv3, t_num: 4, overrides: { TGroup: TGroup.Self, ap: 300 } },
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],
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},
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info: "<color=#27AE60>✧</color>受伤恢复生命",
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info: "",
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},
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5013: {
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uuid: 5013, name: "铁骨头", path: "hk4", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Melee, hp: 600, ap: 57,
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skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
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atked: {
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6301: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 3, overrides: { TGroup: TGroup.Self, ap: 3 } },
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{ lv: 2, s_lv: SkillLv.Lv2, t_num: 3, overrides: { TGroup: TGroup.Self, ap: 4 } },
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{ lv: 4, s_lv: SkillLv.Lv3, t_num: 3, overrides: { TGroup: TGroup.Self, ap: 5 } },
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{ lv: 5, s_lv: SkillLv.Lv4, t_num: 2, overrides: { TGroup: TGroup.Self, ap: 5 } },
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],
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6402: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 2 } },
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],
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},
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info: "<color=#27AE60>✧</color>受伤获得护盾与生命",
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},
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5014: {
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uuid: 5014, name: "怒火武者", path: "hk5", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Melee, hp: 900, ap: 85,
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skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow1].cd, ccd: 0 } },
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atked: {
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6401: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 3, overrides: { TGroup: TGroup.Self, ap: 1 } },
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{ lv: 5, s_lv: SkillLv.Lv2, t_num: 2, overrides: { TGroup: TGroup.Self, ap: 1 } },
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],
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6403: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7012, buff_value: 5, buff_duration: 5 } },
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{ lv: 2, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7012, buff_value: 7, buff_duration: 5 } },
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{ lv: 4, s_lv: SkillLv.Lv3, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7012, buff_value: 10, buff_duration: 6 } },
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],
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},
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info: "<color=#27AE60>✧</color>受伤提升攻击与暴击",
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},
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5015: {
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uuid: 5015, name: "血刃武者", path: "hc3", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Melee, hp: 1200, ap: 113,
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skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
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atked: {
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6301: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 3, overrides: { TGroup: TGroup.Self, ap: 3 } },
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{ lv: 2, s_lv: SkillLv.Lv2, t_num: 3, overrides: { TGroup: TGroup.Self, ap: 4 } },
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{ lv: 4, s_lv: SkillLv.Lv3, t_num: 3, overrides: { TGroup: TGroup.Self, ap: 5 } },
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{ lv: 5, s_lv: SkillLv.Lv4, t_num: 2, overrides: { TGroup: TGroup.Self, ap: 5 } },
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],
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6404: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7020, buff_value: 5, buff_duration: 5 } },
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{ lv: 2, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7020, buff_value: 7, buff_duration: 5 } },
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{ lv: 4, s_lv: SkillLv.Lv3, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7020, buff_value: 10, buff_duration: 6 } },
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],
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},
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info: "<color=#27AE60>✧</color>受伤获得护盾与暴伤",
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},
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5016: {
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uuid: 5016, name: "狂血战士", path: "hc4", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Melee, hp: 1500, ap: 142,
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skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
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atked: {
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6401: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 3, overrides: { TGroup: TGroup.Self, ap: 1 } },
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{ lv: 5, s_lv: SkillLv.Lv2, t_num: 2, overrides: { TGroup: TGroup.Self, ap: 1 } },
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],
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6405: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7017, buff_value: 5, buff_duration: 5 } },
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{ lv: 2, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7017, buff_value: 7, buff_duration: 5 } },
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{ lv: 4, s_lv: SkillLv.Lv3, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7017, buff_value: 10, buff_duration: 6 } },
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],
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},
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info: "<color=#27AE60>✧</color>受伤提升攻击与击晕",
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},
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// 以下英雄暂时注释,保留待后续扩展
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// 5012:{uuid:5012,name:"不死小强",path:"hk2", fac:FacSet.HERO,card_lv:2,lv:1,type:HType.Melee,hp:600,ap:57,
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// skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}},
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// atked:[{s_uuid:6302,t_num:3,overrides:{TGroup:TGroup.Self,ap:250}}],
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// info:"s3次为自身回复攻击力250%的生命值"},
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// 5013:{uuid:5013,name:"铁骨头",path:"hk3", fac:FacSet.HERO,card_lv:2,lv:1,type:HType.Melee,hp:600,ap:57,
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// skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}},
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// atked:[{s_uuid:6402,t_num:5,overrides:{TGroup:TGroup.Self,ap:100}}],
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// info:"s5次永久提升自身最大生命值100点"},
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// 5014:{uuid:5014,name:"怒火武者",path:"hk4", fac:FacSet.HERO,card_lv:3,lv:1,type:HType.Melee,hp:900,ap:85,
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// skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow1].cd,ccd:0}},
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// atked:[{s_uuid:6401,t_num:3,overrides:{TGroup:TGroup.Self,ap:12}}],
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// info:"s3次永久提升自身攻击力12点"},
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// 5015:{uuid:5015,name:"血刃武者",path:"hk5", fac:FacSet.HERO,card_lv:4,lv:1,type:HType.Melee,hp:1200,ap:113,
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// skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}},
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// atked:[
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// {s_uuid:6301,t_num:3,overrides:{TGroup:TGroup.Self,ap:3}},
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// {s_uuid:6401,t_num:5,overrides:{TGroup:TGroup.Self,ap:15}}
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// ],
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// info:"s3次加3层护盾,s5次永久+15攻击力"},
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// 5016:{uuid:5016,name:"狂血战士",path:"hc1", fac:FacSet.HERO,card_lv:5,lv:1,type:HType.Melee,hp:1500,ap:142,
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// skills:{6001:{uuid:6001,lv:1,cd:AtkSpeedSet[AtkSpeedLv.Slow3].cd,ccd:0}},
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// atked:[
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// {s_uuid:6401,t_num:3,overrides:{TGroup:TGroup.Self,ap:10}},
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// {s_uuid:6403,t_num:5,overrides:{TGroup:TGroup.Self,ap:15}}
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// ],
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// info:"s3次永久+10攻击力,s5次永久+15%暴击率"},
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// ========== atking 类 — 刺客(自身强化) ==========
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5021: {
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uuid: 5021, name: "小刺客", path: "hc1", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Melee, hp: 300, ap: 28,
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skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast2].cd, ccd: 0 } },
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// 成长主线:滚雪球(AP增量固定1,5级阈值5→4刀)
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atking: {
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6401: [
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{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 1 } },
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{ lv: 5, s_lv: SkillLv.Lv2, t_num: 4, overrides: { TGroup: TGroup.Self, ap: 1 } },
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],
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},
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info: "<color=#27AE60>✧</color>攻击永久提升攻击",
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},
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5022: {
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uuid: 5022, name: "嗜血剑客", path: "hc2", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Melee, hp: 900, ap: 85,
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// 5102 致命杀手 — atking 暴击(更高数值)
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5102: {
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uuid: 5102, name: "致命杀手", path: "hc2", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Melee, grow_type: HGrowType.Assassin, hp: 600, ap: 57,
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skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast2].cd, ccd: 0 } },
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||||
atking: {
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||||
6403: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, hit_count: 1, timed_buff_id: 7012, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 2, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Self, hit_count: 1, timed_buff_id: 7012, buff_value: 7, buff_duration: 5 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv3, t_num: 5, overrides: { TGroup: TGroup.Self, hit_count: 1, timed_buff_id: 7012, buff_value: 10, buff_duration: 6 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv4, t_num: 4, overrides: { TGroup: TGroup.Self, hit_count: 1, timed_buff_id: 7012, buff_value: 10, buff_duration: 6 } },
|
||||
],
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 7, overrides: { TGroup: TGroup.Self, ap: 1 } },
|
||||
],
|
||||
},
|
||||
info: "<color=#27AE60>✧</color>攻击限时提升暴击",
|
||||
},
|
||||
5023: {
|
||||
uuid: 5023, name: "暗影杀手", path: "hc5", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Melee, hp: 1200, ap: 113,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast1].cd, ccd: 0 } },
|
||||
atking: {
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 1 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv2, t_num: 4, overrides: { TGroup: TGroup.Self, ap: 1 } },
|
||||
],
|
||||
6403: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7012, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 2, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7012, buff_value: 7, buff_duration: 5 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv3, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7012, buff_value: 10, buff_duration: 6 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Self, timed_buff_id: 7012, buff_value: 7, buff_duration: 5 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 4, overrides: { TGroup: TGroup.Self, timed_buff_id: 7012, buff_value: 10, buff_duration: 6 } },
|
||||
],
|
||||
},
|
||||
info: "<color=#27AE60>✧</color>攻击提升攻击与暴击",
|
||||
info: "",
|
||||
},
|
||||
// 5022: {
|
||||
// uuid: 5022, name: "嗜血剑客", path: "hc2", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Melee, hp: 900, ap: 85,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast2].cd, ccd: 0 } },
|
||||
// atking: [
|
||||
// { s_uuid: 6403, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 10 } },
|
||||
// { s_uuid: 6401, t_num: 7, overrides: { TGroup: TGroup.Self, ap: 12 } }
|
||||
// ],
|
||||
// info: "攻击5次永久+10%暴击率,攻击7次永久+12攻击力"
|
||||
// },
|
||||
// 5023: {
|
||||
// uuid: 5023, name: "暗影杀手", path: "hc3", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Melee, hp: 1500, ap: 142,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast1].cd, ccd: 0 } },
|
||||
// atking: [
|
||||
// { s_uuid: 6403, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 10 } },
|
||||
// { s_uuid: 6404, t_num: 7, overrides: { TGroup: TGroup.Self, ap: 15 } }
|
||||
// ],
|
||||
// info: "攻击5次永久+10%暴击率,攻击7次永久+15%暴伤"
|
||||
// },
|
||||
|
||||
// ========== atking 类 — 射手(队友强化,hit_count 控制目标数) ==========
|
||||
5031: {
|
||||
uuid: 5031, name: "援护弓手", path: "ha1", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Long, hp: 143, ap: 40,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal2].cd, ccd: 0 } },
|
||||
// 成长主线:AP增益固定1,5级 hit_count 1→2(2英雄环境=全队)
|
||||
atking: {
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 1, ap: 1 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 2, ap: 1 } },
|
||||
],
|
||||
},
|
||||
info: "<color=#27AE60>✧</color>攻击提升队友攻击",
|
||||
},
|
||||
5032: {
|
||||
uuid: 5032, name: "战术弓手", path: "ha2", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, hp: 430, ap: 120,
|
||||
skills: { 6008: { uuid: 6008, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal1].cd, ccd: 0 } },
|
||||
atking: {
|
||||
6403: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 3, timed_buff_id: 7012, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 2, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 3, timed_buff_id: 7012, buff_value: 7, buff_duration: 5 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv3, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 4, timed_buff_id: 7012, buff_value: 10, buff_duration: 6 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv4, t_num: 4, overrides: { TGroup: TGroup.Team, hit_count: 4, timed_buff_id: 7012, buff_value: 10, buff_duration: 6 } },
|
||||
],
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 7, overrides: { TGroup: TGroup.Team, hit_count: 3, ap: 1 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv2, t_num: 7, overrides: { TGroup: TGroup.Team, hit_count: 4, ap: 1 } },
|
||||
],
|
||||
},
|
||||
info: "<color=#27AE60>✧</color>攻击限时提升队友暴击",
|
||||
},
|
||||
// 5032: {
|
||||
// uuid: 5032, name: "战术弓手", path: "ha2", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, hp: 430, ap: 120,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal1].cd, ccd: 0 } },
|
||||
// atking: [{ s_uuid: 6403, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 3, ap: 10 } }],
|
||||
// info: "攻击5次为随机3名队友永久提升暴击率10%"
|
||||
// },
|
||||
5033: {
|
||||
uuid: 5033, name: "鹰眼弓将", path: "ha3", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Long, hp: 717, ap: 200,
|
||||
skills: { 6008: { uuid: 6008, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast3].cd, ccd: 0 } },
|
||||
atking: {
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 3, ap: 1 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 4, ap: 1 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 4, overrides: { TGroup: TGroup.Team, hit_count: 4, ap: 1 } },
|
||||
],
|
||||
6404: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 7, overrides: { TGroup: TGroup.Team, hit_count: 3, timed_buff_id: 7020, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 2, s_lv: SkillLv.Lv2, t_num: 7, overrides: { TGroup: TGroup.Team, hit_count: 3, timed_buff_id: 7020, buff_value: 7, buff_duration: 5 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv3, t_num: 7, overrides: { TGroup: TGroup.Team, hit_count: 4, timed_buff_id: 7020, buff_value: 10, buff_duration: 6 } },
|
||||
],
|
||||
},
|
||||
info: "<color=#27AE60>✧</color>攻击提升队友攻击与暴伤",
|
||||
},
|
||||
// 5033: {
|
||||
// uuid: 5033, name: "鹰眼弓将", path: "ha3", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Long, hp: 717, ap: 200,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast3].cd, ccd: 0 } },
|
||||
// atking: [
|
||||
// { s_uuid: 6401, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 6, ap: 8 } },
|
||||
// { s_uuid: 6404, t_num: 7, overrides: { TGroup: TGroup.Team, hit_count: 6, ap: 12 } }
|
||||
// ],
|
||||
// info: "攻击5次为随机6名队友永久+8攻击力,攻击7次永久+12%暴伤"
|
||||
// },
|
||||
|
||||
// ========== dead 类(战士+刺客 · 死亡遗产) ==========
|
||||
// 5041: {
|
||||
// uuid: 5041, name: "殉道卫士", path: "hk1", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Melee, hp: 300, ap: 28,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
|
||||
// dead: [{ s_uuid: 6301, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 3 } }],
|
||||
// info: "死亡时为全队添加3层护盾"
|
||||
// },
|
||||
// 5042: {
|
||||
// uuid: 5042, name: "遗志将军", path: "hk2", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Melee, hp: 600, ap: 57,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
|
||||
// dead: [
|
||||
// { s_uuid: 6401, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 20 } },
|
||||
// { s_uuid: 6402, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 80 } }
|
||||
// ],
|
||||
// revive: { s_uuid: 6501, r_num: 1, upr: 0.3 },
|
||||
// info: "死亡时全队永久+20攻击力、+80最大生命值,死后复活一次"
|
||||
// },
|
||||
// 5043: {
|
||||
// uuid: 5043, name: "亡魂刺客", path: "hc1", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Melee, hp: 900, ap: 85,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal1].cd, ccd: 0 } },
|
||||
// dead: [{ s_uuid: 6405, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 15 } }],
|
||||
// info: "死亡时全队永久提升击晕概率15%"
|
||||
// },
|
||||
// 5044: {
|
||||
// uuid: 5044, name: "血誓剑客", path: "hc2", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Melee, hp: 1200, ap: 113,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast3].cd, ccd: 0 } },
|
||||
// dead: [
|
||||
// { s_uuid: 6403, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 15 } },
|
||||
// { s_uuid: 6404, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 20 } }
|
||||
// ],
|
||||
// info: "死亡时全队永久+15%暴击率、+20%暴伤"
|
||||
// },
|
||||
// 5045: {
|
||||
// uuid: 5045, name: "不灭战魂", path: "hk3", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Melee, hp: 1500, ap: 142,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
|
||||
// dead: [
|
||||
// { s_uuid: 6301, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
|
||||
// { s_uuid: 6401, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 30 } },
|
||||
// { s_uuid: 6402, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 120 } }
|
||||
// ],
|
||||
// revive: { s_uuid: 6501, r_num: 1, upr: 0.5 },
|
||||
// info: "死亡时全队获得5层护盾、永久+30攻击力、永久+120最大生命值,死后复活一次"
|
||||
// },
|
||||
5041: {
|
||||
uuid: 5041, name: "殉道卫士", path: "hk1", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Melee, hp: 300, ap: 28,
|
||||
// 5103 殉道勇士 — dead 全队护盾(更高数值)
|
||||
5103: {
|
||||
uuid: 5103, name: "殉道勇士", path: "hk4", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Melee, grow_type: HGrowType.Warrior, hp: 600, ap: 57,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
|
||||
dead: {
|
||||
6301: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 3 } },
|
||||
{ lv: 2, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 4 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv4, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 6 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 4 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
|
||||
],
|
||||
},
|
||||
info: "<color=#27AE60>✧</color>死亡全队获得护盾",
|
||||
info: "",
|
||||
},
|
||||
5042: {
|
||||
uuid: 5042, name: "遗志将军", path: "hk2", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Melee, hp: 600, ap: 57,
|
||||
// 5104 圣光祭司 — fstart 全队护盾(更高数值)
|
||||
5104: {
|
||||
uuid: 5104, name: "圣光祭司", path: "hm3", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, hp: 287, ap: 80,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow1].cd, ccd: 0 } },
|
||||
fstart: {
|
||||
6301: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 3 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 4 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
|
||||
],
|
||||
},
|
||||
info: "",
|
||||
},
|
||||
// 5105 风怒先知 — field 攻速光环
|
||||
5105: {
|
||||
uuid: 5105, name: "风怒先知", path: "hm1", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, hp: 287, ap: 80,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid2].cd, ccd: 0 } },
|
||||
field: [
|
||||
{ lv: 1, uuids: [7006] },
|
||||
{ lv: 3, uuids: [7206] },
|
||||
{ lv: 5, uuids: [7406] },
|
||||
],
|
||||
info: "",
|
||||
},
|
||||
|
||||
// ========== card_lv=3(5201-5205)范围扩大 ==========
|
||||
|
||||
// 5201 怒血勇士 — atked 全队攻击(范围扩大)
|
||||
5201: {
|
||||
uuid: 5201, name: "怒血勇士", path: "hk5", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Melee, grow_type: HGrowType.Tank, hp: 900, ap: 85,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
|
||||
atked: {
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Team, ap: 1 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Team, ap: 2 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 4, overrides: { TGroup: TGroup.Team, ap: 3 } },
|
||||
],
|
||||
},
|
||||
info: "",
|
||||
},
|
||||
// 5202 援护射手 — atking 队友攻击(范围扩大)
|
||||
5202: {
|
||||
uuid: 5202, name: "援护射手", path: "ha1", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, grow_type: HGrowType.Assassin, hp: 430, ap: 120,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal2].cd, ccd: 0 } },
|
||||
atking: {
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 1, ap: 1 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 2, ap: 1 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 4, overrides: { TGroup: TGroup.Team, hit_count: 3, ap: 1 } },
|
||||
],
|
||||
},
|
||||
info: "",
|
||||
},
|
||||
// 5203 传承卫士 — dead 全队生命(范围扩大)
|
||||
5203: {
|
||||
uuid: 5203, name: "传承卫士", path: "hk1", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Melee, grow_type: HGrowType.Warrior, hp: 900, ap: 85,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
|
||||
dead: {
|
||||
6402: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 10 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 15 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 20 } },
|
||||
],
|
||||
},
|
||||
info: "",
|
||||
},
|
||||
// 5204 晨光贤者 — fstart 全队暴击(范围扩大)
|
||||
5204: {
|
||||
uuid: 5204, name: "晨光贤者", path: "hm2", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, hp: 430, ap: 120,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid3].cd, ccd: 0 } },
|
||||
fstart: {
|
||||
6403: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 7, buff_duration: 5 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 10, buff_duration: 6 } },
|
||||
],
|
||||
},
|
||||
info: "",
|
||||
},
|
||||
// 5205 精准术士 — field 暴击光环(范围扩大)
|
||||
5205: {
|
||||
uuid: 5205, name: "精准术士", path: "hm3", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, hp: 430, ap: 120,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid2].cd, ccd: 0 } },
|
||||
field: [
|
||||
{ lv: 1, uuids: [7004] },
|
||||
{ lv: 3, uuids: [7204] },
|
||||
{ lv: 5, uuids: [7404] },
|
||||
],
|
||||
info: "",
|
||||
},
|
||||
|
||||
// ========== card_lv=4(5301-5305)数值+范围 ==========
|
||||
|
||||
// 5301 复仇守护者 — atked 全队暴击(范围+数值)
|
||||
5301: {
|
||||
uuid: 5301, name: "复仇守护者", path: "hk2", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Melee, grow_type: HGrowType.Tank, hp: 1200, ap: 113,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow1].cd, ccd: 0 } },
|
||||
atked: {
|
||||
6403: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 7, buff_duration: 5 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 4, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 10, buff_duration: 6 } },
|
||||
],
|
||||
},
|
||||
info: "",
|
||||
},
|
||||
// 5302 破灭游侠 — atking 队友暴伤(范围+数值)
|
||||
5302: {
|
||||
uuid: 5302, name: "破灭游侠", path: "ha2", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Long, grow_type: HGrowType.Assassin, hp: 573, ap: 160,
|
||||
skills: { 6008: { uuid: 6008, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal1].cd, ccd: 0 } },
|
||||
atking: {
|
||||
6404: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 2, timed_buff_id: 7020, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 3, timed_buff_id: 7020, buff_value: 7, buff_duration: 5 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 4, overrides: { TGroup: TGroup.Team, hit_count: 4, timed_buff_id: 7020, buff_value: 10, buff_duration: 6 } },
|
||||
],
|
||||
},
|
||||
info: "",
|
||||
},
|
||||
// 5303 亡语刺客 — dead 全队暴击+暴伤(双效果)
|
||||
5303: {
|
||||
uuid: 5303, name: "亡语刺客", path: "hc3", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Melee, grow_type: HGrowType.Assassin, hp: 1200, ap: 113,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast3].cd, ccd: 0 } },
|
||||
dead: {
|
||||
6403: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 7, buff_duration: 5 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 10, buff_duration: 6 } },
|
||||
],
|
||||
6404: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7020, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7020, buff_value: 7, buff_duration: 5 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7020, buff_value: 10, buff_duration: 6 } },
|
||||
],
|
||||
},
|
||||
info: "",
|
||||
},
|
||||
// 5304 战吼术士 — fstart 全队攻击+生命(双效果)
|
||||
5304: {
|
||||
uuid: 5304, name: "战吼术士", path: "hm1", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, hp: 573, ap: 160,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid1].cd, ccd: 0 } },
|
||||
fstart: {
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 8 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 12 } },
|
||||
],
|
||||
6402: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 10 } },
|
||||
{ lv: 2, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 12 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 15 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 15 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 20 } },
|
||||
],
|
||||
},
|
||||
info: "",
|
||||
},
|
||||
// 5305 领域贤者 — field 暴伤+攻速光环(双效果)
|
||||
5305: {
|
||||
uuid: 5305, name: "领域贤者", path: "hm2", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, hp: 573, ap: 160,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid2].cd, ccd: 0 } },
|
||||
field: [
|
||||
{ lv: 1, uuids: [7005, 7006] },
|
||||
{ lv: 3, uuids: [7205, 7206] },
|
||||
{ lv: 5, uuids: [7405, 7406] },
|
||||
],
|
||||
info: "",
|
||||
},
|
||||
|
||||
// ========== card_lv=5(5401-5405)双技能(+revive/field) ==========
|
||||
|
||||
// 5401 不灭战魂 — atked 攻击 + revive(双技能)
|
||||
5401: {
|
||||
uuid: 5401, name: "不灭战魂", path: "hk3", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Melee, grow_type: HGrowType.Tank, hp: 1500, ap: 142,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
|
||||
atked: {
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 2 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 3 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 4, overrides: { TGroup: TGroup.Self, ap: 4 } },
|
||||
],
|
||||
},
|
||||
revive: [
|
||||
@@ -704,206 +663,90 @@ export const HeroInfo: Record<number, heroInfo> = {
|
||||
{ lv: 3, s_uuid: 6501, r_num: 1, upr: 0.6 },
|
||||
{ lv: 5, s_uuid: 6501, r_num: 1, upr: 0.7 },
|
||||
],
|
||||
info: "<color=#27AE60>✧</color>死亡全队攻血提升\n<color=#9B59B6>✦</color>死亡后原地重生",
|
||||
info: "",
|
||||
},
|
||||
5043: {
|
||||
uuid: 5043, name: "亡魂刺客", path: "hc1", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Melee, hp: 900, ap: 85,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal1].cd, ccd: 0 } },
|
||||
dead: {
|
||||
6405: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7017, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 2, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7017, buff_value: 7, buff_duration: 5 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7017, buff_value: 10, buff_duration: 6 } },
|
||||
],
|
||||
6403: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 7, buff_duration: 6 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 10, buff_duration: 6 } },
|
||||
// 5402 战歌游侠 — atking 攻击 + field 攻速光环(双技能)
|
||||
5402: {
|
||||
uuid: 5402, name: "战歌游侠", path: "ha3", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Long, grow_type: HGrowType.Assassin, hp: 717, ap: 200,
|
||||
skills: { 6008: { uuid: 6008, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast3].cd, ccd: 0 } },
|
||||
atking: {
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 2 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Self, ap: 3 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 4, overrides: { TGroup: TGroup.Self, ap: 4 } },
|
||||
],
|
||||
},
|
||||
info: "<color=#27AE60>✧</color>死亡全队击晕与暴击",
|
||||
},
|
||||
5044: {
|
||||
uuid: 5044, name: "血誓剑客", path: "hc2", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Melee, hp: 1200, ap: 113,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast3].cd, ccd: 0 } },
|
||||
dead: {
|
||||
6403: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 2, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 7, buff_duration: 5 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7012, buff_value: 10, buff_duration: 6 } },
|
||||
],
|
||||
6404: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7020, buff_value: 5, buff_duration: 5 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7020, buff_value: 7, buff_duration: 6 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7020, buff_value: 10, buff_duration: 6 } },
|
||||
field: [
|
||||
{ lv: 1, uuids: [7006] },
|
||||
{ lv: 3, uuids: [7206] },
|
||||
{ lv: 5, uuids: [7406] },
|
||||
],
|
||||
info: "",
|
||||
},
|
||||
info: "<color=#27AE60>✧</color>死亡全队暴击与暴伤",
|
||||
},
|
||||
|
||||
// ===== 5045 不灭战魂(已启用)=====
|
||||
// 遗志双核心:死亡一次释放【盾+HP】双遗产
|
||||
// 数值节奏:盾 5→6→7→8,HP 10→12→15
|
||||
5045: {
|
||||
uuid: 5045, name: "不灭战魂", path: "hk3", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Melee, hp: 1500, ap: 60,
|
||||
// 5403 凤凰祭司 — dead 攻击+护盾 + revive(双技能)
|
||||
5403: {
|
||||
uuid: 5403, name: "凤凰祭司", path: "hk4", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Melee, grow_type: HGrowType.Warrior, hp: 1500, ap: 142,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow3].cd, ccd: 0 } },
|
||||
// 死亡释放:5 层护盾 + 全队 +10 HP;复活 1 次血量 50%
|
||||
dead: {
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 8 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 12 } },
|
||||
],
|
||||
6301: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
|
||||
{ lv: 2, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 6 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 7 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv4, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 8 } },
|
||||
],
|
||||
6402: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 10 } },
|
||||
{ lv: 2, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 12 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 15 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 6 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 7 } },
|
||||
],
|
||||
},
|
||||
revive: [
|
||||
{ lv: 1, s_uuid: 6501, r_num: 1, upr: 0.5 },
|
||||
{ lv: 3, s_uuid: 6501, r_num: 1, upr: 0.6 },
|
||||
{ lv: 5, s_uuid: 6501, r_num: 1, upr: 0.7 },
|
||||
],
|
||||
info: "<color=#27AE60>✧</color>死亡全队加护盾\n<color=#27AE60>✧</color>重生: 每回合可重生1次, 恢复50%血量",
|
||||
info: "",
|
||||
},
|
||||
|
||||
// ========== fstart 类(法师 · 战前增益) ==========
|
||||
5051: {
|
||||
uuid: 5051, name: "占卜师", path: "hm1", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Long, hp: 143, ap: 40,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid3].cd, ccd: 0 } },
|
||||
// 战前计时 buff:每回合开始全队 AP 限时提升(+30/5s → +60/7s → +90/10s)
|
||||
// 统一复用 7111 基础配置,通过 buff_value/buff_duration 覆写实现三档成长
|
||||
fstart: {
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7111 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7111, buff_value: 60, buff_duration: 7 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, timed_buff_id: 7111, buff_value: 90, buff_duration: 10 } },
|
||||
],
|
||||
},
|
||||
info: "<color=#27AE60>✧</color>回合开始全队提升攻击",
|
||||
},
|
||||
5052: {
|
||||
uuid: 5052, name: "护盾牧师", path: "hm2", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Long, hp: 287, ap: 80,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow1].cd, ccd: 0 } },
|
||||
// 5404 涅槃贤者 — fstart 护盾+攻击 + revive(双技能)
|
||||
5404: {
|
||||
uuid: 5404, name: "涅槃贤者", path: "hm3", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Long, grow_type: HGrowType.Mage, hp: 717, ap: 200,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal3].cd, ccd: 0 } },
|
||||
fstart: {
|
||||
6301: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 3 } },
|
||||
{ lv: 2, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 4 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv4, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 6 } },
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 6 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 7 } },
|
||||
],
|
||||
6402: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 2 } },
|
||||
6401: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 5 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 8 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 12 } },
|
||||
],
|
||||
},
|
||||
info: "<color=#27AE60>✧</color>回合开始全队获得护盾",
|
||||
},
|
||||
// 5052: {
|
||||
// uuid: 5052, name: "护盾牧师", path: "hm2", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Long, hp: 287, ap: 80,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Slow1].cd, ccd: 0 } },
|
||||
// fstart: [{ s_uuid: 6301, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 2 } }],
|
||||
// info: "战斗开始时为全队添加2层护盾"
|
||||
// },
|
||||
// 5053: {
|
||||
// uuid: 5053, name: "血盟法师", path: "hm3", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Long, hp: 287, ap: 80,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid2].cd, ccd: 0 } },
|
||||
// fstart: [{ s_uuid: 6402, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 100 } }],
|
||||
// info: "战斗开始时为全队永久提升最大生命值100点"
|
||||
// },
|
||||
// 5054: {
|
||||
// uuid: 5054, name: "暴击法师", path: "hm4", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, hp: 430, ap: 120,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid3].cd, ccd: 0 } },
|
||||
// fstart: [{ s_uuid: 6403, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 20 } }],
|
||||
// info: "战斗开始时为全队永久提升暴击率20%"
|
||||
// },
|
||||
// 5055: {
|
||||
// uuid: 5055, name: "毁灭法师", path: "hm5", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Long, hp: 573, ap: 160,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid1].cd, ccd: 0 } },
|
||||
// fstart: [
|
||||
// { s_uuid: 6404, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 25 } },
|
||||
// { s_uuid: 6401, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 20 } }
|
||||
// ],
|
||||
// info: "战斗开始时为全队永久+25%暴伤、+20攻击力"
|
||||
// },
|
||||
// 5056: {
|
||||
// uuid: 5056, name: "预言法师", path: "hm6", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Long, hp: 717, ap: 200,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal3].cd, ccd: 0 } },
|
||||
// fstart: [
|
||||
// { s_uuid: 6405, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 20 } },
|
||||
// { s_uuid: 6403, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 15 } },
|
||||
// { s_uuid: 6404, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 20 } }
|
||||
// ],
|
||||
// info: "战斗开始时为全队永久+20%击晕概率、+15%暴击率、+20%暴伤"
|
||||
// },
|
||||
|
||||
// ========== field 类(法师 · 驻场光环) ==========
|
||||
// 5061: {
|
||||
// uuid: 5061, name: "亡语法师", path: "hm1", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, hp: 430, ap: 120,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid2].cd, ccd: 0 } },
|
||||
// field: [7015],
|
||||
// info: "驻场期间全队死亡触发技能次数+1,死亡后光环消失"
|
||||
// },
|
||||
5061: {
|
||||
uuid: 5061, name: "战歌法师", path: "hm3", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, hp: 430, ap: 120,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid2].cd, ccd: 0 } },
|
||||
field: [
|
||||
{ lv: 1, uuids: [7002, 7006] },
|
||||
{ lv: 2, uuids: [7202, 7006] },
|
||||
{ lv: 4, uuids: [7202, 7206] },
|
||||
revive: [
|
||||
{ lv: 1, s_uuid: 6501, r_num: 1, upr: 0.5 },
|
||||
{ lv: 3, s_uuid: 6501, r_num: 1, upr: 0.6 },
|
||||
{ lv: 5, s_uuid: 6501, r_num: 1, upr: 0.7 },
|
||||
],
|
||||
info: "<color=#27AE60>✧</color>光环全队提升攻击\n<color=#9B59B6>✦</color>追加提升攻速",
|
||||
info: "",
|
||||
},
|
||||
|
||||
// ========== fend + atking 类(辅助 · 治疗续航 + 回合增益) ==========
|
||||
5071: {
|
||||
uuid: 5071, name: "治愈牧师", path: "hh1", fac: FacSet.HERO, card_lv: 1, lv: 1, type: HType.Long, hp: 143, ap: 40,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal3].cd, ccd: 0 } },
|
||||
// 成长主线:治疗量 200→250→300%,5级 hit_count 1→2(全队)
|
||||
// 5405 圣言诗人 — atking 治疗 + field 生命光环(双技能)
|
||||
5405: {
|
||||
uuid: 5405, name: "圣言诗人", path: "hh1", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Long, grow_type: HGrowType.Support, hp: 717, ap: 200,
|
||||
skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal2].cd, ccd: 0 } },
|
||||
atking: {
|
||||
6302: [
|
||||
{ lv: 1, s_lv: SkillLv.Lv1, t_num: 5, overrides: { TGroup: TGroup.Team, ap: 200 } },
|
||||
{ lv: 2, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Team, ap: 250 } },
|
||||
{ lv: 4, s_lv: SkillLv.Lv3, t_num: 5, overrides: { TGroup: TGroup.Team, ap: 300 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv4, t_num: 5, overrides: { TGroup: TGroup.Team, hit_count: 2, ap: 300 } },
|
||||
{ lv: 3, s_lv: SkillLv.Lv2, t_num: 5, overrides: { TGroup: TGroup.Team, ap: 250 } },
|
||||
{ lv: 5, s_lv: SkillLv.Lv3, t_num: 4, overrides: { TGroup: TGroup.Team, ap: 300 } },
|
||||
],
|
||||
},
|
||||
info: "<color=#27AE60>✧</color>攻击治疗低血队友",
|
||||
field: [
|
||||
{ lv: 1, uuids: [7007] },
|
||||
{ lv: 3, uuids: [7207] },
|
||||
{ lv: 5, uuids: [7407] },
|
||||
],
|
||||
info: "",
|
||||
},
|
||||
// 5072: {
|
||||
// uuid: 5072, name: "小金库", path: "hh2", fac: FacSet.HERO, card_lv: 2, lv: 1, type: HType.Long, hp: 287, ap: 80,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Mid1].cd, ccd: 0 } },
|
||||
// atking: [{ s_uuid: 6302, t_num: 5, overrides: { TGroup: TGroup.Team, ap: 200 } }],
|
||||
// fend: [{ s_uuid: 6303, t_num: 1, overrides: { gold: 1 } }],
|
||||
// info: "攻击5次治疗全队,每回合结束获得1金币"
|
||||
// },
|
||||
// 5073: {
|
||||
// uuid: 5073, name: "强化牧师", path: "hh3", fac: FacSet.HERO, card_lv: 3, lv: 1, type: HType.Long, hp: 430, ap: 120,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal3].cd, ccd: 0 } },
|
||||
// atking: [{ s_uuid: 6302, t_num: 5, overrides: { TGroup: TGroup.Team, ap: 250 } }],
|
||||
// fend: [{ s_uuid: 6401, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 10 } }],
|
||||
// info: "攻击5次治疗全队,每回合结束全队永久+10攻击力"
|
||||
// },
|
||||
// 5074: {
|
||||
// uuid: 5074, name: "生命牧师", path: "hh4", fac: FacSet.HERO, card_lv: 4, lv: 1, type: HType.Long, hp: 573, ap: 160,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal3].cd, ccd: 0 } },
|
||||
// atking: [{ s_uuid: 6302, t_num: 5, overrides: { TGroup: TGroup.Team, ap: 250 } }],
|
||||
// fend: [{ s_uuid: 6402, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 80 } }],
|
||||
// info: "攻击5次治疗全队,每回合结束全队永久+80最大生命值"
|
||||
// },
|
||||
// 5075: {
|
||||
// uuid: 5075, name: "全能牧师", path: "hh5", fac: FacSet.HERO, card_lv: 5, lv: 1, type: HType.Long, hp: 717, ap: 200,
|
||||
// skills: { 6001: { uuid: 6001, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal2].cd, ccd: 0 } },
|
||||
// atking: [{ s_uuid: 6302, t_num: 5, overrides: { TGroup: TGroup.Team, ap: 300 } }],
|
||||
// fend: [
|
||||
// { s_uuid: 6401, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 12 } },
|
||||
// { s_uuid: 6402, t_num: 1, overrides: { TGroup: TGroup.Team, ap: 60 } }
|
||||
// ],
|
||||
// info: "攻击5次治疗全队300%AP,每回合结束全队永久+12攻击力、+60最大生命值"
|
||||
// },
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
*=============怪物配置列表================
|
||||
@@ -982,30 +825,16 @@ export const HeroInfo: Record<number, heroInfo> = {
|
||||
};
|
||||
|
||||
export const HeroList: number[] = [
|
||||
// atked 类(战士 · 自身强化)
|
||||
5011,
|
||||
5012,
|
||||
5013, 5014, 5015, 5016,
|
||||
// atking 刺客(自身强化)
|
||||
5021,
|
||||
5022,
|
||||
5023,
|
||||
// atking 射手(队友强化)
|
||||
5031,
|
||||
5032,
|
||||
5033,
|
||||
// dead 类(死亡遗产)
|
||||
5041, 5042, 5043, 5044,
|
||||
5045,
|
||||
// fstart 类(法师 · 战前增益)
|
||||
5051,
|
||||
5052,
|
||||
// 5053, 5054, 5055, 5056,
|
||||
// field 类(法师 · 驻场光环)
|
||||
5061,
|
||||
// fend + atking 类(辅助 · 治疗 + 回合增益)
|
||||
5071,
|
||||
// 5072, 5073, 5074, 5075,
|
||||
// card_lv=1
|
||||
5001, 5002, 5003, 5004, 5005,
|
||||
// card_lv=2
|
||||
5101, 5102, 5103, 5104, 5105,
|
||||
// card_lv=3
|
||||
5201, 5202, 5203, 5204, 5205,
|
||||
// card_lv=4
|
||||
5301, 5302, 5303, 5304, 5305,
|
||||
// card_lv=5
|
||||
5401, 5402, 5403, 5404, 5405,
|
||||
];
|
||||
|
||||
// ==================== 英雄强度评分公式 ====================
|
||||
@@ -1485,7 +1314,7 @@ export function calcHeroPower(hero: heroInfo, targetLv: number = 1): number {
|
||||
* @param baseScore 基准分
|
||||
* @returns 以基准英雄为 baseScore 的相对分数
|
||||
*/
|
||||
export function calcHeroPowerNormalized(hero: heroInfo, targetLv: number = 1, baseHeroId: number = 5011, baseScore: number = 100): number {
|
||||
export function calcHeroPowerNormalized(hero: heroInfo, targetLv: number = 1, baseHeroId: number = 5001, baseScore: number = 100): number {
|
||||
const baseHero = HeroInfo[baseHeroId];
|
||||
if (!baseHero) return 0;
|
||||
const basePower = calcHeroPower(baseHero, targetLv);
|
||||
|
||||
Reference in New Issue
Block a user