fix(gui): 调整角色控制器UI元素的位置和尺寸
修改了角色控制器prefab中的多个UI元素属性,包括: - 调整了位置、尺寸和缩放比例 - 激活了之前未启用的组件 - 更新了边框和锚点设置 这些改动是为了修复UI显示不正确的问题
This commit is contained in:
@@ -16886,8 +16886,8 @@
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 4.7,
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"y": 4.7,
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"x": 2,
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"y": 2,
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"z": 1
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},
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"_mobility": 0,
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@@ -16909,7 +16909,7 @@
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"__id__": 773
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},
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"_children": [],
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"_active": false,
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"_active": true,
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"_components": [
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{
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"__id__": 775
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@@ -16927,7 +16927,7 @@
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": -1,
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"y": 0,
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"z": 0
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},
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"_lrot": {
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@@ -16967,8 +16967,8 @@
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},
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 155.19148936170214,
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"height": 274.34042553191495
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"width": 360.00000000000006,
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"height": 640.0000000000001
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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@@ -17004,10 +17004,10 @@
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"a": 255
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},
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"_spriteFrame": {
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"__uuid__": "d7d869bc-06aa-4876-806f-487e68b96780@eb5f8",
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"__uuid__": "d7d869bc-06aa-4876-806f-487e68b96780@8b868",
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"__expectedType__": "cc.SpriteFrame"
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},
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"_type": 0,
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"_type": 1,
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"_fillType": 0,
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"_sizeMode": 0,
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"_fillCenter": {
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@@ -17043,10 +17043,10 @@
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},
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"_alignFlags": 45,
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"_target": null,
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"_left": -1,
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"_right": -1,
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"_top": -1,
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"_bottom": -1,
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"_left": 0,
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"_right": 0,
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"_top": 0,
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"_bottom": 0,
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"_horizontalCenter": 0,
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"_verticalCenter": 0,
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"_isAbsLeft": true,
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@@ -17092,8 +17092,8 @@
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},
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 153.1914893617021,
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"height": 272.3404255319149
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"width": 360,
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"height": 640
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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@@ -17132,7 +17132,7 @@
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"__uuid__": "deedea09-8f2b-400f-9803-4cfd38e45d1a@58cb7",
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"__expectedType__": "cc.SpriteFrame"
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},
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"_type": 0,
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"_type": 1,
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"_fillType": 0,
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"_sizeMode": 0,
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"_fillCenter": {
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@@ -71,7 +71,7 @@
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"rawWidth": 486,
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"rawHeight": 999,
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"borderTop": 0,
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"borderBottom": 0,
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"borderBottom": 997,
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"borderLeft": 0,
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"borderRight": 0,
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"packable": true,
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