refactor(hero): 统一角色状态初始化逻辑并调整UI布局
1. 将HeroSpine和HeroViewComp的默认状态从"idle"改为空字符串 2. 替换HeroViewComp中直接调用as.idle()为status_change方法 3. 调整role_controller预制体的UI元素位置和尺寸,适配240宽度布局
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@@ -8,7 +8,7 @@ export class HeroSpine extends Component {
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@property(HeroAnmComp)
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anm: HeroAnmComp = null;
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status:string="idle";
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status:string="";
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onLoad() {
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// 角色控制组件
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