feat(卡牌): 添加卡牌大类标识并更新UI显示
- 在CardSet中新增CKind枚举,区分英雄、技能、卡牌、药水等大类 - 在卡牌配置中增加kind字段,并更新所有卡牌配置 - 在CardComp组件中添加Ckind_node属性,用于显示卡牌大类图标 - 重构card.prefab,将大类图标节点重命名为更具语义的名称(如lv1-lv5),并调整节点激活状态 - 在卡牌初始化和重置时,根据cardData.kind动态显示对应的大类图标
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@@ -180,7 +180,7 @@
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@@ -529,7 +529,7 @@
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"_name": "lv2",
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@@ -707,7 +707,7 @@
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"__type__": "cc.Node",
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"_name": "zhise",
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"_name": "lv3",
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@@ -885,7 +885,7 @@
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{
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"__type__": "cc.Node",
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"_name": "yellow",
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"_name": "lv4",
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@@ -1063,7 +1063,7 @@
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{
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"__type__": "cc.Node",
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"_name": "red",
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"_name": "lv5",
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@@ -2742,7 +2742,7 @@
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@@ -2989,14 +2989,14 @@
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},
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{
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"__type__": "cc.Node",
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"_name": "green",
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"_name": "lv1",
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"_objFlags": 0,
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@@ -3167,7 +3167,7 @@
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},
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{
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"__type__": "cc.Node",
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"_name": "blue",
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"_name": "lv2",
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@@ -3345,7 +3345,7 @@
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},
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{
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"__type__": "cc.Node",
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"_name": "zhise",
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"_name": "lv3",
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@@ -3523,7 +3523,7 @@
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{
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"__type__": "cc.Node",
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"_name": "yellow",
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"_name": "lv4",
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@@ -3701,7 +3701,7 @@
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},
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{
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"__type__": "cc.Node",
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"_name": "red",
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"_name": "lv5",
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"_objFlags": 0,
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@@ -3956,7 +3956,7 @@
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@@ -4203,7 +4203,7 @@
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{
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"__type__": "cc.Node",
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"_name": "green",
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"_name": "lv1",
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@@ -4381,7 +4381,7 @@
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},
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{
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"__type__": "cc.Node",
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"_name": "blue",
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"_name": "lv2",
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"_objFlags": 0,
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@@ -4559,7 +4559,7 @@
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},
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{
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"__type__": "cc.Node",
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"_name": "zhise",
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"_name": "lv3",
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"_objFlags": 0,
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@@ -4737,7 +4737,7 @@
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{
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"__type__": "cc.Node",
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"_name": "yellow",
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"_name": "lv4",
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"_objFlags": 0,
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@@ -4915,7 +4915,7 @@
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},
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{
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"__type__": "cc.Node",
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"_name": "red",
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"_name": "lv5",
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"_objFlags": 0,
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@@ -5360,6 +5360,8 @@
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@@ -7932,7 +7934,7 @@
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},
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{
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"__type__": "cc.Node",
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"_name": "kind",
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"_name": "CKind",
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"_objFlags": 0,
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@@ -7963,8 +7965,8 @@
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@@ -7976,8 +7978,8 @@
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 1,
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"y": 1,
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"x": 0.8,
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"y": 0.8,
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"z": 1
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},
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"_mobility": 0,
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@@ -7992,7 +7994,7 @@
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},
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{
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"__type__": "cc.Node",
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"_name": "hero",
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"_name": "Hero",
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"_objFlags": 0,
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"__type__": "cc.Node",
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"_name": "card",
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"_name": "Card",
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@@ -8148,7 +8152,7 @@
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{
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"__type__": "cc.Node",
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"_name": "skill",
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"_name": "Skill",
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"_objFlags": 0,
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@@ -8285,7 +8291,7 @@
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@@ -8402,7 +8408,7 @@
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},
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{
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"__type__": "cc.Node",
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"_name": "buff",
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"_name": "Potion",
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"_objFlags": 0,
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@@ -8424,7 +8430,7 @@
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"x": 0,
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"y": 0,
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"y": 265.066,
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"z": 0
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},
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"_lrot": {
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@@ -8641,6 +8647,9 @@
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"cost_node": {
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"__id__": 233
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},
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"Ckind_node": {
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"__id__": 343
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},
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"_id": ""
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},
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{
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@@ -8,6 +8,13 @@ export enum CardType {
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SpecialUpgrade = 3,
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SpecialRefresh = 4,
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}
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/** 卡牌大类定义 */
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export enum CKind {
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Hero = 1, //英雄
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Skill = 2, //技能
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Card = 3, //卡牌
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Potion = 4, //药水
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}
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/** 卡池等级定义 */
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export enum CardKind {
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@@ -25,6 +32,7 @@ export interface CardConfig {
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type: CardType
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cost: number
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weight: number
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kind: CKind
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lv: CardKind
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hero_lv?: number
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}
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@@ -47,55 +55,31 @@ export const CARD_POOL_MAX_LEVEL = CardKind.LV6
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export const CARD_HERO_MAX_LEVEL = 3
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/** 基础卡池(英雄、技能、功能) */
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export const CardPoolList: CardConfig[] = [
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{ uuid: 5001, type: CardType.Hero, cost: 3, weight: 25, lv: 1, hero_lv: 1 },
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{ uuid: 5101, type: CardType.Hero, cost: 3, weight: 25, lv: 1, hero_lv: 1 },
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{ uuid: 5201, type: CardType.Hero, cost: 3, weight: 25, lv: 1, hero_lv: 1 },
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{ uuid: 5301, type: CardType.Hero, cost: 3, weight: 25, lv: 1, hero_lv: 1 },
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{ uuid: 5001, type: CardType.Hero, cost: 3, weight: 25, lv: 1, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5101, type: CardType.Hero, cost: 3, weight: 25, lv: 1, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5201, type: CardType.Hero, cost: 3, weight: 25, lv: 1, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5301, type: CardType.Hero, cost: 3, weight: 25, lv: 1, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5003, type: CardType.Hero, cost: 3, weight: 25, lv: 2, hero_lv: 1 },
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{ uuid: 5102, type: CardType.Hero, cost: 3, weight: 25, lv: 2, hero_lv: 1 },
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{ uuid: 5302, type: CardType.Hero, cost: 3, weight: 25, lv: 2, hero_lv: 1 },
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{ uuid: 5003, type: CardType.Hero, cost: 3, weight: 25, lv: 2, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5102, type: CardType.Hero, cost: 3, weight: 25, lv: 2, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5302, type: CardType.Hero, cost: 3, weight: 25, lv: 2, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5001, type: CardType.Hero, cost: 3, weight: 25, lv: 3, hero_lv: 2 },
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{ uuid: 5101, type: CardType.Hero, cost: 3, weight: 25, lv: 3, hero_lv: 2 },
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{ uuid: 5201, type: CardType.Hero, cost: 3, weight: 25, lv: 3, hero_lv: 2 },
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{ uuid: 5301, type: CardType.Hero, cost: 3, weight: 25, lv: 3, hero_lv: 2 },
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{ uuid: 5002, type: CardType.Hero, cost: 3, weight: 25, lv: 3, hero_lv: 1 },
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{ uuid: 5103, type: CardType.Hero, cost: 3, weight: 25, lv: 3, hero_lv: 1 },
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{ uuid: 5202, type: CardType.Hero, cost: 3, weight: 25, lv: 3, hero_lv: 1 },
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{ uuid: 5003, type: CardType.Hero, cost: 3, weight: 25, lv: 4, hero_lv: 2 },
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{ uuid: 5102, type: CardType.Hero, cost: 3, weight: 25, lv: 4, hero_lv: 2 },
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{ uuid: 5302, type: CardType.Hero, cost: 3, weight: 25, lv: 4, hero_lv: 2 },
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{ uuid: 5002, type: CardType.Hero, cost: 3, weight: 25, lv: 3, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5103, type: CardType.Hero, cost: 3, weight: 25, lv: 3, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5202, type: CardType.Hero, cost: 3, weight: 25, lv: 3, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5004, type: CardType.Hero, cost: 3, weight: 25, lv: 4, hero_lv: 1 },
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{ uuid: 5104, type: CardType.Hero, cost: 3, weight: 25, lv: 4, hero_lv: 1 },
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{ uuid: 5303, type: CardType.Hero, cost: 3, weight: 25, lv: 4, hero_lv: 1 },
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{ uuid: 5004, type: CardType.Hero, cost: 3, weight: 25, lv: 4, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5104, type: CardType.Hero, cost: 3, weight: 25, lv: 4, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5303, type: CardType.Hero, cost: 3, weight: 25, lv: 4, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5001, type: CardType.Hero, cost: 3, weight: 25, lv: 5, hero_lv: 3 },
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{ uuid: 5101, type: CardType.Hero, cost: 3, weight: 25, lv: 5, hero_lv: 3 },
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{ uuid: 5201, type: CardType.Hero, cost: 3, weight: 25, lv: 5, hero_lv: 3 },
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{ uuid: 5301, type: CardType.Hero, cost: 3, weight: 25, lv: 5, hero_lv: 3 },
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{ uuid: 5105, type: CardType.Hero, cost: 3, weight: 25, lv: 5, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5304, type: CardType.Hero, cost: 3, weight: 25, lv: 5, kind: CKind.Hero, hero_lv: 1 },
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{ uuid: 5002, type: CardType.Hero, cost: 3, weight: 25, lv: 5, hero_lv: 2 },
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{ uuid: 5103, type: CardType.Hero, cost: 3, weight: 25, lv: 5, hero_lv: 2 },
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{ uuid: 5202, type: CardType.Hero, cost: 3, weight: 25, lv: 5, hero_lv: 2 },
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{ uuid: 5105, type: CardType.Hero, cost: 3, weight: 25, lv: 5, hero_lv: 1 },
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{ uuid: 5003, type: CardType.Hero, cost: 3, weight: 25, lv: 6, hero_lv: 3 },
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{ uuid: 5102, type: CardType.Hero, cost: 3, weight: 25, lv: 6, hero_lv: 3 },
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{ uuid: 5302, type: CardType.Hero, cost: 3, weight: 25, lv: 6, hero_lv: 3 },
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{ uuid: 5304, type: CardType.Hero, cost: 3, weight: 25, lv: 6, hero_lv: 1 },
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{ uuid: 7001, type: CardType.SpecialUpgrade, cost: 6, weight: 16, lv: 1 },
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{ uuid: 7002, type: CardType.SpecialUpgrade, cost: 6, weight: 14, lv: 2 },
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{ uuid: 7101, type: CardType.SpecialRefresh, cost: 4, weight: 14, lv: 1 },
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{ uuid: 7102, type: CardType.SpecialRefresh, cost: 4, weight: 14, lv: 1 },
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{ uuid: 7103, type: CardType.SpecialRefresh, cost: 5, weight: 12, lv: 2 },
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{ uuid: 7001, type: CardType.SpecialUpgrade, cost: 6, weight: 16, lv: 1 ,kind: CKind.Card },
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{ uuid: 7002, type: CardType.SpecialUpgrade, cost: 6, weight: 14, lv: 2 ,kind: CKind.Card },
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{ uuid: 7101, type: CardType.SpecialRefresh, cost: 4, weight: 14, lv: 1 ,kind: CKind.Card },
|
||||
{ uuid: 7102, type: CardType.SpecialRefresh, cost: 4, weight: 14, lv: 1 ,kind: CKind.Card },
|
||||
{ uuid: 7103, type: CardType.SpecialRefresh, cost: 5, weight: 12, lv: 2 ,kind: CKind.Card },
|
||||
]
|
||||
|
||||
|
||||
@@ -126,22 +110,22 @@ export interface SpecialRefreshCardConfig extends CardConfig {
|
||||
|
||||
|
||||
export const SpecialUpgradeCardList: Record<number, SpecialUpgradeCardConfig> = {
|
||||
7001: { uuid: 7001,type: CardType.SpecialUpgrade,cost: 6,weight: 16,lv: CardKind.LV1,name:"战术晋升",info: "升级场上随机1个1级英雄到2级",
|
||||
7001: { uuid: 7001,type: CardType.SpecialUpgrade,cost: 6,weight: 16,lv: CardKind.LV1,kind:CKind.Card,name:"战术晋升",info: "升级场上随机1个1级英雄到2级",
|
||||
currentLv: 1, targetLv: 2,
|
||||
},
|
||||
7002: { uuid: 7002,type: CardType.SpecialUpgrade,cost: 6,weight: 14,lv: CardKind.LV2,name:"进阶战术",info: "升级场上随机1个2级英雄到3级",
|
||||
7002: { uuid: 7002,type: CardType.SpecialUpgrade,cost: 6,weight: 14,lv: CardKind.LV2,kind:CKind.Card,name:"进阶战术",info: "升级场上随机1个2级英雄到3级",
|
||||
currentLv: 2, targetLv: 3,
|
||||
},
|
||||
}
|
||||
|
||||
export const SpecialRefreshCardList: Record<number, SpecialRefreshCardConfig> = {
|
||||
7101: { uuid: 7101,type: CardType.SpecialRefresh,cost: 4,weight: 14,lv: CardKind.LV1,name:"近战征召",info: "刷新卡池,都是近战英雄",
|
||||
7101: { uuid: 7101,type: CardType.SpecialRefresh,cost: 4,weight: 14,lv: CardKind.LV1,kind:CKind.Card,name:"近战征召",info: "刷新卡池,都是近战英雄",
|
||||
refreshLv: 0, refreshHeroType: SpecialRefreshHeroType.Melee,
|
||||
},
|
||||
7102: { uuid: 7102,type: CardType.SpecialRefresh,cost: 4,weight: 14,lv: CardKind.LV1,name:"远程征召",info: "刷新卡池,都是远程英雄",
|
||||
7102: { uuid: 7102,type: CardType.SpecialRefresh,cost: 4,weight: 14,lv: CardKind.LV1,kind:CKind.Card,name:"远程征召",info: "刷新卡池,都是远程英雄",
|
||||
refreshLv: 0, refreshHeroType: SpecialRefreshHeroType.Ranged,
|
||||
},
|
||||
7103: { uuid: 7103,type: CardType.SpecialRefresh,cost: 5,weight: 12,lv: CardKind.LV2,name:"精英筛选",info: "刷新卡池,都是3级卡池等级英雄",
|
||||
7103: { uuid: 7103,type: CardType.SpecialRefresh,cost: 5,weight: 12,lv: CardKind.LV2,kind:CKind.Card,name:"精英筛选",info: "刷新卡池,都是3级卡池等级英雄",
|
||||
refreshLv: 3, refreshHeroType: SpecialRefreshHeroType.Any,
|
||||
},
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@ import { mLogger } from "../common/Logger";
|
||||
import { _decorator, Animation, AnimationClip, EventTouch, Label, Node, NodeEventType, Sprite, SpriteAtlas, Tween, tween, UIOpacity, Vec3, resources } from "cc";
|
||||
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
||||
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
|
||||
import { CardConfig, CardType, SpecialRefreshCardList, SpecialUpgradeCardList } from "../common/config/CardSet";
|
||||
import { CardConfig, CardType, SpecialRefreshCardList, SpecialUpgradeCardList, CKind } from "../common/config/CardSet";
|
||||
import { CardUseComp } from "./CardUseComp";
|
||||
import { HeroInfo } from "../common/config/heroSet";
|
||||
import { SkillSet } from "../common/config/SkillSet";
|
||||
@@ -35,7 +35,15 @@ export class CardComp extends CCComp {
|
||||
icon_node=null!
|
||||
@property(Node)
|
||||
cost_node=null!
|
||||
|
||||
@property(Node)
|
||||
Ckind_node=null!
|
||||
@property(Node)
|
||||
BG_node=null!
|
||||
@property(Node)
|
||||
NF_node=null!
|
||||
@property(Node)
|
||||
HF_node=null!
|
||||
|
||||
card_cost:number=0
|
||||
card_type:CardType=CardType.Hero
|
||||
card_uuid:number=0
|
||||
@@ -367,6 +375,12 @@ export class CardComp extends CCComp {
|
||||
if (this.opacityComp) this.opacityComp.opacity = 255;
|
||||
this.node.setPosition(this.restPosition);
|
||||
|
||||
if (this.Ckind_node) {
|
||||
const kindName = CKind[this.cardData.kind];
|
||||
this.Ckind_node.children.forEach(child => {
|
||||
child.active = (child.name === kindName);
|
||||
});
|
||||
}
|
||||
|
||||
if(this.card_type===CardType.Hero){
|
||||
const hero = HeroInfo[this.card_uuid];
|
||||
@@ -449,6 +463,11 @@ export class CardComp extends CCComp {
|
||||
this.setLabel(this.cost_node, "");
|
||||
if (this.info_node) this.info_node.active = false;
|
||||
if (this.oinfo_node) this.oinfo_node.active = false;
|
||||
if (this.Ckind_node) {
|
||||
this.Ckind_node.children.forEach(child => {
|
||||
child.active = false;
|
||||
});
|
||||
}
|
||||
this.clearIconAnimation(this.icon_node as Node);
|
||||
const sprite = this.icon_node?.getComponent(Sprite) || this.icon_node?.getComponentInChildren(Sprite);
|
||||
if (sprite) sprite.spriteFrame = null;
|
||||
|
||||
Reference in New Issue
Block a user