fix(gui): 调整角色控制器UI元素的位置和尺寸

修改了角色控制器prefab中的多个UI元素属性,包括:
- 调整了位置、尺寸和缩放比例
- 激活了之前未启用的组件
- 更新了边框和锚点设置
这些改动是为了修复UI显示不正确的问题
This commit is contained in:
panw
2026-01-15 16:06:07 +08:00
parent fe5ed952d5
commit 6cf69b33c8
2 changed files with 16 additions and 16 deletions

View File

@@ -16886,8 +16886,8 @@
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 4.7,
"y": 4.7,
"x": 2,
"y": 2,
"z": 1
},
"_mobility": 0,
@@ -16909,7 +16909,7 @@
"__id__": 773
},
"_children": [],
"_active": false,
"_active": true,
"_components": [
{
"__id__": 775
@@ -16927,7 +16927,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": -1,
"y": 0,
"z": 0
},
"_lrot": {
@@ -16967,8 +16967,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 155.19148936170214,
"height": 274.34042553191495
"width": 360.00000000000006,
"height": 640.0000000000001
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -17004,10 +17004,10 @@
"a": 255
},
"_spriteFrame": {
"__uuid__": "d7d869bc-06aa-4876-806f-487e68b96780@eb5f8",
"__uuid__": "d7d869bc-06aa-4876-806f-487e68b96780@8b868",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
"_type": 1,
"_fillType": 0,
"_sizeMode": 0,
"_fillCenter": {
@@ -17043,10 +17043,10 @@
},
"_alignFlags": 45,
"_target": null,
"_left": -1,
"_right": -1,
"_top": -1,
"_bottom": -1,
"_left": 0,
"_right": 0,
"_top": 0,
"_bottom": 0,
"_horizontalCenter": 0,
"_verticalCenter": 0,
"_isAbsLeft": true,
@@ -17092,8 +17092,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 153.1914893617021,
"height": 272.3404255319149
"width": 360,
"height": 640
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -17132,7 +17132,7 @@
"__uuid__": "deedea09-8f2b-400f-9803-4cfd38e45d1a@58cb7",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
"_type": 1,
"_fillType": 0,
"_sizeMode": 0,
"_fillCenter": {

View File

@@ -71,7 +71,7 @@
"rawWidth": 486,
"rawHeight": 999,
"borderTop": 0,
"borderBottom": 0,
"borderBottom": 997,
"borderLeft": 0,
"borderRight": 0,
"packable": true,