feat: 添加等级颜色显示,优化卡池和英雄等级UI

1.  新增getLvColor工具函数,根据等级返回对应颜色
2.  为英雄信息面板和卡牌添加等级文本颜色设置
3.  重构卡池等级节点命名和显示逻辑,修复prefab布局
4.  新增英雄自身等级显示组件到卡牌预制件
This commit is contained in:
panw
2026-05-25 09:49:34 +08:00
parent 8d27a4bef3
commit 8026c2368e
5 changed files with 245 additions and 54 deletions

View File

@@ -90,7 +90,7 @@
"__id__": 1
},
"_children": [],
"_active": true,
"_active": false,
"_components": [
{
"__id__": 3
@@ -230,7 +230,7 @@
"__id__": 9
}
],
"_active": false,
"_active": true,
"_components": [
{
"__id__": 15
@@ -461,7 +461,7 @@
"__id__": 25
}
],
"_active": false,
"_active": true,
"_components": [
{
"__id__": 31
@@ -472,8 +472,8 @@
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 9.508,
"x": 12.84,
"y": 4.69,
"z": 0
},
"_lrot": {
@@ -831,7 +831,7 @@
"__id__": 47
}
],
"_active": false,
"_active": true,
"_components": [
{
"__id__": 53
@@ -842,8 +842,8 @@
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 9.508,
"x": 13.803,
"y": 4.931,
"z": 0
},
"_lrot": {
@@ -1340,7 +1340,7 @@
"__id__": 75
}
],
"_active": false,
"_active": true,
"_components": [
{
"__id__": 81
@@ -1351,8 +1351,8 @@
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 9.508,
"x": 14.526,
"y": 5.654,
"z": 0
},
"_lrot": {
@@ -1988,7 +1988,7 @@
"__id__": 109
}
],
"_active": false,
"_active": true,
"_components": [
{
"__id__": 115
@@ -1999,8 +1999,8 @@
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 9.508,
"x": 15.249,
"y": 6.376,
"z": 0
},
"_lrot": {
@@ -2775,7 +2775,7 @@
"__id__": 149
}
],
"_active": false,
"_active": true,
"_components": [
{
"__id__": 155
@@ -2786,8 +2786,8 @@
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 9.508,
"x": 14.285,
"y": 5.654,
"z": 0
},
"_lrot": {